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Commit Graph

86 Commits

Author SHA1 Message Date
Thomas Harte
21e5f407d8 I need to get a bit more definitive on naming but this gets all the way to setting a configuration upon an Electron. 2016-08-31 22:03:42 -04:00
Thomas Harte
a9b67dfba0 Introduced an NSDocumentController subclass. 2016-08-31 21:21:07 -04:00
Thomas Harte
7bc2b6b161 Added the minor piece that will allow analysis results to be obtained from Objective-C, and exposed to Swift in sufficient detail for it to be able to pass on to the machine. 2016-08-31 20:43:29 -04:00
Thomas Harte
0032ad2634 Edging ever onwards; killed forced attempt at uniformity in targets, sketched out the interface for a next-file-from call to Acorn tapes. 2016-08-29 21:10:38 -04:00
Thomas Harte
d1abfc040c Addressed my dithering here: the file format containers themselves should do nothing but inspect the data to find out whether it is of the correct format. The machine steps are there for machine-specific validation. So it's probably easier to treat a binary ROM image just as a binary ROM image. Therefore, the Acorn-specific .rom detection is now in an Acorn-specific area. 2016-08-29 08:48:49 -04:00
Thomas Harte
d9f0065154 Sketched out just enough classes to get through the get-contents-into-memory step of static analysis. 2016-08-28 12:20:40 -04:00
Thomas Harte
24938326ac ROMs definitely have no behaviour other than responding to memory accesses. Cartridges might. So picked the more general term. Sketched out a class at least to parse PRG as though it were a cartridge. Hence the static analyser can guess at whether a PRG is a cartridge or an ordinary program. 2016-08-27 18:26:51 -04:00
Thomas Harte
a1b3a18d11 Started forcing a resolution on ROMs by doing. But have immediately misstepped. Rename coming momentarily... 2016-08-27 18:17:40 -04:00
Thomas Harte
e68ff64045 Actually, this is less prescriptive. 2016-08-27 13:42:51 -04:00
Thomas Harte
5ffd9e4f0d This is probably how the static analyser interface will look? 2016-08-23 21:35:59 -04:00
Thomas Harte
38aec44d85 Made sufficient changes for the Vic itself to believe it can recast a PRG as a tape and insert it that way. So now the ball is in the court of: how the heck are Commodore tapes encoded? 2016-08-15 19:44:41 -04:00
Thomas Harte
58297f1baf Performed the basic metadata and routing for opening D64 files. Realised that I wasn't actually necessarily catching exceptions properly for all file opens, and fixed. 2016-08-01 07:09:15 -04:00
Thomas Harte
89a1881fef Started turning the 1540 into an actual disk drive. 2016-07-29 11:03:09 -04:00
Thomas Harte
0e581c7607 Factored out the stuff of running a timed event loop from the TapePlayer. 2016-07-29 07:15:46 -04:00
Thomas Harte
e55db0cfe8 Made an attempt to eliminate creeping tape processing accuracy misses, which implied factoring out the GCM and LCD functions, which I then felt didn't really amount to signal processing. 2016-07-29 05:19:01 -04:00
Thomas Harte
e061e849d4 Had a second bash at the PLL. Probably I should read some of the literature. 2016-07-27 16:24:24 -04:00
Thomas Harte
0aa90b943b Switched to specifying bit length as a quotient for the purposes of a PCMSegment and verified that I had the logic for picking a Commodore time zone backwards: bigger numbers are faster, not slower.
Started sketching out a DiskDrive class.
