Thomas Harte
7dfbe4bb93
Ensures proper Boolean startup values for IFF1 and IFF2.
2017-11-29 20:32:55 -05:00
Thomas Harte
aa4eef41d8
Seeks to introduce MSX interrupts.
2017-11-29 20:31:55 -05:00
Thomas Harte
69ec8a362e
Makes an attempt to perform MSX memory paging.
2017-11-28 21:56:15 -05:00
Thomas Harte
ecd7d4731b
Advances emulation to showing what looks like appropriate text on screen.
2017-11-28 21:27:15 -05:00
Thomas Harte
563aa051e4
Simplifies code a little and gives something on screen.
2017-11-28 21:19:28 -05:00
Thomas Harte
642bb8333f
Introduces something of a first attempt at graphics collection and display. An unsuccessful attempt.
2017-11-28 21:10:30 -05:00
Thomas Harte
c558e86e03
Adds border colour output.
2017-11-27 22:05:40 -05:00
Thomas Harte
dbb14ea2e2
Corrects counting deficiencies that could produce an unstable display.
2017-11-27 21:36:12 -05:00
Thomas Harte
173e16b107
Corrects the 9918 so that it terminates.
2017-11-27 19:48:04 -05:00
Thomas Harte
7d2adad67e
Adds the absolute most basic version of in-frame time keeping, to display a white square.
2017-11-27 19:43:33 -05:00
Thomas Harte
d33612def5
Ensures the MSX provides a clock to the VDP.
2017-11-26 20:07:30 -05:00
Thomas Harte
9cb6ca3440
Adds elementary decoding of VDP accesses.
2017-11-26 20:01:11 -05:00
Thomas Harte
e957e40b14
Shifts 8255 logging up into its own port handler. That's probably fine for now.
2017-11-26 18:59:29 -05:00
Thomas Harte
7a8a43a96a
Adds just enough of the MSX memory map for the Z80 to appear to try to do useful things.
2017-11-26 18:34:40 -05:00
Thomas Harte
0eb5dd9688
Introduces the fundamentals of bus routing for the MSX.
2017-11-26 16:47:59 -05:00
Thomas Harte
a14b53a9ab
Adds a TMS9918 skeleton plus enough in the MSX to get to a blank screen in SDL/kiosk mode.
2017-11-26 13:28:26 -05:00
Thomas Harte
576d554a2c
Expands upon the MSX skeleton.
2017-11-25 13:33:51 -05:00
Thomas Harte
68a2895753
Adds enough static analyser to get to the MSX itself as the point of failure in SDL/kiosk mode.
2017-11-25 13:18:24 -05:00
Thomas Harte
f90b3f06aa
Merge branch 'master' into MSX
2017-11-25 08:19:24 -05:00
Thomas Harte
f067fa9923
Merge pull request #310 from TomHarte/ROMSafety
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Simplifies CPC ROM input mechanism.
2017-11-25 05:19:00 -08:00
Thomas Harte
ee9f89ccb5
Simplifies CPC ROM input mechanism.
2017-11-25 08:18:01 -05:00
Thomas Harte
573a9c6fb2
Merge pull request #309 from TomHarte/ROMSafety
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Ensures all vectors loaded from disk are the expected size.
2017-11-25 05:17:23 -08:00
Thomas Harte
a46a37fba9
Ensures all vectors loaded from disk are the expected size.
2017-11-24 22:22:32 -05:00
Thomas Harte
324b57c054
Adds inclusion of the 3/4 of the MSX's support chips that are currently implemented.
2017-11-24 22:05:50 -05:00
Thomas Harte
ae50ca9ab2
Moves the MSX class to the appropriate place and gives it a Z80.
2017-11-24 21:59:54 -05:00
Thomas Harte
6e4bde00d3
Merge branch 'master' into MSX
2017-11-24 21:50:38 -05:00
Thomas Harte
d4d0dd87c9
Merge pull request #307 from TomHarte/MacDynamic
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Adapts the Mac port to use a Machine::DynamicMachine.
