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Commit Graph

8361 Commits

Author SHA1 Message Date
Thomas Harte
195c8a87d8 Introduced enough logic that the Atari 2600 is being run, at least. No output yet though because (i) it has no-one to send output to; and (ii) there's nobody that knows how to display output. Hmmm. 2015-07-16 22:14:40 -04:00
Thomas Harte
4496493e85 Performed the bare necessary steps to get my little OpenGL view to create a CVDisplayLink and then repaint itself in time with the display. 2015-07-16 21:16:21 -04:00
Thomas Harte
1df2c48668 Introduced my GL view as the window content. 2015-07-16 21:01:49 -04:00
Thomas Harte
5160b6bbb8 Separated out different test suites into different XCTest subclasses. 2015-07-16 20:52:16 -04:00
Thomas Harte
3e0679235a This now goes just far enough to create an instance of Atari2600::Machine and push a ROM to it. Next jobs are to get a basic CRT emulation wired up, outputting to the window. 2015-07-16 20:40:46 -04:00
Thomas Harte
24c0579b94 Shuffled things and guessed at things until the Xcode project was happy being subservient to the project proper. 2015-07-16 20:27:31 -04:00
Thomas Harte
65d60f065d Started importing unit tests aplenty for the 6502. 2015-07-16 20:15:30 -04:00
Thomas Harte
6558ae1425 Imported what little I have so far in the way of a memory-access cycle complete 6502 and just enough of a pretend Atari 2600 on top to be able to see some playfields in ASCII art. 2015-07-16 19:56:02 -04:00
Thomas Harte
b8947a9aaf Created and imported all the necessary Xcode stuff to create an OS X document-based project that declares itself able to open .a26 files. 2015-07-16 19:53:53 -04:00
Thomas Harte
93e76458a8 Create README.md 2015-07-16 19:47:37 -04:00
Thomas Harte
4cae5e187a Initial commit 2015-07-16 19:46:52 -04:00