Thomas Harte
							
						 
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						a3d37640aa
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							Switch include guards to #pragma once.
						
						
						
						
						
						
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						2024-01-16 23:34:46 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Ryan Carsten Schmidt
							
						 
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						5e87692102
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							Include TargetConditionals.h where needed
						
						
						
						
						
						
						
						Fixes build failure "error: 'TARGET_OS_IPHONE' is not defined, evaluates
to 0" on macOS with newer versions of clang. 
						
						
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						2023-12-21 23:33:58 -06:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Thomas Harte
							
						 
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						8fa89baf54
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							Slightly cleans up Xcode project; reenables kiosk-for-Mac builds.
						
						
						
						
						
						
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						2020-08-10 21:43:32 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Thomas Harte
							
						 
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						eadda6a967
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							Further strips OpenGL from the macOS target.
						
						
						
						
						
						
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						2020-08-09 22:17:27 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Thomas Harte
							
						 
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						ecb44711d1
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							Add glext.h.
						
						
						
						
						
						
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						2020-05-27 21:20:43 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Thomas Harte
							
						 
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						878b480a44
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							Tidies up marginally.
						
						
						
						
						
						
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						2019-02-18 21:37:07 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Thomas Harte
							
						 
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						b35b6b2ba8
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							Resolves a couple of missing #includes for cassert.
						
						
						
						
						
						
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						2019-02-18 21:29:39 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Thomas Harte
							
						 
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						6b2e1fe62b
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							Makes error reporting more communicative.
						
						
						
						
						
						
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						2019-02-18 11:13:54 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Thomas Harte
							
						 
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						8ecf885629
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							Attempts to put in better OpenGL safety rails.
						
						
						
						
						
						
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						2019-02-18 10:29:40 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Thomas Harte
							
						 
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						55da1e9c0f
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							Simplifies semantics a little and starts accepting a single buffer of pixel data.
						
						
						
						
						
						
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						2018-11-06 22:23:38 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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