Thomas Harte
ccdeb3fbc8
Ensures draw is a no-op prior to pipeline setup.
2019-03-03 15:04:14 -05:00
Thomas Harte
34047fa60a
Reintroduces proper locking of the OpenGL context in macOS.
2019-03-03 14:49:20 -05:00
Thomas Harte
05d483bc5b
Corrects potential machine shutdown race condition.
2019-03-02 23:17:31 -05:00
Thomas Harte
113efd9b16
Merge pull request #598 from TomHarte/SVideoColeco
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Introduces S-Video support for the ColecoVision.
2019-03-02 23:03:02 -05:00
Thomas Harte
c11a1f9679
Introduces S-Video support for the ColecoVision.
2019-03-02 23:02:37 -05:00
Thomas Harte
2beeaa513b
Ensures a machine exists before messaging it.
2019-03-02 21:27:34 -05:00
Thomas Harte
5b56ad0d78
Merge pull request #597 from TomHarte/MacRaceCondition
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Splits OpenGL ScanTarget update and draw functions.
2019-03-02 19:36:19 -05:00
Thomas Harte
bee0d09877
Splits display update and draw functions.
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On the Mac, draw is now called without an update for resizing events, and
anything else requested by AppKit. In all other cases — including from
the SDL version — both are called as if they were still a single function.
2019-03-02 19:33:28 -05:00
Thomas Harte
42d8d187b3
Merge pull request #596 from TomHarte/MSXLogging
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Eliminates dangling uses of `printf`.
2019-03-02 18:23:32 -05:00
Thomas Harte
d97348dd38
Eliminates dangling uses of printf
.
2019-03-02 18:07:05 -05:00
Thomas Harte
e1ebb7ce9c
Ensures no attempt to call nullptr
.
2019-03-02 17:37:56 -05:00
Thomas Harte
47dd8ad069
Minor grammar fix.
2019-03-02 17:31:11 -05:00
Thomas Harte
6a55d75b3d
Merge pull request #595 from TomHarte/MSXTapeMotor
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Fixes various MSX tape-handling bugs, and adds a status LED.
2019-03-02 15:00:03 -05:00
Thomas Harte
d5b4ddd9e5
Simplifies use_fast_tape_ logic.
2019-03-02 14:54:26 -05:00
Thomas Harte
9c8a2265b5
Breaks infinite loop where signature[0] == 0x1f but some of the rest doesn't match.
2019-03-02 14:47:52 -05:00
Thomas Harte
84d7157dfb
Corrects arithmetic on raw data blocks.
2019-03-02 14:40:48 -05:00
Thomas Harte
ddce4fb46b
Ensures that unexpected padding goes somewhere.
2019-03-02 14:35:16 -05:00
Thomas Harte
1ccee036c4
Switches complete logic behind CAS to wave conversion to parsing tape files.
2019-03-02 14:19:54 -05:00
Thomas Harte
ef085e3f93
MSX: introduces a tape motor LED, and limits the fast-tape hack to the BIOS.
2019-03-01 18:49:21 -05:00
Thomas Harte
3862a93ff9
Removes mapping of the equals key to break.
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... because I keep pressing it by accident.
2019-02-28 21:47:12 -05:00
Thomas Harte
fc21fbd1f1
Merge pull request #594 from TomHarte/MSXRegions
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Introduces region support to the MSX.
2019-02-28 21:03:34 -05:00
Thomas Harte
903f9b5240
Gives the static analyser an opinion, at least.
2019-02-28 20:59:07 -05:00
Thomas Harte
816ad0a94c
Introduces region support to the MSX.
2019-02-28 20:54:43 -05:00
Thomas Harte
0536697d8f
Corrects scope of delay.
2019-02-28 18:46:28 -05:00
Thomas Harte
0dbd8a667d
Corrects delay for SN access.
2019-02-27 22:58:43 -05:00
Thomas Harte
56e691f256
Merge pull request #592 from TomHarte/RecursiveMultiMachine
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Resolves a potential deadlock on multi machine handover.
2019-02-27 22:42:40 -05:00
Thomas Harte
b0503efa3d
Resolves a potential deadlock on multi machine handover.
2019-02-27 22:39:33 -05:00
Thomas Harte
b81e59fd8f
Merge pull request #591 from TomHarte/ColecoVisionM1
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Adds a single-cycle M1 delay to the ColecoVision.
