Thomas Harte
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3a689d14cc
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Added padding of supplied data to correct for any potential rounding errors when rendering.
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2016-02-07 20:29:32 -05:00 |
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Thomas Harte
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3a9ea66f8b
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Filled in shader class.
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2016-02-07 19:21:22 -05:00 |
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Thomas Harte
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4d0a218a57
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Certainly at least seriously considering a separate holder for the "compile a shader" logic. Otherwise taking steps back towards PAL/NTSC decoding.
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2016-02-07 17:32:38 -05:00 |
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thomasharte
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2cb12a7513
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Allowed overly aggressive allocations to be cleared up after the fact.
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2016-02-06 16:07:23 -05:00 |
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Thomas Harte
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6ab425deda
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There is now a semi-reasonable amount of screen output again.
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2016-02-05 21:35:39 -05:00 |
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Thomas Harte
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8bc3f8046d
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This endeavours to move everything into the CRT class except the final version of shader building.
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2016-02-04 22:57:46 -05:00 |
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Thomas Harte
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e0d51408e4
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Onward with carrying this through to the bitter end, this at least results in all the appropriate knowledge and call-ins occuring at the CRT.
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2016-02-04 22:28:50 -05:00 |
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