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mirror of https://github.com/TomHarte/CLK.git synced 2024-12-27 01:31:42 +00:00
Commit Graph

4469 Commits

Author SHA1 Message Date
Thomas Harte
2fa4c59523 Correction: use the QAM texture for colours. 2019-02-12 18:42:28 -05:00
Thomas Harte
cda0a2de79 Establishes QAM colour buffer lookups within the composite colour path.
Subject to errors in channel scaling and absolute position.
2019-02-10 23:02:31 -05:00
Thomas Harte
008f50832c Fixed: the two shaders that use a common input array should use common bindings. 2019-02-10 22:39:24 -05:00
Thomas Harte
c94acb1ca2 With a little more debug logging, discovered an issue with incrementing by four. 2019-02-09 22:45:20 -05:00
Thomas Harte
d341f98b09 Corrects horizontal scale. 2019-02-09 18:52:43 -05:00
Thomas Harte
e35a3ab566 Ensures proper uniforms and varyings for the qam_separation_shader. 2019-02-09 18:35:14 -05:00
Thomas Harte
b3b4b7cf0c Corrects QAM texture generation logic. 2019-02-09 17:20:13 -05:00
Thomas Harte
1cd6d58f17 Restores S-Video through line, as monochrome. 2019-02-09 17:13:43 -05:00
Thomas Harte
eecd4417e7 Bites the bullet and accepts that an additional texture will be useful for QAM separation. 2019-02-09 16:54:31 -05:00
Thomas Harte
75987f64ec Restores Oric audio. 2019-02-05 21:42:39 -05:00
Thomas Harte
798cc58f76 Simplifies the composite colour shader no longer to handle colour. 2019-02-05 19:22:35 -05:00
Thomas Harte
6ba1194d74 Sets a clear colour appropriate for phase-linked luminance clearing. 2019-02-03 22:33:04 -05:00
Thomas Harte
e5f75b5df2 Resolves repetition between svideo_sample and composite_sample. 2019-02-03 22:09:16 -05:00
Thomas Harte
b75ad3def2 Updates the multimachine for the ScanTarget world. 2019-02-03 15:07:22 -05:00
Thomas Harte
10c98f0a15 Switches TapeUEF to using LOG.
Reducing console noise for release builds.
2019-02-02 22:30:10 -05:00
Thomas Harte
caf72afcb4 Switches to a seven-point scheme, to determine whether falsely-shared luminance is at fault.
It doesn't seem to be, alas.
2019-01-31 21:19:30 -05:00
Thomas Harte
687e0b376e Enhances error checking around setting of uniforms. 2019-01-31 21:17:49 -05:00
Thomas Harte
122857e5b5 Improves automatic index generation, to allow for matrices implicitly taking up to four slots. 2019-01-31 18:49:01 -05:00
Thomas Harte
5002290428 Makes consistent use of textureLod rather than texture. 2019-01-26 22:05:15 -05:00
Thomas Harte
d09ac3384f Eliminates some old-school manual memory management.
In favour of additional copying, but I still think this is safer.
2019-01-25 22:54:23 -05:00
Thomas Harte
b6a4a7e0a5 This is no longer TODO. 2019-01-25 22:47:15 -05:00
Thomas Harte
c87994336c Switches the Shader class to using LOG. 2019-01-25 22:45:47 -05:00
Thomas Harte
85ad490089 Offers a less error-prone route to attribute binding. 2019-01-25 21:56:55 -05:00
Thomas Harte
73e32a9c76 Adds a missing directory. 2019-01-25 20:26:20 -05:00
Thomas Harte
a321ff3037 Adds some default values. 2019-01-25 20:21:24 -05:00
Thomas Harte
68d6feaa03 Adds missing includes and gets more explicit about exceptions. 2019-01-25 20:19:50 -05:00
Thomas Harte
74e1a9a621 Declines improper use of offset within loops and adds missing header. 2019-01-25 20:14:53 -05:00
Thomas Harte
097bc7055e Adds a default selection, for invalid models. 2019-01-25 19:31:44 -05:00
Thomas Harte
6a43fc5df0 Resolves a GCC-troubling circular declaration issue vs. atomic.h. 2019-01-25 19:30:39 -05:00
Thomas Harte
312f38906b Corrects two improper include paths. 2019-01-25 19:19:23 -05:00
Thomas Harte
f0ec9fa5d2 Updates the SConstruct file for new Outputs. 2019-01-25 19:11:57 -05:00
Thomas Harte
20b4896940 Eliminates the dead stuff of CRTConstants.hpp. 2019-01-25 19:11:39 -05:00
Thomas Harte
6a93d2d006 Corrects some minor spaces-instead-of-tabs errors. 2019-01-24 22:59:03 -05:00
Thomas Harte
ae0bc7e7aa Calculates sampling offsets up front. 2019-01-23 20:53:10 -05:00
Thomas Harte
a8acadbe13 Gives the shader builders freer rein over what to use as inputs, and turns angles into a varying.
All dropping out during the never-ending diagnosis at play here.
2019-01-22 22:20:12 -05:00
Thomas Harte
727f2e2ba0 Updates to the ScanTarget world. 2019-01-17 22:28:02 -05:00
Thomas Harte
a6683cb9b8 Avoids scaling luminance prior to extracting chrominance. 2019-01-17 20:52:33 -05:00
Thomas Harte
5ceb711bd3 Allows amplitude to be specified even for a default colour burst. 2019-01-17 20:47:42 -05:00
Thomas Harte
4748b09721 Ensures safe OpenGL shutdown. 2019-01-17 20:44:18 -05:00
Thomas Harte
d593796dae Reintroduces less-filtered black and white video where there's no colour burst. 2019-01-16 22:22:29 -05:00
Thomas Harte
ef0dbc2a41 Undoes hard-coding of target framebuffer and display gamma. 2019-01-15 21:33:30 -05:00
Thomas Harte
6c49953115 Returns gamma correction, and corrects Amstrad CPC brightness. 2019-01-14 22:56:08 -05:00
Thomas Harte
55290f4dad Attempts a fix of frame_was_complete_ logic, to try to eliminate black flashes. 2019-01-14 21:42:45 -05:00
Thomas Harte
f373a3fbb1 Merge branch 'TrigonometricDecode' into ScanTarget 2019-01-13 23:08:21 -05:00
Thomas Harte
bb03d2f2ad Removes redundant enumeration. 2019-01-13 23:07:50 -05:00
Thomas Harte
82922aa2c7
Merge pull request #585 from TomHarte/TrigonometricDecode
Collapses video pipeline down to two stages.
2019-01-13 23:07:09 -05:00
Thomas Harte
7aec5be61a Cleans up and simplifies shader creation. 2019-01-13 22:49:01 -05:00
Thomas Harte
2ef6d4327c Resolves further build warnings. 2019-01-13 20:37:50 -05:00
Thomas Harte
cc95e587db Adds virtual destructors for various interface classes. 2019-01-13 19:19:01 -05:00
Thomas Harte
e89e55a9bb Attempts to factor actual composite amplitude into output. 2019-01-13 14:45:17 -05:00