Thomas Harte
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221c05ca76
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Adapts the Mac port to use a Machine::DynamicMachine, thereby eliminating plenty of duplication.
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2017-11-24 21:36:22 -05:00 |
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Thomas Harte
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542ec4312f
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Switched the Objective-C code to using dynamic_cast alone to decide whether to post keyboard or joystick events.
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2017-10-15 21:25:56 -04:00 |
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Thomas Harte
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23e989e170
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This will likely do for the Swift/XIB side of things: the play/pause button is enabled or disabled as per the user's choice of automatic tape control, and toggles function when pressed. It communicates activity down to the Objective-C[++] layer, giving it a route through to the actual machine.
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2017-07-08 19:12:06 -04:00 |
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Thomas Harte
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d2637123c4
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Added necessary support to get as far as an empty window when attempting to load a piece of ZX80 software.
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2017-06-04 17:55:19 -04:00 |
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