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mirror of https://github.com/TomHarte/CLK.git synced 2024-12-27 01:31:42 +00:00

Extended to allow floating-point sampling rates. Which makes sense.

This commit is contained in:
Thomas Harte 2016-06-13 19:30:41 -04:00
parent 4190b42bbb
commit fcf4b14344
3 changed files with 12 additions and 12 deletions

View File

@ -14,8 +14,8 @@
- (void)runForNumberOfCycles:(int)numberOfCycles;
- (int)idealSamplingRateFromRange:(NSRange)range;
- (void)setAudioSamplingRate:(int)samplingRate;
- (float)idealSamplingRateFromRange:(NSRange)range;
- (void)setAudioSamplingRate:(float)samplingRate;
- (void)setView:(CSOpenGLView *)view aspectRatio:(float)aspectRatio;
- (void)drawViewForPixelSize:(CGSize)pixelSize onlyIfDirty:(BOOL)onlyIfDirty;

View File

@ -36,25 +36,25 @@ struct SpeakerDelegate: public Outputs::Speaker::Delegate {
}];
}
- (int)idealSamplingRateFromRange:(NSRange)range {
- (float)idealSamplingRateFromRange:(NSRange)range {
@synchronized(self) {
Outputs::Speaker *speaker = self.machine->get_speaker();
if(speaker)
{
return speaker->get_ideal_clock_rate_in_range((int)range.location, (int)(range.location + range.length));
return speaker->get_ideal_clock_rate_in_range((float)range.location, (float)(range.location + range.length));
}
return 0;
}
}
- (void)setAudioSamplingRate:(int)samplingRate {
- (void)setAudioSamplingRate:(float)samplingRate {
@synchronized(self) {
_speakerDelegate.machine = self;
[self setSpeakerDelegate:&_speakerDelegate sampleRate:samplingRate];
}
}
- (BOOL)setSpeakerDelegate:(Outputs::Speaker::Delegate *)delegate sampleRate:(int)sampleRate {
- (BOOL)setSpeakerDelegate:(Outputs::Speaker::Delegate *)delegate sampleRate:(float)sampleRate {
@synchronized(self) {
Outputs::Speaker *speaker = self.machine->get_speaker();
if(speaker)

View File

@ -24,7 +24,7 @@ class Speaker {
virtual void speaker_did_complete_samples(Speaker *speaker, const int16_t *buffer, int buffer_size) = 0;
};
int get_ideal_clock_rate_in_range(int minimum, int maximum)
float get_ideal_clock_rate_in_range(float minimum, float maximum)
{
// return exactly the input rate if possible
if(_input_cycles_per_second >= minimum && _input_cycles_per_second <= maximum) return _input_cycles_per_second;
@ -36,7 +36,7 @@ class Speaker {
return maximum;
}
void set_output_rate(int cycles_per_second, int buffer_size)
void set_output_rate(float cycles_per_second, int buffer_size)
{
_output_cycles_per_second = cycles_per_second;
if(_buffer_size != buffer_size)
@ -58,7 +58,7 @@ class Speaker {
_delegate = delegate;
}
void set_input_rate(int cycles_per_second)
void set_input_rate(float cycles_per_second)
{
_input_cycles_per_second = cycles_per_second;
set_needs_updated_filter_coefficients();
@ -74,7 +74,7 @@ class Speaker {
bool _coefficients_are_dirty;
Delegate *_delegate;
int _input_cycles_per_second, _output_cycles_per_second;
float _input_cycles_per_second, _output_cycles_per_second;
void set_needs_updated_filter_coefficients()
{
@ -181,7 +181,7 @@ template <class T> class Filter: public Speaker {
}
else
{
_number_of_taps = (_input_cycles_per_second + _output_cycles_per_second) / _output_cycles_per_second;
_number_of_taps = (int)ceilf((_input_cycles_per_second + _output_cycles_per_second) / _output_cycles_per_second);
_number_of_taps *= 2;
_number_of_taps |= 1;
}
@ -190,7 +190,7 @@ template <class T> class Filter: public Speaker {
_buffer_in_progress_pointer = 0;
_stepper = std::unique_ptr<SignalProcessing::Stepper>(new SignalProcessing::Stepper((uint64_t)_input_cycles_per_second, (uint64_t)_output_cycles_per_second));
_filter = std::unique_ptr<SignalProcessing::FIRFilter>(new SignalProcessing::FIRFilter((unsigned int)_number_of_taps, (unsigned int)_input_cycles_per_second, 0.0, (float)_output_cycles_per_second / 2.0f, SignalProcessing::FIRFilter::DefaultAttenuation));
_filter = std::unique_ptr<SignalProcessing::FIRFilter>(new SignalProcessing::FIRFilter((unsigned int)_number_of_taps, (float)_input_cycles_per_second, 0.0, (float)_output_cycles_per_second / 2.0f, SignalProcessing::FIRFilter::DefaultAttenuation));
_input_buffer = std::unique_ptr<int16_t>(new int16_t[_number_of_taps]);
_input_buffer_depth = 0;