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Fixes processing cap and attempts full-rate video output.

Audio now seems to be present, though hugely stuttered.
This commit is contained in:
Thomas Harte
2020-06-06 19:47:35 -04:00
parent 378ff39e5e
commit fe1b6812f1
3 changed files with 17 additions and 2 deletions

View File

@@ -181,6 +181,8 @@ void MainWindow::launchMachine() {
audioOutput = std::make_unique<QAudioOutput>(idealFormat, this);
audioOutput->setBufferSize(samplesPerBuffer * (audioIsStereo ? 2 : 1) * (audioIs8bit ? 1 : 2));
qDebug() << idealFormat;
// Start the output.
speaker->set_delegate(this);
audioIODevice = audioOutput->start();