2019-02-27 22:02:58 -05:00
Thomas Harte
d2da55aa03
Adds a single-cycle M1 delay to the ColecoVision.
2019-02-27 22:01:30 -05:00
Thomas Harte
28e69152d8
Merge pull request #590 from TomHarte/Screenshots
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Unifies the OpenGL screenshot code and corrects it for arbitrary alignment.
2019-02-27 21:14:22 -05:00
Thomas Harte
d122535a65
Unifies the OpenGL screenshot code and corrects it for arbitrary alignment.
2019-02-27 21:05:02 -05:00
Thomas Harte
c8c24f81c8
Merge pull request #581 from TomHarte/ScanTarget
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Decouples output of raster scans from their generation
2019-02-27 18:52:19 -05:00
Thomas Harte
db078c7363
Minor tweak: don't start counting phase from zero.
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This should ensure no first pixel issues resulting from clamping.
2019-02-27 18:51:51 -05:00
Thomas Harte
6b4f6971de
Disables upper limit on frame buffer size.
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Filtering is sufficiently imperfect as to make this justifiable only when performance requires it. So I need a test for that. Marked as TODO.
2019-02-26 22:39:07 -05:00
Thomas Harte
79707a3c66
Improves filtering slightly, and ensures coefficients are always set when needed.
2019-02-26 22:35:55 -05:00
Thomas Harte
694783efe9
Brings S-Video inside the group that filters luminance.
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Thereby revealing some sort of error in offset selection.
2019-02-26 22:27:40 -05:00
Thomas Harte
68c5474e36
Reintroduces basic filtering for RGB mode (and introduces it for monochrome composite).
2019-02-26 22:21:49 -05:00
Thomas Harte
cd055a0298
Introduces an upper bound on output resolution, and resolves full-screen clear colour.
2019-02-25 22:07:48 -05:00
Thomas Harte
8f2abab0d9
Ensures texture targets are initially clear.
2019-02-25 21:55:14 -05:00
Thomas Harte
4c5dee866b
Ensures a proper black fill for Luminance8Phase8
input data.
2019-02-25 21:32:15 -05:00
Thomas Harte
7030abca97
Corrects PAL colours for the Vic-20.
2019-02-25 19:28:52 -05:00
Thomas Harte
c7c21a7e2c
Sorry, ColecoVision, it's composite only for you.
2019-02-24 22:37:24 -05:00
Thomas Harte
b23e10e261
Improves error messaging and avoids trying to use a null window.
2019-02-24 22:31:59 -05:00
Thomas Harte
16731661e8
Switches back to being explicit about the colour burst phase.
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Some sort of phase inversion otherwise seems to be achievable by software that switch modes often.
2019-02-24 22:28:11 -05:00
Thomas Harte
7bb90c78d9
Resolves out-of-bounds initial condition whenever this loop began with start_line = 2047.
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This, I believe, was the remaining cause of screen flashes.
2019-02-24 19:50:19 -05:00
Thomas Harte
a6e61ef83b
Reverts the clear colour to black.
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The change was related to debugging; it was not intentionally committed.
2019-02-24 14:36:08 -05:00
Thomas Harte
d4134cd0d8
Restores proper colour phase to the Apple II.
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Given that its timing errors were fixed, this also switches back to using 'default' colour bursts — i.e. ones with implicit phase. The Apple II continues to be an excellent bellwether for issues in the pipeline, and this helps further to ensure that.
2019-02-24 14:35:13 -05:00
Thomas Harte
c775a6c0f8
Introduces but disables a couple of bits of logging that might be helpful again in the future.
2019-02-24 14:30:39 -05:00
Thomas Harte
2f9e825728
Forces the outward-communicated composite angles to have the same precision as the cycle counts.
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While also making a minor improvement to output range. Which is neither here nor there.
2019-02-24 14:29:43 -05:00
Thomas Harte
2f491b5be1
Reintroduces fragment snapping for composite colour sampling.
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Thereby uncovers some sort of slightly-off recording of scan lines. On the Apple II, individual scans reach the ScanTarget at a density of exactly 0.25 colour cycles per pixel. So that timing information propagates exactly. But the whole lines that are composed via ::announce end up trying to fit 0.250154 colour cycles per pixel. Which creates a phase error as the display progresses from left to right.
This will need to be resolved in order to be able to fix the Apple II's intended colour phase. But, also, it's probably what was wrong with the Oric. And, quite possibly, why the single-step shader didn't work.
2019-02-24 13:39:14 -05:00