Thomas Harte
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5018d7d577
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Be more rigorous about static constexpr.
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2025-08-26 22:54:39 -04:00 |
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Thomas Harte
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96bb4d50ba
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Promote macOS SDL target to C++23 as a testing chamber; resolve issues.
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2025-02-27 18:13:35 -05:00 |
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Thomas Harte
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d3ed485e7a
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Take another big swing at indentation, some consts.
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2024-12-01 21:44:14 -05:00 |
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Thomas Harte
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a3d37640aa
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Switch include guards to #pragma once.
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2024-01-16 23:34:46 -05:00 |
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Thomas Harte
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8578dfbf22
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Eliminate various other errant spaces.
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2023-05-16 16:40:09 -04:00 |
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Thomas Harte
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28c79b2885
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Eliminate redundant [space][tab] pairs.
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2023-05-12 14:14:45 -04:00 |
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Thomas Harte
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426eb0f79b
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Add comments, fix playfield sprite masking.
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2022-07-22 17:01:38 -04:00 |
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Thomas Harte
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eb3a0eb3c7
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Attempt full implementation of collisions.
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2021-11-29 18:39:33 -05:00 |
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Thomas Harte
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8fc27dc292
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Moves bitplane collection and shifter out of Chipset.[h/c]pp.
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2021-11-26 18:16:24 -05:00 |
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