Adopt 50%:50% tables throughout.

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Thomas Harte 2024-04-16 22:45:01 -04:00 committed by GitHub
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@ -60,19 +60,48 @@ Similar effort is put into audio generation. If the real machine normally genera
### Samples
| 1:1 Pixel Copying | Composite Decoded |
|---|---|
|![The Electron start screen, with a classic 1:1 pixel emulation](READMEImages/NaiveElectron.png)|![The Electron start screen, decoded from an interlaced composite feed](READMEImages/CompositeElectron.png)|
|![Repton 3 in game, with a classic 1:1 pixel emulation](READMEImages/NaiveRepton3.png)|![Repton 3 in game, decoded from an interlaced composite feed](READMEImages/CompositeRepton3.png)|
|![Stormlord with a classic 1:1 pixel emulation](READMEImages/NaiveStormlord.png)|![Stormlord decoded from a composite feed](READMEImages/CompositeStormlord.png)|
|![Road Fighter with a classic 1:1 pixel emulation](READMEImages/NaiveRoadFighter.png)|![Road Fighter decoded from a composite feed](READMEImages/CompositeRoadFighter.png)|
|![A segment of the ColecoVision Donkey Kong title screen with a classic 1:1 pixel emulation](READMEImages/NaivePresentsDonkeyKong.png)|![A segment of the ColecoVision Donkey Kong title screen decoded from a composite feed](READMEImages/CompositePresentsDonkeyKong.png)|
|![Sonic the Hedgehog with a classic 1:1 pixel emulation](READMEImages/NaiveSonic.jpeg)|![Sonic the Hedgehog screen PAL decoded from a composite feed](READMEImages/CompositeSonic.png)|
<table>
<tbody>
<tr>
<th>1:1 Pixel Copying</th>
<th>Composite Decoded</th>
</tr><tr>
<td width=50%><img alt="The Electron start screen, with a classic 1:1 pixel emulation" src="READMEImages/NaiveElectron.png"></td>
<td width=50%><img alt="The Electron start screen, decoded from an interlaced composite feed" src="READMEImages/CompositeElectron.png"></td>
</tr><tr>
<td width=50%><img alt="Repton 3 in game, with a classic 1:1 pixel emulation" src="READMEImages/NaiveRepton3.png"></td>
<td width=50%><img alt="Repton 3 in game, decoded from an interlaced composite feed" src="READMEImages/CompositeRepton3.png"></td>
</tr><tr>
<td width=50%><img alt="Stormlord with a classic 1:1 pixel emulation" src="READMEImages/NaiveStormlord.png"></td>
<td width=50%><img alt="Stormlord decoded from a composite feed" src="READMEImages/CompositeStormlord.png"></td>
</tr><tr>
<td width=50%><img alt="Road Fighter with a classic 1:1 pixel emulation" src="READMEImages/NaiveRoadFighter.png"></td>
<td width=50%><img alt="Road Fighter decoded from a composite feed" src="READMEImages/CompositeRoadFighter.png"></td>
</tr><tr>
<td width=50%><img alt="A segment of the ColecoVision Donkey Kong title screen with a classic 1:1 pixel emulation" src="READMEImages/NaivePresentsDonkeyKong.png"></td>
<td width=50%><img alt="A segment of the ColecoVision Donkey Kong title screen decoded from a composite feed" src="READMEImages/CompositePresentsDonkeyKong.png"></td>
</tr><tr>
<td width=50%><img alt="Sonic the Hedgehog with a classic 1:1 pixel emulation" src="READMEImages/NaiveSonic.jpeg"></td>
<td width=50%><img alt="Sonic the Hedgehog screen PAL decoded from a composite feed" src="READMEImages/CompositeSonic.png"></td>
</tr>
</tbody>
</table>
<table>
<tbody>
<tr>
<th>1:1 Pixel Copying</th>
<th>Correct Aspect Ratio, Filtered</th>
</tr><tr>
<td width=50%><img alt="Amstrad text, with a classic 1:1 pixel emulation" src="READMEImages/NaiveCPC.png"></td>
<td width=50%><img alt="Amstrad text, with correct aspect ratio and subject to a lowpass filter" src="READMEImages/FilteredCPC.png"></td>
</tr><tr>
<td width=50%><img alt="The Amstrad CPC version of Stormlord, with a classic 1:1 pixel emulation" src="READMEImages/NaiveCPCStormlord.png"></td>
<td width=50%><img alt="The Amstrad CPC version of Stormlord, with correct aspect ratio and subject to a lowpass filter" src="READMEImages/CPCStormlord.png"></td>
</tr>
</tbody>
</table>
| 1:1 Pixel Copying | Correct Aspect Ratio, Filtered |
|---|---|
|![Amstrad text, with a classic 1:1 pixel emulation](READMEImages/NaiveCPC.png)|![Amstrad text, with correct aspect ratio and subject to a lowpass filter](READMEImages/FilteredCPC.png)|
|![The Amstrad CPC version of Stormlord, with a classic 1:1 pixel emulation](READMEImages/NaiveCPCStormlord.png)|![The Amstrad CPC version of Stormlord, with correct aspect ratio and subject to a lowpass filter](READMEImages/CPCStormlord.png)|
## Low Latency
@ -87,7 +116,7 @@ Accuracy is a user-experience issue; the more accurate an emulator, the more lik
This emulator attempts cycle-accurate emulation of all supported machines. In some cases it succeeds.
## Additional Screenshots
<table style="border:none;">
<table>
<tbody>
<tr>
<td width=50%><img alt="Apple IIe Prince of Persia" src="READMEImages/AppleIIPrinceOfPersia.png"></td>