Thomas Harte
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37ba42a52f
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Factored out the stuff of playing a tape, started basic sketch of the Vic-related classes.
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2016-06-26 19:03:57 -04:00 |
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Thomas Harte
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ee19417ded
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Made an attempt quickly to implement parsing of the Commodore .TAP file format.
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2016-06-25 16:09:32 -04:00 |
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Thomas Harte
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21ca1ef86b
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Started attempting to clarify instance variable usage.
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2016-03-12 23:19:10 -05:00 |
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Thomas Harte
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2b8fb5b615
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Made an attempt to fix my 0114 implementation.
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2016-02-20 23:13:58 -05:00 |
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Thomas Harte
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f7fc7cb932
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Implemented some portion of 0114; ensured I'm safely skipping chunks in all cases.
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2016-02-20 22:18:00 -05:00 |
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Thomas Harte
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ec3cccbb0d
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Working towards HQ UEF support: fixed bug whereby writing to tape output would reset input pulse stepper; added support for chunk 0116 and approximate support for 0113.
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2016-02-20 22:03:14 -05:00 |
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Thomas Harte
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2e3ba6bbb2
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Removed some logging.
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2016-02-07 14:42:40 -05:00 |
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Thomas Harte
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adc6838ba0
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Continued slow migration of shader ownership to CRT. Attempted to start debugging the tape interface.
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2016-01-27 21:35:57 -05:00 |
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Thomas Harte
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e65cd4cf06
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Some data is marginally reaching the CPU from the tape.
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2016-01-19 22:05:34 -05:00 |
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Thomas Harte
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832797182f
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Update TapeUEF.cpp
Corrected chunk for which _tone_length is used, definition of a carrier tone chunk.
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2016-01-19 18:59:10 -05:00 |
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Thomas Harte
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127684c590
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With silence and high tone implemented, this may well hit a large proportion of existing files.
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2016-01-18 19:45:14 -06:00 |
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Thomas Harte
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7d6214e078
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This likely gets chunks 0100 and 0102 correct.
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2016-01-18 19:37:36 -06:00 |
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Thomas Harte
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5a39e42413
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Wired up enough such that some basic attempt at parsing a UEF occurs.`
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2016-01-18 17:06:09 -06:00 |
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Thomas Harte
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2779f0e569
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Statred working on support for at least the most fundamental file format.
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2016-01-18 15:46:41 -06:00 |
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