Thomas Harte
1a2545fdea
Excises dangling references to OpenGLView
, reinstates display link.
2020-09-13 22:11:51 -04:00
Thomas Harte
645c29f853
Adds an intermediate buffer to correct inter-frame smoothing.
...
Also goes someway back to the old scan output scheduling, albeit presently with limited thread safety.
2020-08-15 21:24:10 -04:00
Thomas Harte
e235a45abb
Breaks all output.
...
... by switching out NSOpenGLView for MKLView with no drawing infrastructure yet in place.
2020-08-04 18:22:14 -04:00
Thomas Harte
0e502f6d5c
Ensures the macOS version retains volume.
2020-03-23 00:10:56 -04:00
Thomas Harte
bd1b4b8a9f
Increases volume fade-out speed.
2020-03-22 21:13:55 -04:00
Thomas Harte
72103a4adb
Corrects execution cap for splitAndSync ticks.
2020-03-22 19:25:02 -04:00
Thomas Harte
5edb0c0ee7
Adds animated fade-out to volume control. Bumps macOS version to 10.12.2.
2020-03-22 18:45:24 -04:00
Thomas Harte
442ce403f9
It's a bit jarring, but ensures volume control shows and hides according to mouse cursor.
2020-03-22 16:25:07 -04:00
Thomas Harte
7398cb44e2
Adds a functioning volume control for macOS, it just doesn't know how to hide yet.
2020-03-22 13:24:23 -04:00
Thomas Harte
d5e781e8e1
Adds macOS UI option to use logical keyboard input.
2020-02-29 18:30:58 -05:00
Thomas Harte
4572c86f0f
Adds a third keyboard input mode, which maps to posting things as a typer.
2020-02-29 18:17:39 -05:00
Thomas Harte
91e7400bbb
Avoids double-setting of the OpenGL view.
2020-02-18 22:33:16 -05:00
Thomas Harte
f99d672237
The macOS port now selects stereo output if appropriate.
2020-02-16 14:05:50 -05:00
Thomas Harte
e1892ff370
Resolves crash upon File -> New..., Cancel; also ensures slow performance can't equal no progression.
2020-02-14 23:16:44 -05:00
Thomas Harte
cf9729c74f
Takes a first shot at running OpenGL work throughout a frame.
...
Rather than en masse at the end. But it seems I've been lazy with my threading. Work to do!
2020-02-03 21:58:29 -05:00
Thomas Harte
0f2783075f
Moves responsibility for timed updates to CSMachine, which gives the CSHighPrecisionTimer a shot.
2020-02-02 21:39:20 -05:00
Thomas Harte
3c6a00dc3c
Breaks a potential deadlock.
2020-01-22 22:10:20 -05:00
Thomas Harte
3aa2c297a2
Adds feedback to the best-effort updater; enables the Cocoa port for audio event requests.
2020-01-20 17:38:25 -05:00
Thomas Harte
290db67f09
Adds a forward route for event flags. Doesn't yet account for extra time expended.
2020-01-20 17:09:01 -05:00
Thomas Harte
4de121142b
Adds a flags parameter to the BestEffortUpdater delegate.
...
On the Cocoa side, cuts Swift out of the update loop, as that seems merely to add code.
2020-01-20 16:21:53 -05:00
Thomas Harte
7ff4594f09
Eliminates fast loading Objective-C/Swift protocol.
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A very long time ago, when each machine had its own Objective-C class, this protocol was used to indicate which machines support that feature. It no longer communicates anything.
2019-09-24 20:13:09 -04:00
Thomas Harte
114f81941e
Completes the wiring necessary for capture of the command key.
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At least when coupled with mouse capture.
2019-09-22 13:53:38 -04:00
Thomas Harte
8ea4c17315
Completes Mac GUI wiring.
2019-09-19 22:37:23 -04:00
Thomas Harte
2e24da4614
Implements quick booting, and edges towards exposing it on the Mac.
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It should already work in kiosk mode.
2019-09-19 22:32:12 -04:00
Thomas Harte
e08a64d455
Fixes erroneous instruction.