2016-07-15 06:51:11 -04:00
Thomas Harte
d1fe07f14d Added test of perfect DPLL input timing. 2016-07-12 21:42:23 -04:00
Thomas Harte
75d95c0bc0 Sketched out an interface for a digial PLL. Not persuaded yet. Baby steps. 2016-07-11 22:12:58 -04:00
Thomas Harte
1e9eedc314 Factored out the PCM track since it's going to be a useful construct for almost every file format. Documented it a little better. 2016-07-10 18:36:52 -04:00
Thomas Harte
ff49857f5c Started sketching out support for the G64 file format. 2016-07-10 10:17:53 -04:00
Thomas Harte
9e3d6b762b Sketched out the generic interface for a disk, documenting it and the tape interface while I'm here. 2016-07-10 08:54:39 -04:00
Thomas Harte
d8334edf4a Started trying to clean up, including commuting the C1540 source file name to match its class name but mainly by adding documentation. 2016-07-10 07:46:20 -04:00
Thomas Harte
865eb421cd Quick on-disk tidy up. 2016-07-09 15:44:55 -04:00
Thomas Harte
7cc4bf3fe7 Hit and hope is getting me nowhere. Time to unit test this thing. 2016-07-09 15:40:25 -04:00
Thomas Harte
d2cded7b59 Attempted to separate out the concept of a serial port and a serial bus, since the bus may be shared, and to establish half duplex communications from the Vic. 2016-07-05 14:55:20 -04:00
Thomas Harte
0d3d0fbe4d Created a namespace for Commodore and an empty container file for the 1540[/1] implementation. 2016-07-05 13:28:27 -04:00
Thomas Harte
6dbf16210b Switched protocol to meaningful name and corrected its omission from the repository. 2016-07-04 19:19:07 -04:00
Thomas Harte
6419d9c485 Added a single IRQ test case, discovering that I'm two cycles short. Whoops! 2016-06-28 21:29:43 -04:00
Thomas Harte
6027cba95f Factored out the stuff of pushing a fast-loading option onwards and storing it within the user defaults. 2016-06-27 21:38:14 -04:00
Thomas Harte
ee19417ded Made an attempt quickly to implement parsing of the Commodore .TAP file format. 2016-06-25 16:09:32 -04:00
Thomas Harte
4db61d98f4 Killed the .cpp. 2016-06-19 20:21:38 -04:00
Thomas Harte
7cf6008e7c Started some very basic RIOT unit tests; corrected to pass. 2016-06-19 20:12:47 -04:00
Thomas Harte
ce2f5515c0 Made some minor documentation improvements, killed 6522.cpp as the 6522 is going to be a template only, attempting to promote good inlining behaviour. 2016-06-19 18:11:37 -04:00
Thomas Harte
e7aeed2f03 Established a general pattern for machines that can type things. Started working on the Vic typing itself. 2016-06-19 13:10:52 -04:00
Thomas Harte
06fb2ff1c7 Started endeavouring to sketch out the boilerplate for writing a 6522 test harness. Added a default implementation of synchronise to the 6522 too, since not everybody is going to want one. 2016-06-18 09:28:46 -04:00
Thomas Harte
530cf3dcbb Made an attempt to consolidate serialisation and clock rate adherence, allowing a floating-point clock rate. 2016-06-16 18:04:54 -04:00
Thomas Harte
ce59ad1911 Minor on-disk shuffle, to try to clarify ownership of responsibility. 2016-06-15 08:11:30 -04:00
Thomas Harte
e0baaf17f1 Added class prefix. 2016-06-15 08:07:25 -04:00
Thomas Harte
6522530e1c Actually, I'm dithering over whether the 6522 should be an ordinary class or a curiously-recurring template. But it'll need a file, definitely. 2016-06-06 21:56:02 -04:00
Thomas Harte
f922d38ed2 The Vic now captures the ROMs sent to it and has just enough infrastructure to get to a black screen. Progress! 2016-06-05 10:51:07 -04:00
Thomas Harte
8052ce9223 System ROMs are now supplied to the Vic-20 wrapper, though they stop there. I also factored key forwarding out of the ElectronDocument and into the superclass, depending upon the child conforming to CSKeyboardMachine. 2016-06-05 08:53:05 -04:00
Thomas Harte
363e14a92f Reorganised system ROMs out of the Mac-specific folder, adjusted Mac code to expect to find them organised hierarchically (as how many os.roms am I going to have?) and added readme files to explain what's missing from the Git repository. 2016-06-05 08:33:01 -04:00
Thomas Harte
4c33517228 Added ROMs to the project and ensured they don't get uploaded. 2016-06-04 22:03:38 -04:00
Thomas Harte
b10a06e700 A CRT is still absent but this moves the ball back into the C++ side's court. 2016-06-04 22:00:50 -04:00
Thomas Harte
404873fe58 Started sketching out infrastructure for Vic-20 support. 2016-06-04 21:43:50 -04:00
Thomas Harte
d6e8cd676a Trimmed and reordered just a little. 2016-06-04 16:02:16 -04:00
Thomas Harte
5c4f35e13f Finally started on generalising the C++ stuff so as to be able to be able to get a working audio binding on the OS-specific side without further repetition by factoring an appropriate protocol out from the Electron and sketching out the correct speaker class for the Atari. Added a method to ask it what a good output frequency would be. 2016-05-31 21:23:44 -04:00
Thomas Harte
8538b62ea2 Made an attempt to extract and consolidate the logic behind the intermediate shaders. 2016-04-28 21:04:59 -04:00
Thomas Harte
496d979aca Made a decision to clean up by creating per-shader classes. Well, more or less. First thing to be factored out: the output shader. 2016-04-27 22:29:54 -04:00