Thomas Harte
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4fa315ab4d
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This looks a lot closer to correct. The loss of horizontal sync during vertical sync is odd but the two should be fully decoupled in here. I'll have to check. Probably I've got something wrong. There are approximate sinusoidals when re-establishing sync, so that's promising as to the flywheel.
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2015-07-20 21:58:32 -04:00 |
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Thomas Harte
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4695295dd1
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Made complete attempt at sync discrimination. But I seem somehow to be locking such that horizontal sync is in the middle of the line. Obviously my flywheel is at fault somehow.
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2015-07-20 21:43:00 -04:00 |
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Thomas Harte
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4e4c082a05
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Made some minor attempt at proper sync response. I think I've gone way off piste and overcomplicated it.
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2015-07-19 23:43:22 -04:00 |
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Thomas Harte
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4a1e9fe2a8
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Rephrased the CRT as owning an arbitrary number of buffers and vending storage space for pixel output. That much better maps to potential implementations of this thing in GLSL, with ES 2.0's limitations kept in mind.
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2015-07-19 21:21:34 -04:00 |
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Thomas Harte
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7df5025eef
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Started sketching out the delegate interface that will allow a branch from the CRT into whatever native display system is used by a particular platform.
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2015-07-19 18:32:42 -04:00 |
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Thomas Harte
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4d1e410150
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Fix 1: _horizontalTimer should be treated as read only out here.
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2015-07-19 16:51:11 -04:00 |
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Thomas Harte
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6f78ecdc9c
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Made first genuine attempt at outputting a meaningful CRT stream. Which shows some significant errors. So work to do.
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2015-07-19 16:48:14 -04:00 |
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Thomas Harte
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2d0f861474
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Incoming: a 'CRT' class, to receive information intended for a cathode ray tube. To decode sync, etc.
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2015-07-19 13:36:27 -04:00 |
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Thomas Harte
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03a25c8ff2
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Fixed playfield pixel logic.
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2015-07-19 10:56:04 -04:00 |
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Thomas Harte
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12746b35e3
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Ensured there's no overflow while changing base.
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2015-07-19 10:54:19 -04:00 |
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Thomas Harte
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412e02fdd8
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Merge branch 'master' of github.com:TomHarte/CLK
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2015-07-19 10:52:15 -04:00 |
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Thomas Harte
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e0aa1e9f19
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Minor project rearrangement to aid findability.
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2015-07-17 09:10:23 -04:00 |
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Thomas Harte
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195c8a87d8
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Introduced enough logic that the Atari 2600 is being run, at least. No output yet though because (i) it has no-one to send output to; and (ii) there's nobody that knows how to display output. Hmmm.
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2015-07-16 22:14:40 -04:00 |
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Thomas Harte
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4496493e85
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Performed the bare necessary steps to get my little OpenGL view to create a CVDisplayLink and then repaint itself in time with the display.
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2015-07-16 21:16:21 -04:00 |
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Thomas Harte
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1df2c48668
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Introduced my GL view as the window content.
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2015-07-16 21:01:49 -04:00 |
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Thomas Harte
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5160b6bbb8
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Separated out different test suites into different XCTest subclasses.
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2015-07-16 20:52:16 -04:00 |
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Thomas Harte
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3e0679235a
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This now goes just far enough to create an instance of Atari2600::Machine and push a ROM to it. Next jobs are to get a basic CRT emulation wired up, outputting to the window.
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2015-07-16 20:40:46 -04:00 |
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Thomas Harte
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24c0579b94
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Shuffled things and guessed at things until the Xcode project was happy being subservient to the project proper.
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2015-07-16 20:27:31 -04:00 |
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Thomas Harte
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65d60f065d
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Started importing unit tests aplenty for the 6502.
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2015-07-16 20:15:30 -04:00 |
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Thomas Harte
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6558ae1425
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Imported what little I have so far in the way of a memory-access cycle complete 6502 and just enough of a pretend Atari 2600 on top to be able to see some playfields in ASCII art.
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2015-07-16 19:56:02 -04:00 |
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Thomas Harte
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b8947a9aaf
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Created and imported all the necessary Xcode stuff to create an OS X document-based project that declares itself able to open .a26 files.
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2015-07-16 19:53:53 -04:00 |
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Thomas Harte
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93e76458a8
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Create README.md
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2015-07-16 19:47:37 -04:00 |
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Thomas Harte
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4cae5e187a
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Initial commit
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2015-07-16 19:46:52 -04:00 |
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