Thomas Harte
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065ec618c4
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Factored out and templated the 6532, finally taking the opportunity to add a means to control the on-console switches of an Atari 2600.
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2016-06-19 19:36:34 -04:00 |
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Thomas Harte
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d5bac2f04f
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Spotted error was in texture target all along. This now gets as far as showing something a lot like the correct display, but precision is way off. Way off.
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2016-04-18 21:32:48 -04:00 |
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Thomas Harte
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f89308e913
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Set the 'options' windows to hide on application deactivation so that they don't cluelessly sit on top of the rest of the system.
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2016-04-18 19:14:58 -04:00 |
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Thomas Harte
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bf29c8e2bf
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Fixed mismatch in television/monitor selection, ticked view for drawing concurrently, since it can, removed stray space.
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2016-04-18 19:01:15 -04:00 |
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Thomas Harte
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94f148e212
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Wired in options, at least getting as far as the Objective-C bridge. Then fast loading makes it to the emulated machine, display output type doesn't.
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2016-04-18 08:21:00 -04:00 |
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Thomas Harte
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6158275ea7
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Started adding an options panel.
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2016-04-17 21:43:39 -04:00 |
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Thomas Harte
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2cc72169ff
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Ensured machines can nominate their own aspect ratio windows. Switched to 11/10 for the Electron.
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2016-04-11 23:12:56 -04:00 |
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Thomas Harte
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41c09f8c3f
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Renamed CSCathodeRayView to CSOpenGLView as it no longer has any CRT-related responsibilities. It just does the GL and manages a serial dispatch queue.
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2016-03-05 14:45:09 -05:00 |
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Thomas Harte
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22fa024546
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Added document XIB.
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2016-01-03 20:46:39 -05:00 |
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