Thomas Harte
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21e5f407d8
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I need to get a bit more definitive on naming but this gets all the way to setting a configuration upon an Electron.
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2016-08-31 22:03:42 -04:00 |
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Thomas Harte
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a9b67dfba0
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Introduced an NSDocumentController subclass.
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2016-08-31 21:21:07 -04:00 |
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Thomas Harte
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7bc2b6b161
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Added the minor piece that will allow analysis results to be obtained from Objective-C, and exposed to Swift in sufficient detail for it to be able to pass on to the machine.
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2016-08-31 20:43:29 -04:00 |
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Thomas Harte
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0032ad2634
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Edging ever onwards; killed forced attempt at uniformity in targets, sketched out the interface for a next-file-from call to Acorn tapes.
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2016-08-29 21:10:38 -04:00 |
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Thomas Harte
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d1abfc040c
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Addressed my dithering here: the file format containers themselves should do nothing but inspect the data to find out whether it is of the correct format. The machine steps are there for machine-specific validation. So it's probably easier to treat a binary ROM image just as a binary ROM image. Therefore, the Acorn-specific .rom detection is now in an Acorn-specific area.
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2016-08-29 08:48:49 -04:00 |
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Thomas Harte
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d9f0065154
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Sketched out just enough classes to get through the get-contents-into-memory step of static analysis.
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2016-08-28 12:20:40 -04:00 |
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Thomas Harte
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24938326ac
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ROMs definitely have no behaviour other than responding to memory accesses. Cartridges might. So picked the more general term. Sketched out a class at least to parse PRG as though it were a cartridge. Hence the static analyser can guess at whether a PRG is a cartridge or an ordinary program.
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2016-08-27 18:26:51 -04:00 |
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Thomas Harte
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a1b3a18d11
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Started forcing a resolution on ROMs by doing. But have immediately misstepped. Rename coming momentarily...
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2016-08-27 18:17:40 -04:00 |
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Thomas Harte
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e68ff64045
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Actually, this is less prescriptive.
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2016-08-27 13:42:51 -04:00 |
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Thomas Harte
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5ffd9e4f0d
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This is probably how the static analyser interface will look?
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2016-08-23 21:35:59 -04:00 |
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Thomas Harte
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38aec44d85
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Made sufficient changes for the Vic itself to believe it can recast a PRG as a tape and insert it that way. So now the ball is in the court of: how the heck are Commodore tapes encoded?
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2016-08-15 19:44:41 -04:00 |
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Thomas Harte
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58297f1baf
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Performed the basic metadata and routing for opening D64 files. Realised that I wasn't actually necessarily catching exceptions properly for all file opens, and fixed.
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2016-08-01 07:09:15 -04:00 |
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Thomas Harte
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89a1881fef
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Started turning the 1540 into an actual disk drive.
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2016-07-29 11:03:09 -04:00 |
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Thomas Harte
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0e581c7607
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Factored out the stuff of running a timed event loop from the TapePlayer.
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2016-07-29 07:15:46 -04:00 |
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Thomas Harte
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e55db0cfe8
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Made an attempt to eliminate creeping tape processing accuracy misses, which implied factoring out the GCM and LCD functions, which I then felt didn't really amount to signal processing.
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2016-07-29 05:19:01 -04:00 |
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Thomas Harte
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e061e849d4
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Had a second bash at the PLL. Probably I should read some of the literature.
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2016-07-27 16:24:24 -04:00 |
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Thomas Harte
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0aa90b943b
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Switched to specifying bit length as a quotient for the purposes of a PCMSegment and verified that I had the logic for picking a Commodore time zone backwards: bigger numbers are faster, not slower.
Started sketching out a DiskDrive class.
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2016-07-15 06:51:11 -04:00 |
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Thomas Harte
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d1fe07f14d
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Added test of perfect DPLL input timing.
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2016-07-12 21:42:23 -04:00 |
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Thomas Harte
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75d95c0bc0
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Sketched out an interface for a digial PLL. Not persuaded yet. Baby steps.
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2016-07-11 22:12:58 -04:00 |
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Thomas Harte
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1e9eedc314
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Factored out the PCM track since it's going to be a useful construct for almost every file format. Documented it a little better.
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2016-07-10 18:36:52 -04:00 |
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Thomas Harte
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ff49857f5c
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Started sketching out support for the G64 file format.
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2016-07-10 10:17:53 -04:00 |
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Thomas Harte
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9e3d6b762b
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Sketched out the generic interface for a disk, documenting it and the tape interface while I'm here.
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2016-07-10 08:54:39 -04:00 |
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Thomas Harte
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d8334edf4a
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Started trying to clean up, including commuting the C1540 source file name to match its class name but mainly by adding documentation.
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2016-07-10 07:46:20 -04:00 |
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Thomas Harte
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865eb421cd
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Quick on-disk tidy up.
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2016-07-09 15:44:55 -04:00 |
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Thomas Harte
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7cc4bf3fe7
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Hit and hope is getting me nowhere. Time to unit test this thing.
