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Commit Graph

16 Commits

Author SHA1 Message Date
Thomas Harte
7aa8728b39 Reimagine G3 for sprite mode 2. 2023-02-18 21:50:12 -05:00
Thomas Harte
270c5dfe85 Eliminate data_block_ entirely. 2023-02-18 21:41:22 -05:00
Thomas Harte
d6e4f12fdc Merge DataBlock and Pattern. 2023-02-18 21:34:09 -05:00
Thomas Harte
4e3e4806b9 Eliminate assert; events have overtaken this. 2023-02-17 23:01:42 -05:00
Thomas Harte
ebc596820e Obtain the background graphics, at least, for G3. 2023-02-17 22:47:15 -05:00
Thomas Harte
023da1970a Label all character events with IDs. 2023-02-16 22:21:24 -05:00
Thomas Harte
211e145230 Make room for an ID field on Event. 2023-02-16 22:10:16 -05:00
Thomas Harte
3847c9c281 Add missing underscore. 2023-02-15 21:22:51 -05:00
Thomas Harte
3f2a5929a3 Consolidate text output and support blinking; add sprites-enabled flag. 2023-02-15 20:18:56 -05:00
Thomas Harte
927e61484f Map all events lists appropriately. 2023-02-12 23:02:51 -05:00
Thomas Harte
dce04e7219 Add a generator for character modes. 2023-02-12 22:54:08 -05:00
Thomas Harte
f5814b4c75 Add text-mode events list. 2023-02-12 22:45:11 -05:00
Thomas Harte
815a75d9b6 Extend generator to handle sprite collection. 2023-02-12 22:28:34 -05:00
Thomas Harte
4ad84e5047 Use generator for no-sprite events list. 2023-02-12 22:12:23 -05:00
Thomas Harte
8665dca7f0 Permit generator-based event-table generation. 2023-02-12 21:58:50 -05:00
Thomas Harte
41d57e03a6 Split out LineBuffer and Storage to make 9918Base more manageable. 2023-02-12 12:58:46 -05:00