Thomas Harte
3d6590af89
Throws out a little more OpenGL.
2020-08-09 22:11:31 -04:00
Thomas Harte
28d933d5d6
Does just enough to get 8-bit RGB and 1-bit luminance machines to display.
...
Assuming an 'RGB' output.
2020-08-09 21:19:07 -04:00
Thomas Harte
a118594c8b
Hacks to make RGB1 visible (in a fashion).
2020-08-09 20:45:51 -04:00
Thomas Harte
93c6105442
Corrects calculation of dirty texture area.
2020-08-09 20:45:14 -04:00
Thomas Harte
57fecdc09e
Ties everything together in an attempt to display RGB scans.
...
I'm actually just getting a mess of pixels, but it's something!
2020-08-09 18:41:15 -04:00
Thomas Harte
cd491bb6e0
Cleans up project file; macOS 10.13 is definitely the deployment target.
2020-08-09 18:27:57 -04:00
Thomas Harte
f16ad8f71d
Takes a shot at submitting texture changes.
2020-08-09 17:59:52 -04:00
Thomas Harte
e340685a99
Seemingly proves that proper geometry is reaching Metal by drawing scans.
...
No in-buffer accumulation yet, but this is progress. If I can add accumulation and stencil clearing, I'm not doing badly.
2020-08-08 23:11:44 -04:00
Thomas Harte
df89a8771c
Makes an attempt to have the emulator fill the actual GPU buffers.
...
Not that they're drawn from correctly yet. I might first take a run at a new quick-path output route for emulated RGB displays, that just seeks to use the scans directly. No intermediate buffers. Besides probably being a good feature, it'll be a good way to ramp further up with Metal.
2020-08-08 22:49:02 -04:00
Thomas Harte
bdcf266e45
Having learnt a bit more: eliminates Metal attribute
tags, switches to more natural expression of structs.
...
Also thereby eliminates the need for a forced alignas(4) on various structs.
2020-08-08 17:27:32 -04:00
Thomas Harte
edf41b06fd
Eliminates the quad buffer.
...
Vertices can be adduced from vertex ID.
2020-08-08 17:12:49 -04:00
Thomas Harte
38960a08d6
Adds adjustment for display aspect ratio.
...
While also realising that I appear to be getting away without an MTLVertexDescriptor for Scans. Maybe OpenGL has prejudiced me, and they're actually optional for interleaved data?
2020-08-07 22:29:24 -04:00
Thomas Harte
fbda7aab23
Does just enough to get the correct (aspect ratio aside) output of scan outlines.
...
So, up next, can I start streaming these things?
2020-08-07 22:20:01 -04:00
Thomas Harte
c575aa0640
Adds a buffer for scans, and posts two test instances.
2020-08-07 22:03:54 -04:00
Thomas Harte
bb55ecc101
Disables --volume for kiosk mode testing.
2020-08-07 21:19:53 -04:00
Thomas Harte
4421acef34
Gets some uniforms in on the action.
...
With some effort towards scans, but incompletely so.
2020-08-07 21:19:17 -04:00
Thomas Harte
219923bd63
Reduces vertex size, draws a quad.
2020-08-05 21:33:25 -04:00
Thomas Harte
7551782a25
Switches to interleaved vertex data.
...
This more closely relates to what I actually want to do.
2020-08-05 17:27:43 -04:00
Thomas Harte
eff24a8726
My first baby steps in Metal continue; here's a triangle.
2020-08-04 21:49:01 -04:00
Thomas Harte
72df6e52cd
This is possibly at least dispatching an empty command buffer correctly.
2020-08-04 19:44:56 -04:00
Thomas Harte
e235a45abb
Breaks all output.
...
... by switching out NSOpenGLView for MKLView with no drawing infrastructure yet in place.
2020-08-04 18:22:14 -04:00
Thomas Harte
ee1d7eb61f
Makes more buffer-specific stuff private.
2020-07-23 23:06:14 -04:00
Thomas Harte
74788ccf8e
Pulls the BufferingScanTarget into a separate file.