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2016-07-09 15:40:25 -04:00 |
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Thomas Harte
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d2cded7b59
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Attempted to separate out the concept of a serial port and a serial bus, since the bus may be shared, and to establish half duplex communications from the Vic.
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2016-07-05 14:55:20 -04:00 |
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Thomas Harte
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0d3d0fbe4d
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Created a namespace for Commodore and an empty container file for the 1540[/1] implementation.
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2016-07-05 13:28:27 -04:00 |
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Thomas Harte
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6dbf16210b
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Switched protocol to meaningful name and corrected its omission from the repository.
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2016-07-04 19:19:07 -04:00 |
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Thomas Harte
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6419d9c485
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Added a single IRQ test case, discovering that I'm two cycles short. Whoops!
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2016-06-28 21:29:43 -04:00 |
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Thomas Harte
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6027cba95f
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Factored out the stuff of pushing a fast-loading option onwards and storing it within the user defaults.
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2016-06-27 21:38:14 -04:00 |
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Thomas Harte
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ee19417ded
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Made an attempt quickly to implement parsing of the Commodore .TAP file format.
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2016-06-25 16:09:32 -04:00 |
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Thomas Harte
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4db61d98f4
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Killed the .cpp.
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2016-06-19 20:21:38 -04:00 |
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Thomas Harte
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7cf6008e7c
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Started some very basic RIOT unit tests; corrected to pass.
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2016-06-19 20:12:47 -04:00 |
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Thomas Harte
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ce2f5515c0
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Made some minor documentation improvements, killed 6522.cpp as the 6522 is going to be a template only, attempting to promote good inlining behaviour.
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2016-06-19 18:11:37 -04:00 |
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Thomas Harte
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e7aeed2f03
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Established a general pattern for machines that can type things. Started working on the Vic typing itself.
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2016-06-19 13:10:52 -04:00 |
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Thomas Harte
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06fb2ff1c7
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Started endeavouring to sketch out the boilerplate for writing a 6522 test harness. Added a default implementation of synchronise to the 6522 too, since not everybody is going to want one.
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2016-06-18 09:28:46 -04:00 |
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Thomas Harte
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530cf3dcbb
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Made an attempt to consolidate serialisation and clock rate adherence, allowing a floating-point clock rate.
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2016-06-16 18:04:54 -04:00 |
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Thomas Harte
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ce59ad1911
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Minor on-disk shuffle, to try to clarify ownership of responsibility.
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2016-06-15 08:11:30 -04:00 |
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Thomas Harte
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e0baaf17f1
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Added class prefix.
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2016-06-15 08:07:25 -04:00 |
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Thomas Harte
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6522530e1c
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Actually, I'm dithering over whether the 6522 should be an ordinary class or a curiously-recurring template. But it'll need a file, definitely.
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2016-06-06 21:56:02 -04:00 |
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Thomas Harte
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f922d38ed2
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The Vic now captures the ROMs sent to it and has just enough infrastructure to get to a black screen. Progress!
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2016-06-05 10:51:07 -04:00 |
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Thomas Harte
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8052ce9223
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System ROMs are now supplied to the Vic-20 wrapper, though they stop there. I also factored key forwarding out of the ElectronDocument and into the superclass, depending upon the child conforming to CSKeyboardMachine.
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2016-06-05 08:53:05 -04:00 |
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Thomas Harte
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363e14a92f
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Reorganised system ROMs out of the Mac-specific folder, adjusted Mac code to expect to find them organised hierarchically (as how many os.roms am I going to have?) and added readme files to explain what's missing from the Git repository.
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2016-06-05 08:33:01 -04:00 |
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Thomas Harte
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4c33517228
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Added ROMs to the project and ensured they don't get uploaded.
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2016-06-04 22:03:38 -04:00 |
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Thomas Harte
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b10a06e700
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A CRT is still absent but this moves the ball back into the C++ side's court.
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2016-06-04 22:00:50 -04:00 |
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Thomas Harte
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404873fe58
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Started sketching out infrastructure for Vic-20 support.
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2016-06-04 21:43:50 -04:00 |
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Thomas Harte
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d6e8cd676a
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Trimmed and reordered just a little.
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2016-06-04 16:02:16 -04:00 |
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Thomas Harte
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5c4f35e13f
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Finally started on generalising the C++ stuff so as to be able to be able to get a working audio binding on the OS-specific side without further repetition by factoring an appropriate protocol out from the Electron and sketching out the correct speaker class for the Atari. Added a method to ask it what a good output frequency would be.
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2016-05-31 21:23:44 -04:00 |
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Thomas Harte
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8538b62ea2
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Made an attempt to extract and consolidate the logic behind the intermediate shaders.
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2016-04-28 21:04:59 -04:00 |
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Thomas Harte
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496d979aca
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Made a decision to clean up by creating per-shader classes. Well, more or less. First thing to be factored out: the output shader.
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2016-04-27 22:29:54 -04:00 |
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