Thomas Harte
|
9ca2d8f9f2
|
Tried to be less lazy with lambda captures.
This is primarily defensive.
|
2020-02-14 23:39:08 -05:00 |
|
Thomas Harte
|
0b771ce61a
|
Removes all instances of the copyright symbol.
|
2018-05-13 15:19:52 -04:00 |
|
Thomas Harte
|
48737a32a7
|
Introduces formal setting of the output volume to SampleSource .
Previously every output device was making its own decision. Which is increasingly less sustainable due to the CompoundSource.
|
2018-03-09 13:23:18 -05:00 |
|
Thomas Harte
|
3c5a8d9ff3
|
Adds Super Game Module support for the ColecoVision.
|
2018-03-03 13:08:33 -05:00 |
|
Thomas Harte
|
2ffde4c3c2
|
Corrects SCC volume errors.
Which were leading to substantial overflow.
|
2018-01-07 09:59:00 -05:00 |
|
Thomas Harte
|
fc16e8eb8c
|
Makes first attempt at actually implementing the SCC.
|
2018-01-06 23:15:42 -05:00 |
|
Thomas Harte
|
655b971976
|
Establishes that there is such as a thing as a Konami SCC.
Creates one, ensures it appears in memory when intended to, lets it handle reads and writes. It currently does nothing.
|
2018-01-06 20:15:55 -05:00 |
|