Thomas Harte
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6d98349be1
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Fully invests in options controllers, distinct from the views.
Per MVC, I should have been doing something closer to this from day one.
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2021-07-13 19:04:24 -04:00 |
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Thomas Harte
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d24d153c08
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Use modern constraint specification, add layers to XIBs.
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2021-07-12 22:55:53 -04:00 |
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Thomas Harte
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b01561712c
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Tightens spacing slightly.
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2021-07-12 22:49:42 -04:00 |
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Thomas Harte
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324edcb391
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Starts towards using an in-window options panel.
With the same fade in/out behaviour as the volume control.
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2021-07-12 22:38:08 -04:00 |
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Thomas Harte
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462bbf2e40
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Exposes square pixels option on macOS.
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2021-06-07 21:21:45 -04:00 |
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Thomas Harte
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26141a59b0
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Moves all default Mac window positions up by 50px.
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2018-06-23 23:09:34 -04:00 |
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Thomas Harte
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c33308bdc5
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Attempts to improve relative default window positions.
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2018-06-23 18:59:19 -04:00 |
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Thomas Harte
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5c23acdbaf
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Switched window style back for the Atari HUD.
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2016-10-27 19:40:29 -04:00 |
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Thomas Harte
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013f0c5317
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Finally forced emulation window to front. Also removed min/max heights where they'd crept in and got explicit about the OpenGL view being first responder.
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2016-10-24 22:08:24 -04:00 |
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Thomas Harte
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fa7c64bb5d
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Eventually reached an implementation of ADC that continues to satisfy all the formalised unit tests while also satisfying the manual BCDTest, that I need to find a way to formalise. I fixed the unit tests for Swift 3 while here, and attempted to do some unrelated NIB stuff with no real success.
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2016-10-03 22:03:39 -04:00 |
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Thomas Harte
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6c6e9830dd
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Started factoring the options panels out, in the hope that they'll become the only machine-specific thing. At least in the short term.
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2016-10-02 16:31:50 -04:00 |
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