Thomas Harte
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38aec44d85
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Made sufficient changes for the Vic itself to believe it can recast a PRG as a tape and insert it that way. So now the ball is in the court of: how the heck are Commodore tapes encoded?
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2016-08-15 19:44:41 -04:00 |
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Thomas Harte
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6079d30e58
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Eliminated waiting here — either the buffer can be enqueued now or it is dropped.
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2016-08-14 16:20:24 -04:00 |
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Thomas Harte
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5373f6cc57
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Completed setting of options, including mapping from country to ROM + television standard.
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2016-08-14 14:23:08 -04:00 |
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Thomas Harte
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b5af1746d5
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Added a through path to the Objective-C for setting region and memory size.
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2016-08-14 14:14:59 -04:00 |
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Thomas Harte
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f15d89239f
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Made a stab at storage and restoration of country and memory size.
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2016-08-14 14:00:08 -04:00 |
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Thomas Harte
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df77c2a20a
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Added the XIB side of wiring for region and memory size options.
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2016-08-14 13:53:14 -04:00 |
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Thomas Harte
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12bad8f23f
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Turned the 6560 into an ordinary template, similar to the rest of the project, albeit right now with a fairly shonky internal implementation. Fixed a Mac-specific interface sizing issue.
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2016-08-09 20:41:05 -04:00 |
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Thomas Harte
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285a288c80
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Switched to two cycles of options loading, meaning that they get set before files are inserted. Might need some further work?
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2016-08-07 21:48:09 -04:00 |
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Thomas Harte
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be54d8040e
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Made a first stab at having automatic loading be optional. But things are currently arranged such that the machine options are communicated too late to have an effect. So work to do.
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2016-08-06 17:39:27 -04:00 |
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Thomas Harte
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58297f1baf
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Performed the basic metadata and routing for opening D64 files. Realised that I wasn't actually necessarily catching exceptions properly for all file opens, and fixed.
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2016-08-01 07:09:15 -04:00 |
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Thomas Harte
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18744cd98b
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Slightly updated comments, switched to 1540 ROM so as very slightly to improve loading time.
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2016-08-01 04:37:30 -04:00 |
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Thomas Harte
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6cfc514c2d
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Made the rote changes necessary to attempt to open and to supply a G64 to the Vic.
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2016-07-10 12:57:17 -04:00 |
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Thomas Harte
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7cc4bf3fe7
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Hit and hope is getting me nowhere. Time to unit test this thing.
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2016-07-09 15:40:25 -04:00 |
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Thomas Harte
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81e6cc34e5
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Per the ROM disassembly, the Vic's VIA outputs are inverted for the benefit of the serial bus.
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2016-07-07 06:57:21 -04:00 |
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Thomas Harte
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1baf21827c
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Since the ROM is well disassembled, let's actually try to be a 1541 first.
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2016-07-06 22:17:32 -04:00 |
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Thomas Harte
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d1eea6943d
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Ensured the 1540 ROM gets installed, at least.
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2016-07-05 16:54:25 -04:00 |
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Thomas Harte
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47548dcedc
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Fixed an erroneous #import.
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2016-07-05 16:39:31 -04:00 |
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Thomas Harte
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86dabd007b
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Furthered fleshing out of the 1540. Though it doesn't yet receive a ROM so won't even attempt to do anything meaningful.
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2016-07-05 16:39:18 -04:00 |
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Thomas Harte
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0d3d0fbe4d
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Created a namespace for Commodore and an empty container file for the 1540[/1] implementation.
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2016-07-05 13:28:27 -04:00 |
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Thomas Harte
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df4724eb3e
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Added a modal toggle allowing the keyboard to be switched between being a keyboard and being a joystick for the Vic.
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2016-07-04 22:01:07 -04:00 |
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Thomas Harte
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88964ceac0
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Eliminated plain pointer passing for object types.
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2016-07-04 19:33:55 -04:00 |
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Thomas Harte
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6dbf16210b
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Switched protocol to meaningful name and corrected its omission from the repository.
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2016-07-04 19:19:07 -04:00 |
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Thomas Harte
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6027cba95f
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Factored out the stuff of pushing a fast-loading option onwards and storing it within the user defaults.
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2016-06-27 21:38:14 -04:00 |
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Thomas Harte
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9134e4de1f
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Added a partially-wired options menu for the VIC.
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2016-06-27 18:49:53 -04:00 |
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Thomas Harte
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8741be5c84
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Made the slightest possible effort to get TAPs opened and passed to the VIC.
