1
0
mirror of https://github.com/TomHarte/CLK.git synced 2024-07-16 07:28:59 +00:00
Commit Graph

677 Commits

Author SHA1 Message Date
Thomas Harte
2d9dd6704a Merge branch 'master' of github.com:TomHarte/CLK 2020-09-22 22:07:47 -04:00
Thomas Harte
5741e22e29 Switch back to debug-by-default builds. 2020-09-20 18:22:13 -04:00
Thomas Harte
291aa42fe1 Corrects test target. 2020-09-19 21:20:37 -04:00
Thomas Harte
061288f5a7 Add the Macintosh to the Mac kiosk mode informal test set. 2020-09-15 22:49:00 -04:00
Thomas Harte
c5e9a74c88 Uses DisplayMetrics to disable supersampling when too slow. 2020-09-13 21:07:59 -04:00
Thomas Harte
940e9e037e Adds first_scan to LineMetadata.
Also reorders `Line` fields to match `Scan` fields, just for visual consistency.
2020-08-16 08:59:37 -04:00
Thomas Harte
645c29f853 Adds an intermediate buffer to correct inter-frame smoothing.
Also goes someway back to the old scan output scheduling, albeit presently with limited thread safety.
2020-08-15 21:24:10 -04:00
Thomas Harte
b9309268ba Possibly finally succeeds at moving Accelerate.framework to where it should be. 2020-08-10 21:46:11 -04:00
Thomas Harte
8fa89baf54 Slightly cleans up Xcode project; reenables kiosk-for-Mac builds. 2020-08-10 21:43:32 -04:00
Thomas Harte
8374a5e579 Adds superficially correct compositeSampleLuminance8Phase8 function.
Thereby uncovering a minor error in my decoding of colour phase.
2020-08-10 21:33:59 -04:00
Thomas Harte
525233e10b Ensures all input data types are parseable in Metal.
Though now I need to think a bit more about the best way to compose signal-type conversions, and whether output-type calculations (i.e. gamma, brightness) are applied.
2020-08-10 19:47:47 -04:00
Thomas Harte
eadda6a967 Further strips OpenGL from the macOS target. 2020-08-09 22:17:27 -04:00
Thomas Harte
cd491bb6e0 Cleans up project file; macOS 10.13 is definitely the deployment target. 2020-08-09 18:27:57 -04:00
Thomas Harte
f16ad8f71d Takes a shot at submitting texture changes. 2020-08-09 17:59:52 -04:00
Thomas Harte
df89a8771c Makes an attempt to have the emulator fill the actual GPU buffers.
Not that they're drawn from correctly yet. I might first take a run at a new quick-path output route for emulated RGB displays, that just seeks to use the scans directly. No intermediate buffers. Besides probably being a good feature, it'll be a good way to ramp further up with Metal.
2020-08-08 22:49:02 -04:00
Thomas Harte
edf41b06fd Eliminates the quad buffer.
Vertices can be adduced from vertex ID.
2020-08-08 17:12:49 -04:00
Thomas Harte
bb55ecc101 Disables --volume for kiosk mode testing. 2020-08-07 21:19:53 -04:00
Thomas Harte
219923bd63 Reduces vertex size, draws a quad. 2020-08-05 21:33:25 -04:00
Thomas Harte
7551782a25 Switches to interleaved vertex data.
This more closely relates to what I actually want to do.
2020-08-05 17:27:43 -04:00
Thomas Harte
eff24a8726 My first baby steps in Metal continue; here's a triangle. 2020-08-04 21:49:01 -04:00
Thomas Harte
e235a45abb Breaks all output.
... by switching out NSOpenGLView for MKLView with no drawing infrastructure yet in place.
2020-08-04 18:22:14 -04:00
Thomas Harte
ee1d7eb61f Makes more buffer-specific stuff private. 2020-07-23 23:06:14 -04:00
Thomas Harte
74788ccf8e Pulls the BufferingScanTarget into a separate file. 2020-07-22 22:16:47 -04:00
Thomas Harte
79833deeaf With some attempt at vsync prediction, seeks to smooth audio/video output.