2019-08-02 21:04:53 -04:00
Thomas Harte
f45de5b87a
Adds how-to-release-the-mouse instructions for Cocoa.
2019-08-02 17:07:51 -04:00
Thomas Harte
f64ec11668
Tidies up and simplifies panel flow.
2019-08-01 14:31:45 -04:00
Thomas Harte
c41cccd9a6
Adds a workaround to display the ROM import banner even from File -> Open... .
2019-07-30 13:07:33 -04:00
Thomas Harte
374cac0107
Adds negative feedback to ROM installation process.
...
As an ugly kludge, code wise.
2019-07-23 16:24:23 -04:00
Thomas Harte
a3ad0ab09b
Completes the successful import path.
2019-07-22 21:46:28 -04:00
Thomas Harte
2129bfc570
Gets as far as testing ROMs against the missing list.
...
Though now it strikes me that I've forgotten to retain the machine name.
2019-07-22 18:02:48 -04:00
Thomas Harte
8de6cd3f44
Ensures that ROM files can be dragged and dropped into Swift.
...
Also adjusts the main window background colour, better to bridge the time between selecting a machine and it starting.
2019-07-22 17:18:31 -04:00
Thomas Harte
9b9831f28b
The Mac port will now at least display a list of missing ROMs.
...
It doesn't yet offer the drag-and-drop functionality it promises, however.
2019-07-22 13:00:17 -04:00
Thomas Harte
67c5f6b7cb
Ensures the missing ROM list bubbles up to Swift.
2019-07-21 22:05:22 -04:00
Thomas Harte
109953ef49
Ensures proper routing of mouse events from Cocoa.
2019-06-11 18:41:41 -04:00
Thomas Harte
124c7bcbb0
Makes the Macintosh a mouse machine, and makes mouse machines detectable.
2019-06-11 18:21:56 -04:00
Thomas Harte
567feaac10
Adds a proper shout out for releasing the mouse.
2019-06-11 16:35:04 -04:00
Thomas Harte
7f5c637aeb
Updates to Swift 5.
2019-03-26 22:15:38 -04:00
Thomas Harte
05d483bc5b
Corrects potential machine shutdown race condition.
2019-03-02 23:17:31 -05:00
Thomas Harte
2beeaa513b
Ensures a machine exists before messaging it.
2019-03-02 21:27:34 -05:00
Thomas Harte
bee0d09877
Splits display update and draw functions.
...
On the Mac, draw is now called without an update for resizing events, and
anything else requested by AppKit. In all other cases — including from
the SDL version — both are called as if they were still a single function.
2019-03-02 19:33:28 -05:00
Thomas Harte
3e0b5433b9
Institutes colour/monochrome screen selection as an Apple II option.
...
Allowing me to test that straight-through composite still works.
2019-02-12 19:52:32 -05:00
Thomas Harte
a8645f80bf
Introduces 'non-exclusive' emulator-space keyboards.
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i.e. sets of keys that don't amount to an entire keyboard in the modern sense. Experimentally used by the Master System for its reset key.
2018-10-24 21:59:30 -04:00
Thomas Harte
d4c1244485
Adds a hint for users.
2018-08-06 18:56:59 -04:00
Thomas Harte
c61b9dca17
Ensures the Mac doesn't show the 'Insert...' option for machines that can't accept an insertion.
2018-08-06 18:52:42 -04:00
Thomas Harte
31df8c7e91
Corrects improper NSWindowController sheet stack manipulation.
...
As a result, 'Insert...' now seems to work properly.
2018-08-05 22:47:51 -04:00
Thomas Harte
bcd0479074
This in principle completes the insert action.
...
With the caveat that 'New...' machines seem to have blocked the window's panel queue somehow.
2018-08-05 13:12:02 -04:00
Thomas Harte
c939a274be
Makes first attempt to connect up an in-machine open panel.
2018-08-04 22:21:23 -04:00
Thomas Harte
d19d949b9c
Removes unnecessary import.
2018-07-27 23:41:55 -04:00
Thomas Harte
1cb3713b84
Attempts to introduce screenshot capture for macOS.
2018-07-27 23:37:24 -04:00