Thomas Harte
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d7c0f0c804
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Switches to an ordinary sampler for scan processing.
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2018-11-24 18:03:44 -05:00 |
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Thomas Harte
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6b42b92930
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Kills CRTOpenGL.cpp and simplifies shader output very slightly.
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2018-11-24 17:37:58 -05:00 |
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Thomas Harte
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538c57664f
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Establishes attribute bindings to allow multiple shaders to use the same vertex array.
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2018-11-24 16:06:26 -05:00 |
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Thomas Harte
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a66a20f7fe
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Manages to get a brilliant white out of the new pipeline.
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2018-11-23 22:54:52 -05:00 |
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Thomas Harte
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d4ac79b0af
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Attempts to introduce a full-on processing pipeline, in theory putting me two shaders away from completion.
Well, subject to finding the last flashing bug and updating the multimachine, anyway.
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2018-11-23 22:34:38 -05:00 |
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Thomas Harte
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b9aca39eb0
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Reintroduces Vic-20 output.
Resolving errors in shader generation while I'm here.
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2018-11-22 22:43:42 -05:00 |
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Thomas Harte
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c0454ff101
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Corrects chrominance scale.
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2018-11-22 18:18:16 -05:00 |
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Thomas Harte
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a697a2e4f6
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Attempts to complete all input processing — an RGB, S-Video or composite input buffer is now produced.
... for all input data types.
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2018-11-22 17:20:31 -05:00 |
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Thomas Harte
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396cf72029
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Renames OutputType as DisplayType and promotes it to a scan target modal.
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2018-11-22 14:36:46 -05:00 |
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Thomas Harte
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bfe9704829
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Reintroduces respect of each machine's nominated visible area.
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2018-11-22 13:22:04 -05:00 |
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Thomas Harte
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06c0c64c1a
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Shifts intermediate buffer sampling into the middle of each pixel row.
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2018-11-17 17:31:32 -05:00 |
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Thomas Harte
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5a31891048
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Returns Amstrad CPC output.
Which is probably it until I get some more composite processing back in.
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2018-11-15 21:32:22 -05:00 |
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Thomas Harte
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8b37496447
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Restores video output to the Master System.
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2018-11-15 21:21:54 -05:00 |
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Thomas Harte
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8f6664f0d7
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Starts towards picking an input shader based on data type and pipeline.
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2018-11-15 21:02:46 -05:00 |
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Thomas Harte
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0487580a1a
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Corrects initial state of is_drawing_ and expands lines to full display.
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2018-11-14 20:10:38 -05:00 |
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Thomas Harte
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bf3ab4e260
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Proceeds as drawing to the unprocessed line buffer and drawing from it.
Very, very slowly, and without yet clearing.
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2018-11-13 21:15:33 -05:00 |
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Thomas Harte
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654a19ea15
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Switches back to working on the scan shaders.
Pixels from the emulated machine are now starting to appear.
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2018-11-12 22:52:26 -05:00 |
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Thomas Harte
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3045e85004
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Ensures redraws when resizing; declines to busy wait otherwise.
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2018-11-12 20:15:38 -05:00 |
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Thomas Harte
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e9d1afd515
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Appears to demonstrates that the line buffer is approximately working.
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2018-11-12 19:10:48 -05:00 |
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Thomas Harte
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833ab7945b
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Slow steps towards switching to line output.
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2018-11-12 18:56:54 -05:00 |
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Thomas Harte
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0ac62e3805
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Flips and properly sizes output scans.
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2018-11-12 18:28:09 -05:00 |
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Thomas Harte
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938d09f34a
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Corrects scan outline generation.
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2018-11-12 18:23:45 -05:00 |
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