There's plenty more work to do here, but hopefully it takes the issue immediately off the table.
2020-06-14 19:26:56 -04:00
Thomas Harte
d066dd2b44 Resolves further unused parameter warnings.
Also adds warning to Xcode build, for better symmetry with Qt defaults.
2020-05-30 00:58:10 -04:00
Thomas Harte
8b76d4007e Starts adding State for the 68000. 2020-05-14 22:46:40 -04:00
Thomas Harte
7c9d9ee048 Adds basic Z80 state. 2020-05-13 20:15:22 -04:00
Thomas Harte
6dc7a4471d Removes unused .cpp file. 2020-05-09 23:43:05 -04:00
Thomas Harte
3729bddb2a Farewell, BestEffortUpdater. 2020-05-09 21:48:04 -04:00
Thomas Harte
4136428db3 Removes dead StandardOptions.cpp. 2020-05-09 21:35:15 -04:00
Thomas Harte
4c6d0f7fa0 Corrects SConstruct; applies default initialisation in Struct.cpp. 2020-05-09 18:11:50 -04:00
Thomas Harte
40b60fe5d4 Renames folder as per intended scope. 2020-05-09 18:04:11 -04:00
Thomas Harte
303965fbb8 Removes the crutch of my first-attempt implementation. 2020-05-08 20:53:34 -04:00
Thomas Harte
386a7ca442 Continues doing away with the attempt heavily to interleave the OPLL and OPL2, creating a new OPLL class. 2020-05-04 21:14:51 -04:00
Thomas Harte
94614ae4c3 Shifts the LFO implementation inline. 2020-05-03 21:44:22 -04:00
Thomas Harte
1223c99e0f Adds waveform generation logic to the new factoring. 2020-05-03 21:38:20 -04:00
Thomas Harte
1ff5ea0a6e Adds KeyLevelScaler, implements EnvelopeGenerator, adds reset to PhaseGenerator. 2020-05-03 16:24:55 -04:00
Thomas Harte
9d2691d1d2 Taking it as given that outstanding deficiencies are mostly due to poor design, starts breaking out the envelope and phase generators. 2020-05-01 23:46:42 -04:00
Thomas Harte
6d4e29c851 Strips mixer back to basics in search of audio issues. 2020-04-24 23:32:02 -04:00
Thomas Harte
9e3614066a Adds tremolo support, switches to global timer for ADSR stages other than attack. 2020-04-23 23:55:49 -04:00
Thomas Harte
32fd1897d0 Via a unit test, confirms and fixes relative volumes of OPLL channels.
Also rejigs responsibility for scaling to emulator-standard volume.
2020-04-20 23:17:29 -04:00
Thomas Harte
3852e119aa Adds test data for FM wave generation. 2020-04-20 19:33:03 -04:00
Thomas Harte
c54bbc5a04 Rename Table.h; LogSin -> LogSign and make it a bit more typer. 2020-04-19 13:33:17 -04:00
Thomas Harte
0aceddd088 Starts tidying up the OPL2.
This is as a precursor to switching to using the proper table lookups, which I hope will automatically fix my range issues.
2020-04-15 22:10:50 -04:00
Thomas Harte
a7e63b61eb Just from printing numbers: corrects transition from attack to decay. 2020-04-15 00:26:01 -04:00
Thomas Harte
b0abc4f7bb Implements enough wiring that the Master System will instantiate and talk to an OPLL. 2020-04-03 20:05:36 -04:00
Thomas Harte
dfc1c7d358 Separates 6502 State object to make it optional.
Also makes a few minor const improvements while I'm poking around.
2020-04-02 19:11:27 -04:00
Thomas Harte
f417fa82a4 Splits 'CRTMachine' into three parts: ScanProducer, AudioProducer, TimedMachine.
Simultaneously cleans up some of the naming conventions and tries to make things a bit more template-compatible.
