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Add local data pointers.
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@ -27,6 +27,7 @@ Audio::Audio(Chipset &chipset, uint16_t *ram, size_t word_size, float output_rat
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}
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speaker_.set_input_rate(output_rate);
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speaker_.set_high_frequency_cutoff(7000.0f);
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}
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// MARK: - Exposed setters.
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@ -76,9 +77,12 @@ bool Audio::advance_dma(int channel) {
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return false;
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}
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set_data(channel, ram_[pointer_[size_t(channel) & ram_mask_]]);
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if(channels_[channel].state != Channel::State::WaitingForDummyDMA) {
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++pointer_[size_t(channel)];
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set_data(channel, ram_[channels_[channel].data_address & ram_mask_]);
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++channels_[channel].data_address;
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if(channels_[channel].should_reload_address) {
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channels_[channel].data_address = pointer_[size_t(channel)];
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channels_[channel].should_reload_address = false;
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}
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return true;
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@ -345,6 +349,7 @@ template <> bool Audio::Channel::transit<
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data_latch = data; // i.e. pbufld1
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wants_data = true;
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period_counter = period; // i.e. percntrld
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should_reload_address = true; // i.e. dmasen
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// TODO: volcntrld (see above).
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// Request an interrupt.
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@ -447,6 +452,7 @@ template <> bool Audio::Channel::transit<
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if(!length_counter) {
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length_counter = length;
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will_request_interrupt = true;
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should_reload_address = true; // ???
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}
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}
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@ -70,6 +70,12 @@ class Audio: public DMADevice<4> {
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bool wants_data = false;
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uint16_t data_latch = 0x0000;
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// The DMA address; unlike most of the Amiga Chipset,
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// the user posts a value to feed a pointer, rather
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// than having access to the pointer itself.
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bool should_reload_address = false;
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uint32_t data_address = 0x0000'0000;
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// Number of words remaining in DMA data.
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uint16_t length = 0;
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uint16_t length_counter = 0;
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