Thomas Harte
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f7decd80b6
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As an initial step, ensured latency doesn't pile up endlessly.
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2018-05-15 21:12:43 -04:00 |
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Thomas Harte
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5d6b5d9f10
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Eliminates all emdashes in cross-platform code.
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2018-05-13 15:34:31 -04:00 |
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Thomas Harte
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0b771ce61a
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Removes all instances of the copyright symbol.
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2018-05-13 15:19:52 -04:00 |
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Thomas Harte
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d751b7e2cb
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Marginally reformats for current style.
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2018-02-11 20:32:59 -05:00 |
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Thomas Harte
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bdd432fe1d
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Added an ugly workaround for the empirical sound shutdown issues.
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2017-03-26 20:28:04 -04:00 |
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Thomas Harte
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b193248056
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Ensured that queue is not touched at all outside of the critical section.
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2017-03-11 18:17:09 -05:00 |
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Thomas Harte
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38ce4dc56c
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Fixed potential deadlock, if a delegate decided to dealloc the queue as a result of its prompting.
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2017-03-11 17:44:02 -05:00 |
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Thomas Harte
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2f0c923c29
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Switched away from @synchronized as it appears possibly to be the lock used during -dealloc, creating deadlock with the CSAudioQueueDeallocLock.
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2017-02-22 21:42:10 -05:00 |
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Thomas Harte
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4c947ad553
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Attempted to resolve risk of an audio callback being in progress when -dealloc is received.
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2017-02-22 21:12:59 -05:00 |
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Thomas Harte
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1d03793f22
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Fixed potential race condition: ensure the queue is disposed of synchronously because otherwise there'll be a potential dangling reference to self.
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2017-02-22 07:35:09 -05:00 |
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Thomas Harte
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91831b6a95
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Introduced a reuse list for audio buffers, based on the observation that the audio queue seems to start quick rejecting them.
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2016-10-23 21:17:00 -04:00 |
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Thomas Harte
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7c33c34b0c
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Have withdrawn attempt to be clever with client notification here, as it was having no effect in the current environment, making it hard to build up any confidence.
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2016-10-23 20:33:59 -04:00 |
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Thomas Harte
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5a808d789a
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Added an upper threshold that must be crossed before a lower threshold warning is communicated.
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2016-10-18 22:21:34 -04:00 |
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Thomas Harte
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f6b6ec7009
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Cemented new meaningof the audio queue delegate callout.
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2016-10-17 08:18:32 -04:00 |
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Thomas Harte
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c105f2acd9
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Sought to reduce chattiness.
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2016-10-17 08:04:36 -04:00 |
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Thomas Harte
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f4b39c4435
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Added documentation and experimentally reduced packet size. We'll see.
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2016-10-10 07:42:24 -04:00 |
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Thomas Harte
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de397799ed
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Pulled away my crazy rationalisation of an audio queue into a circular buffer and decided just to trust the OS. This should reduce latency.
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2016-10-10 07:30:00 -04:00 |
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Thomas Harte
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6079d30e58
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Eliminated waiting here — either the buffer can be enqueued now or it is dropped.
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2016-08-14 16:20:24 -04:00 |
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Thomas Harte
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097a9caa95
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Delegates are all nullable, naturally.
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2016-06-23 09:37:49 -04:00 |
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Thomas Harte
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090e92ad26
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Making this large has very limited side effects. So why not?
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2016-06-16 21:41:17 -04:00 |
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Thomas Harte
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3b71d1a309
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Switched to a variable-length buffer based on attempting to hit approximately a certain quality of service.
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2016-06-16 21:35:22 -04:00 |
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Thomas Harte
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2ee78d42b9
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Made an attempt also to trigger updates upon audio packets being returned, and significantly to reduce the size and quantity of those. This should get down to 11ms latency if the output wave is 44100; I might need to scale up the buffer size as the sampling rate increases or this is going to get crazy at 192Khz.
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2016-06-16 20:51:35 -04:00 |
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Thomas Harte
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ce59ad1911
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Minor on-disk shuffle, to try to clarify ownership of responsibility.
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2016-06-15 08:11:30 -04:00 |
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