2017-11-24 18:43:27 -08:00
Thomas Harte
221c05ca76
Adapts the Mac port to use a Machine::DynamicMachine, thereby eliminating plenty of duplication.
2017-11-24 21:36:22 -05:00
Thomas Harte
ff21ff90eb
Introduces MSX ROMs and an MSX class.
2017-11-24 20:43:26 -05:00
Thomas Harte
fcf295fd68
Merge pull request #306 from TomHarte/ShaderUniforms
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Formalises naming of shader inputs and related guarantees.
2017-11-24 16:28:30 -08:00
Thomas Harte
2008dec1ed
Adds exceptions for bad enumeration values.
2017-11-24 19:27:49 -05:00
Thomas Harte
b4f3c41aae
Formalises naming of shader inputs and related guarantees.
2017-11-24 18:45:24 -05:00
Thomas Harte
90c4e3726f
Merge pull request #305 from TomHarte/MacCleanup
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Withdraws genericised selection and ROM provision interfaces.
2017-11-24 14:58:49 -08:00
Thomas Harte
c83b3cefbc
Eliminates the generalised special case selectors and ROM suppliers from the CPC, Vic-20, Electron and ZX80/81.
2017-11-24 17:55:28 -05:00
Thomas Harte
a8ac51da73
Eliminates the Oric's non-reflective inputs for selections, and the Oric-specific ROM setter.
2017-11-24 16:59:00 -05:00
Thomas Harte
bc65ba3f9b
Merge pull request #303 from mattgodbolt/fixes-for-uninitialized-errors
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Initialize all `const` members.
2017-11-24 12:19:55 -08:00
Thomas Harte
79674fdbd3
Merge pull request #304 from mattgodbolt/gitignore
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Add a .gitignore file to ignore the built `clksignal` binary
2017-11-24 12:19:25 -08:00
Matt Godbolt
adea4711f1
Add a .gitignore file to ignore the built clksignal
binary
2017-11-24 12:12:48 -06:00
Matt Godbolt
bded406caa
Initialize all const
members.
...
Without this change, GCC versions >4.8 will error with things like:
```
./CLK/Outputs/CRT/Internals/CRTOpenGL.cpp:154:2:error: uninitialized const member
'Outputs::CRT::OpenGLOutputBuilder::draw_frame(unsigned int, unsigned int, bool)::RenderStage::target'
```
2017-11-24 12:09:10 -06:00
Thomas Harte
85085a6375
Merge pull request #302 from TomHarte/OricStartup
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Ensures Oric video output starts up and changes validly.
2017-11-23 13:23:31 -08:00
Thomas Harte
d122d598d3
Merge branch 'OricStartup' of github.com:TomHarte/CLK into OricStartup
2017-11-23 16:20:19 -05:00
Thomas Harte
d6192b8c58
Ensures Oric video output starts up and changes validly.
2017-11-23 16:19:41 -05:00
Thomas Harte
f02d4dbb59
Ensures Oric video output starts up and changes validly.
2017-11-23 16:17:52 -05:00
Thomas Harte
f3818991f6
Merge pull request #301 from TomHarte/ElectronMode3
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Corrects Electron Mode 3 timing.
2017-11-23 13:07:15 -08:00
Thomas Harte
c7dd6247f0
Corrects Electron Mode 3 timing.
2017-11-23 16:06:05 -05:00
Thomas Harte
99e17600d7
Updated as per slow appropriate of the full 'Clock Signal'.
2017-11-22 20:44:06 -05:00
Thomas Harte
1d821ad459
Corrected name of build tool.
2017-11-22 20:11:02 -05:00
Thomas Harte
c60a9ee3c3
Merge pull request #298 from TomHarte/ReadMeUpdates
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Provided exposition of new platform support.
2017-11-22 17:08:58 -08:00
Thomas Harte
ffcbd1e94d
Provided exposition of new platform support.
2017-11-22 20:08:07 -05:00
Thomas Harte
6c8b503402
Merge pull request #297 from TomHarte/Instructions
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Adds build instructions and references the special SDL key combinations.
2017-11-22 17:04:01 -08:00