Thomas Harte
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a3d37640aa
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Switch include guards to #pragma once .
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2024-01-16 23:34:46 -05:00 |
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Thomas Harte
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8578dfbf22
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Eliminate various other errant spaces.
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2023-05-16 16:40:09 -04:00 |
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Thomas Harte
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2b56b7be0d
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Simplify namespace syntax.
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2023-05-10 16:02:18 -05:00 |
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Thomas Harte
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512a52e88d
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Increases const correctness, marks some additional constructors as constexpr, switches std::atomic construction style.
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2020-05-20 23:34:26 -04:00 |
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Thomas Harte
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f417fa82a4
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Splits 'CRTMachine' into three parts: ScanProducer, AudioProducer, TimedMachine.
Simultaneously cleans up some of the naming conventions and tries to make things a bit more template-compatible.
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2020-04-01 23:19:34 -04:00 |
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Thomas Harte
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90e6bef6d7
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Adds virtual keys for F2, F4, F6 and F8.
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2020-03-01 21:47:28 -05:00 |
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Thomas Harte
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535634daca
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Introduces virtual left and up keys for the Vic-20.
Thereby allowing all cursor keys to be mapped.
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2020-03-01 21:42:30 -05:00 |
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Thomas Harte
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ee89be6730
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Removes many stray spaces.
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2018-11-23 22:32:32 -05:00 |
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Thomas Harte
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a8645f80bf
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Introduces 'non-exclusive' emulator-space keyboards.
i.e. sets of keys that don't amount to an entire keyboard in the modern sense. Experimentally used by the Master System for its reset key.
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2018-10-24 21:59:30 -04:00 |
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Thomas Harte
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0b771ce61a
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Removes all instances of the copyright symbol.
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2018-05-13 15:19:52 -04:00 |
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Thomas Harte
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9ad4025138
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Relocates things that were in Machines/ for machine usage.
Leaving only those things intended to be visible interface.
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2017-10-21 10:30:02 -04:00 |
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Thomas Harte
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405f58d6a3
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Corrects write guard names.
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2017-10-21 10:21:40 -04:00 |
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Thomas Harte
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b2c1b83fcd
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Consolidates Vic-20 keyboard code.
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2017-10-19 22:27:30 -04:00 |
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