2020-04-01 23:19:34 -04:00
Thomas Harte
5fd2be3c8e Makes a genuine attempt at five and three decoding. 2020-03-25 20:50:26 -04:00
Thomas Harte
fcdc1bfbd0 Prints the CRC32(s) of any missing ROMs. 2020-03-23 20:00:13 -04:00
Thomas Harte
5edb0c0ee7 Adds animated fade-out to volume control. Bumps macOS version to 10.12.2. 2020-03-22 18:45:24 -04:00
Thomas Harte
442ce403f9 It's a bit jarring, but ensures volume control shows and hides according to mouse cursor. 2020-03-22 16:25:07 -04:00
Thomas Harte
7398cb44e2 Adds a functioning volume control for macOS, it just doesn't know how to hide yet. 2020-03-22 13:24:23 -04:00
Thomas Harte
15d54dfb4c Adds 'volume' command-line parameter for kiosk mode. 2020-03-21 22:24:31 -04:00
Thomas Harte
0c689e85a5 Use screen number for spotting screen changes.
NSScreen implements Swift Equatable but doesn't seem officially to implement -isEqual:.
2020-03-21 17:01:57 -04:00
Thomas Harte
5a1bae8a9c Ensures proper NSScreen comparison, and no never-ending setupDisplayLink loop on exit. 2020-03-20 23:00:16 -04:00
Thomas Harte
69277bbb27 Renames files to match project convention. 2020-03-19 23:24:06 -04:00
Thomas Harte
b8b335f67d Exposes the Master System's region for SDL selection. 2020-03-19 21:46:42 -04:00
Thomas Harte
eef7868199 Ensures 'new' overrides default selection; doesn't try to propagate multiple files if machines won't take them. 2020-03-19 21:15:38 -04:00
Thomas Harte
c1b69fd091 Attempts to support multiple pieces of media on the SDL command line, ensures proper window titling. 2020-03-19 20:40:43 -04:00
Thomas Harte
b8ebdc012f Ensure normative construction declaration ordering. 2020-03-19 18:58:36 -04:00
Thomas Harte
c6f35c9aac Rejigs help output. 2020-03-18 23:11:25 -04:00
Thomas Harte
615ea2f573 Applies parsed arguments. 2020-03-18 22:31:32 -04:00
Thomas Harte
394ee61c78 Starts a switch to reflectable-style runtime options.
The Amstrad CPC and ZX80/81 have made the jump so far, subject to caveats. The macOS build is unlikely currently to work properly.
2020-03-16 23:25:05 -04:00
Thomas Harte
8e3bf0dbca Starts moving towards a Deflectable-based system of runtime options. 2020-03-15 23:48:53 -04:00
Thomas Harte
2031a33edf Technically SDL users can now start a new machine.
Missing though: all the old per-machine command-line options, and any control over the new one.
2020-03-15 21:50:43 -04:00
Thomas Harte
f9c8470b20 Ensure targets always nominate a machine. 2020-03-15 00:13:38 -04:00
Thomas Harte
cab4bead72 Promotes explicit specialisations to namespace scope. 2020-03-13 23:38:29 -04:00
Thomas Harte
52f644c4f1 Ensures that reflection is completely blind; starts adding SDL instantiation logic. 2020-03-12 20:56:02 -04:00
Thomas Harte
044a2b67e1 Beefs up documentation on this miniature sort-of reflection. 2020-03-11 23:03:05 -04:00
Thomas Harte
ce80825abb Starts working towards a registration-based model of reflective enums. 2020-03-11 23:03:05 -04:00
Thomas Harte
5a8fcac4dc Gives function overloading a try. 2020-03-11 23:03:05 -04:00
Thomas Harte
6a9b14f7d1 Adds a prototype reflective enum.
I need to make this scopeable before it is acceptable.
2020-03-11 23:03:05 -04:00
Thomas Harte
ead32fb6b2 Return to old behaviour if --logical-keyboard isn't specified.
This is at least until I'm more confident in the keypress/text input merging. Also, switches to a vector for intermediate keypresses, to ensure order is retained even if timestamps are absent.
