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https://github.com/TomHarte/CLK.git
synced 2024-12-27 01:31:42 +00:00
Extended to allow floating-point sampling rates. Which makes sense.
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4190b42bbb
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@ -14,8 +14,8 @@
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- (void)runForNumberOfCycles:(int)numberOfCycles;
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- (int)idealSamplingRateFromRange:(NSRange)range;
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- (void)setAudioSamplingRate:(int)samplingRate;
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- (float)idealSamplingRateFromRange:(NSRange)range;
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- (void)setAudioSamplingRate:(float)samplingRate;
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- (void)setView:(CSOpenGLView *)view aspectRatio:(float)aspectRatio;
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- (void)drawViewForPixelSize:(CGSize)pixelSize onlyIfDirty:(BOOL)onlyIfDirty;
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@ -36,25 +36,25 @@ struct SpeakerDelegate: public Outputs::Speaker::Delegate {
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}];
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}
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- (int)idealSamplingRateFromRange:(NSRange)range {
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- (float)idealSamplingRateFromRange:(NSRange)range {
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@synchronized(self) {
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Outputs::Speaker *speaker = self.machine->get_speaker();
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if(speaker)
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{
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return speaker->get_ideal_clock_rate_in_range((int)range.location, (int)(range.location + range.length));
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return speaker->get_ideal_clock_rate_in_range((float)range.location, (float)(range.location + range.length));
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}
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return 0;
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}
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}
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- (void)setAudioSamplingRate:(int)samplingRate {
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- (void)setAudioSamplingRate:(float)samplingRate {
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@synchronized(self) {
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_speakerDelegate.machine = self;
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[self setSpeakerDelegate:&_speakerDelegate sampleRate:samplingRate];
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}
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}
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- (BOOL)setSpeakerDelegate:(Outputs::Speaker::Delegate *)delegate sampleRate:(int)sampleRate {
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- (BOOL)setSpeakerDelegate:(Outputs::Speaker::Delegate *)delegate sampleRate:(float)sampleRate {
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@synchronized(self) {
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Outputs::Speaker *speaker = self.machine->get_speaker();
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if(speaker)
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@ -24,7 +24,7 @@ class Speaker {
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virtual void speaker_did_complete_samples(Speaker *speaker, const int16_t *buffer, int buffer_size) = 0;
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};
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int get_ideal_clock_rate_in_range(int minimum, int maximum)
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float get_ideal_clock_rate_in_range(float minimum, float maximum)
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{
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// return exactly the input rate if possible
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if(_input_cycles_per_second >= minimum && _input_cycles_per_second <= maximum) return _input_cycles_per_second;
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@ -36,7 +36,7 @@ class Speaker {
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return maximum;
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}
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void set_output_rate(int cycles_per_second, int buffer_size)
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void set_output_rate(float cycles_per_second, int buffer_size)
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{
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_output_cycles_per_second = cycles_per_second;
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if(_buffer_size != buffer_size)
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@ -58,7 +58,7 @@ class Speaker {
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_delegate = delegate;
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}
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void set_input_rate(int cycles_per_second)
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void set_input_rate(float cycles_per_second)
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{
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_input_cycles_per_second = cycles_per_second;
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set_needs_updated_filter_coefficients();
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@ -74,7 +74,7 @@ class Speaker {
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bool _coefficients_are_dirty;
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Delegate *_delegate;
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int _input_cycles_per_second, _output_cycles_per_second;
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float _input_cycles_per_second, _output_cycles_per_second;
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void set_needs_updated_filter_coefficients()
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{
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@ -181,7 +181,7 @@ template <class T> class Filter: public Speaker {
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}
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else
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{
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_number_of_taps = (_input_cycles_per_second + _output_cycles_per_second) / _output_cycles_per_second;
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_number_of_taps = (int)ceilf((_input_cycles_per_second + _output_cycles_per_second) / _output_cycles_per_second);
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_number_of_taps *= 2;
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_number_of_taps |= 1;
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}
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@ -190,7 +190,7 @@ template <class T> class Filter: public Speaker {
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_buffer_in_progress_pointer = 0;
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_stepper = std::unique_ptr<SignalProcessing::Stepper>(new SignalProcessing::Stepper((uint64_t)_input_cycles_per_second, (uint64_t)_output_cycles_per_second));
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_filter = std::unique_ptr<SignalProcessing::FIRFilter>(new SignalProcessing::FIRFilter((unsigned int)_number_of_taps, (unsigned int)_input_cycles_per_second, 0.0, (float)_output_cycles_per_second / 2.0f, SignalProcessing::FIRFilter::DefaultAttenuation));
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_filter = std::unique_ptr<SignalProcessing::FIRFilter>(new SignalProcessing::FIRFilter((unsigned int)_number_of_taps, (float)_input_cycles_per_second, 0.0, (float)_output_cycles_per_second / 2.0f, SignalProcessing::FIRFilter::DefaultAttenuation));
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_input_buffer = std::unique_ptr<int16_t>(new int16_t[_number_of_taps]);
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_input_buffer_depth = 0;
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