2020-07-22 22:16:47 -04:00
Thomas Harte
478d081095
Ensures machines take user-friendly default settings.
2020-06-23 23:27:56 -04:00
Thomas Harte
c5cad865d7
Tidies up: arranges initialisers into alphabetical order, shortens some enum references.
2020-06-18 23:34:28 -04:00
Thomas Harte
327b9051c8
Adds necessary layouts for Apple II type selection.
2020-06-18 20:30:50 -04:00
Thomas Harte
79833deeaf
With some attempt at vsync prediction, seeks to smooth audio/video output.
...
There's plenty more work to do here, but hopefully it takes the issue immediately off the table.
2020-06-14 19:26:56 -04:00
Thomas Harte
48afc54af6
Cuts down unused parameter warnings to just a few that may well indicate implementation errors.
2020-05-30 01:06:43 -04:00
Thomas Harte
d066dd2b44
Resolves further unused parameter warnings.
...
Also adds warning to Xcode build, for better symmetry with Qt defaults.
2020-05-30 00:58:10 -04:00
Thomas Harte
267006782f
Starts to add Qt target; resolves many build warnings.
2020-05-30 00:37:06 -04:00
Thomas Harte
8b76d4007e
Starts adding State
for the 68000.
2020-05-14 22:46:40 -04:00
Thomas Harte
7c9d9ee048
Adds basic Z80 state.
2020-05-13 20:15:22 -04:00
Thomas Harte
6dc7a4471d
Removes unused .cpp file.
2020-05-09 23:43:05 -04:00
Thomas Harte
3729bddb2a
Farewell, BestEffortUpdater.
2020-05-09 21:48:04 -04:00
Thomas Harte
4136428db3
Removes dead StandardOptions.cpp.
2020-05-09 21:35:15 -04:00
Thomas Harte
4c6d0f7fa0
Corrects SConstruct; applies default initialisation in Struct.cpp.
2020-05-09 18:11:50 -04:00
Thomas Harte
40b60fe5d4
Renames folder as per intended scope.
2020-05-09 18:04:11 -04:00
Thomas Harte
303965fbb8
Removes the crutch of my first-attempt implementation.
2020-05-08 20:53:34 -04:00
Thomas Harte
0505b82384
Restores top bit of channel period, propagates it to the envelope generator.
2020-05-05 00:28:24 -04:00
Thomas Harte
386a7ca442
Continues doing away with the attempt heavily to interleave the OPLL and OPL2, creating a new OPLL class.
2020-05-04 21:14:51 -04:00
Thomas Harte
94614ae4c3
Shifts the LFO implementation inline.
2020-05-03 21:44:22 -04:00
Thomas Harte
1223c99e0f
Adds waveform generation logic to the new factoring.
2020-05-03 21:38:20 -04:00
Thomas Harte
1ff5ea0a6e
Adds KeyLevelScaler, implements EnvelopeGenerator, adds reset
to PhaseGenerator.
2020-05-03 16:24:55 -04:00
Thomas Harte
9d2691d1d2
Taking it as given that outstanding deficiencies are mostly due to poor design, starts breaking out the envelope and phase generators.
2020-05-01 23:46:42 -04:00
Thomas Harte
5896288edd
Adapts to new interface.
2020-04-29 22:08:36 -04:00
Thomas Harte
f899af0eef
Fixes OPL tests.
2020-04-28 20:17:16 -04:00
Thomas Harte
6d4e29c851
Strips mixer back to basics in search of audio issues.
2020-04-24 23:32:02 -04:00
Thomas Harte
9e3614066a
Adds tremolo support, switches to global timer for ADSR stages other than attack.
2020-04-23 23:55:49 -04:00
Thomas Harte
32fd1897d0
Via a unit test, confirms and fixes relative volumes of OPLL channels.
...
Also rejigs responsibility for scaling to emulator-standard volume.
2020-04-20 23:17:29 -04:00
Thomas Harte
39e6a28730
Rearranges file.
2020-04-20 19:41:04 -04:00