2020-03-09 23:10:39 -04:00
Thomas Harte
58b8dfb929 Attempts to improve SDL key merging. 2020-03-05 21:56:26 -05:00
Thomas Harte
3758ec79ac Adds potential test argument. 2020-03-03 23:09:22 -05:00
Thomas Harte
f08d500fd6 Attempts to factor out the latest keyboard logic and hook it in from SDL also. 2020-03-03 22:58:15 -05:00
Thomas Harte
2db30a91c6 'Corrects' but disables SDL logical keyboard entry.
I'm just not sure that SDL supports what I want.
2020-03-01 23:11:14 -05:00
Thomas Harte
a3569d7201 Corrects so as not to test header. Both Zexall and Zexdoc pass. 2020-02-27 22:09:56 -05:00
Thomas Harte
87474d5916 Corrects memptr behaviour of OUT (C), 0. 2020-02-27 20:38:27 -05:00
Thomas Harte
cf7ab97451 Gets the first test to run (and terminate). 2020-02-22 18:42:23 -05:00
Thomas Harte
2370575eb5 Starts introducing the Patrik Rak tests. 2020-02-22 15:49:36 -05:00
Thomas Harte
01a883e669 Corrects fullscreen switch. 2020-02-16 19:07:13 -05:00
Thomas Harte
90856a0e7a Adds mixdown/up capability to Speaker.
To deal with occasions when the host machine just always is either mono or stereo, and the emulated machine must cope.
2020-02-16 13:50:18 -05:00
Thomas Harte
e02d109864 Nudges the LowpassSpeaker towards supporting stereo generation. 2020-02-15 18:03:12 -05:00
Thomas Harte
49b8e771b5 Adds the messaging that would allow a Speaker to output stereo, semantically. 2020-02-15 13:40:19 -05:00
Thomas Harte
6147134423 Introduces frame locking for SDL. 2020-02-10 23:07:09 -05:00
Thomas Harte
0b0a7e241b Factors out the stuff of time warping. 2020-02-09 22:11:06 -05:00
Thomas Harte
705d14259c Experimentally switches to a 'high-resolution' clock for SDL. 2020-02-09 21:44:55 -05:00
Thomas Harte
c26c8992ae Reintroduces joystick support; eliminates CSBestEffortUpdater. 2020-02-08 21:27:04 -05:00
Thomas Harte
b76a5870b3 Moves drawing into the next timer tick after retrace if sync locked.
... which should mean it occurs within 1/600th of a second of announced retrace, which I assume always will be less than the retrace period. So: does the frame buffer update during retrace.

This should completely eliminate tearing for machines that can be synced to the native output rate.
2020-02-08 18:07:13 -05:00
Thomas Harte
7c0f3bb237 Gets to slightly adjusting execution speed and matching up respective vertical syncs.
I probably still need to move the ->draw inline.
2020-02-08 18:01:48 -05:00
Thomas Harte
085529ed72 Makes the shifter behaviour conform to its documentation. 2020-02-02 17:26:39 -05:00
Thomas Harte
019474300d Centralises responsibility for picking irrelevant numbers for a computer-style monitor. 2020-01-30 23:26:02 -05:00
Thomas Harte
c5edc879b6 Switches back to testing the monochrome monitor. 2020-01-28 22:12:57 -05:00
Thomas Harte
d0117556d1 Reintroduces CSHighPrecisionTimer. 2020-01-28 20:09:46 -05:00
Thomas Harte
9d340599a6 Towards ST 1bpp support: puts vsync in an appropriate location, starts experimenting with proper CRT timings. 2020-01-27 23:00:30 -05:00
Thomas Harte
b514756272 Adds the option to run machines at a multiple of their real speeds.
Exposed to SDL users only, for now.
2020-01-26 13:25:23 -05:00
Thomas Harte
3f57020b00 Resolves thread safety oversights in SDK kiosk mode. 2020-01-25 14:48:00 -05:00
Thomas Harte
d97a073d1b Adds the necessary routine for all machines to be able to respond to get_scan_status.
They all just as the CRT, as all are currently based on the CRT. Which doesn't currently know the total clock rate it would need to in order properly to scale the answer to the question. Further thought coming.
2020-01-20 21:45:10 -05:00