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Adds an explicit request for OpenGL 3.2.

This commit is contained in:
Thomas Harte 2017-11-14 18:59:18 -05:00
parent adb3811847
commit fc080c773f

View File

@ -158,7 +158,8 @@ int main(int argc, char *argv[]) {
// Ask for no depth buffer, a core profile and vsync-aligned rendering.
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 0);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2);
SDL_GL_SetSwapInterval(1);
window = SDL_CreateWindow( "Clock Signal",