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2016-06-25 16:24:52 -04:00 |
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Thomas Harte
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ee19417ded
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Made an attempt quickly to implement parsing of the Commodore .TAP file format.
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2016-06-25 16:09:32 -04:00 |
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Thomas Harte
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b8728285e7
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An overridden getter looks more like this in Swift.
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2016-06-23 21:09:34 -04:00 |
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Thomas Harte
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097a9caa95
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Delegates are all nullable, naturally.
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2016-06-23 09:37:49 -04:00 |
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Thomas Harte
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454e98302d
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Slight rearrangement plus a setting of the CSMachine delegate corrects audio after a clock rate change.
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2016-06-20 22:18:41 -04:00 |
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Thomas Harte
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31b26b8118
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Made a first attempt to implement the full top-to-bottom change of clock rates, giving the Atari the ability to change rate when it switches to PAL mode, as it should always have been.
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2016-06-20 21:47:27 -04:00 |
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Thomas Harte
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3591479571
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Fixed mismatch between initial tick box states and communicated switches; ensured they're visible upon launching a game.
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2016-06-20 21:31:07 -04:00 |
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Thomas Harte
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6c3f5d2caf
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Fixed window sizing.
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2016-06-19 21:40:35 -04:00 |
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Thomas Harte
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065ec618c4
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Factored out and templated the 6532, finally taking the opportunity to add a means to control the on-console switches of an Atari 2600.
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2016-06-19 19:36:34 -04:00 |
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Thomas Harte
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ef3ed1f436
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Implemented full paste ability for any machine that is a typer.
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2016-06-19 16:35:04 -04:00 |
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Thomas Harte
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090e92ad26
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Making this large has very limited side effects. So why not?
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2016-06-16 21:41:17 -04:00 |
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Thomas Harte
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3b71d1a309
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Switched to a variable-length buffer based on attempting to hit approximately a certain quality of service.
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2016-06-16 21:35:22 -04:00 |
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Thomas Harte
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2ee78d42b9
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Made an attempt also to trigger updates upon audio packets being returned, and significantly to reduce the size and quantity of those. This should get down to 11ms latency if the output wave is 44100; I might need to scale up the buffer size as the sampling rate increases or this is going to get crazy at 192Khz.
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2016-06-16 20:51:35 -04:00 |
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Thomas Harte
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00a9f1bf24
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Fixed best-effort updater actually to run, finally moved clock rate announcement into the C++ side of things, started working on a mechanism to allow clock rate to be updated.
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2016-06-16 20:39:46 -04:00 |
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Thomas Harte
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1921a6c469
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Rewired the existing cause-an-update route from the OpenGLView through the best-effort updater.
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2016-06-16 18:19:23 -04:00 |
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Thomas Harte
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530cf3dcbb
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Made an attempt to consolidate serialisation and clock rate adherence, allowing a floating-point clock rate.
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2016-06-16 18:04:54 -04:00 |
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Thomas Harte
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ce59ad1911
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Minor on-disk shuffle, to try to clarify ownership of responsibility.
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2016-06-15 08:11:30 -04:00 |
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Thomas Harte
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45999f5b26
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This should be strong.
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2016-06-15 08:07:59 -04:00 |
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Thomas Harte
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e0baaf17f1
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Added class prefix.
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2016-06-15 08:07:25 -04:00 |
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Thomas Harte
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695dd2e9e3
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Started upon a delegate protocol for the AudioQueue, resolving my use of a deprecated API while I'm at it.
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2016-06-15 07:35:34 -04:00 |
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Thomas Harte
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a9036e7aa4
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Increased buffering range of audio as a quick fix for now. Basically means: increased latency as a short-term fix.
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2016-06-14 07:31:47 -04:00 |
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Thomas Harte
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fcf4b14344
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Extended to allow floating-point sampling rates. Which makes sense.
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2016-06-13 19:30:41 -04:00 |
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Thomas Harte
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4fec625b19
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Minor cleaning, implemented clearAllKeys .
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2016-06-12 10:38:21 -04:00 |
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Thomas Harte
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ec604f1414
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Expanded mapped keys just a tiny bit further.
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2016-06-12 10:35:47 -04:00 |
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Thomas Harte
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167ed9b8bb
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Added enough to load a PRG as a ROM.
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2016-06-11 14:00:12 -04:00 |
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Thomas Harte
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d9b001d3fc
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Minor clean-ups.
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2016-06-11 13:51:04 -04:00 |
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