Thomas Harte
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5accd8cf08
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Fixes broken implementation of 9918 multicolour mode.
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2018-10-24 22:40:38 -04:00 |
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Thomas Harte
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38c130df2b
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Merge pull request #573 from TomHarte/SmallKeyboard
Extends the concept of a 'keyboard' to sets of keys less than a full keyboard in size
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2018-10-24 22:32:55 -04:00 |
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Thomas Harte
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8730ffb4e2
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Restores multi-machine keyboard propagation.
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2018-10-24 22:20:58 -04:00 |
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Thomas Harte
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a8645f80bf
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Introduces 'non-exclusive' emulator-space keyboards.
i.e. sets of keys that don't amount to an entire keyboard in the modern sense. Experimentally used by the Master System for its reset key.
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2018-10-24 21:59:30 -04:00 |
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Thomas Harte
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278585fd94
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Merge pull request #572 from TomHarte/TallModeSprites
Fixes sprite list termination in 224- and 240-line modes.
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2018-10-24 19:56:42 -04:00 |
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Thomas Harte
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d61c3a9442
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Fixes sprite list termination in 224- and 240-line modes.
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2018-10-24 19:53:46 -04:00 |
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Thomas Harte
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2cdeaa2575
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Moves misplaced bracket.
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2018-10-23 22:37:19 -04:00 |
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Thomas Harte
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286783e880
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Accepts GCC's suggestion of extra clarity brackets.
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2018-10-23 22:36:23 -04:00 |
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Thomas Harte
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f7b0f1af70
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Merge pull request #571 from TomHarte/DisplaySelection
Adds composite/RGB selection for the Master System.
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2018-10-23 22:32:59 -04:00 |
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Thomas Harte
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f69cb28933
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Reverts accidental project configuration change.
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2018-10-23 22:32:05 -04:00 |
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Thomas Harte
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e3fd63b2d7
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Adds composite/RGB selection for the Master System.
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2018-10-23 22:30:24 -04:00 |
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Thomas Harte
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6cb956d1d6
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Merge pull request #570 from TomHarte/TecToyEtc
Separates request for an SMS2 VDP from current graphics mode.
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2018-10-23 22:20:11 -04:00 |
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Thomas Harte
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00e7958a97
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Separates request for an SMS2 VDP from current graphics mode.
Thereby fixes various minor segments of Codemasters games.
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2018-10-23 22:19:45 -04:00 |
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Thomas Harte
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cba8e6814f
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Merge pull request #569 from TomHarte/224px
Adds 'full' support for 224- and 240-line SMS modes
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2018-10-23 21:22:19 -04:00 |
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Thomas Harte
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2f995eb622
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Adjusts vertical timing for display height.
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2018-10-23 21:20:44 -04:00 |
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Thomas Harte
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90fbad0f1c
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Implements SMS2-style addressing if in a 224 or 240-line mode.
This isn't quite accurate, but it'll do for development.
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2018-10-23 20:30:08 -04:00 |
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Thomas Harte
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2cbd28478d
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Allows the sprite terminator to be specified.
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2018-10-23 20:01:47 -04:00 |
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Thomas Harte
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7eeefd2602
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Ensures LOGs look like statements even in release builds.
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2018-10-22 22:37:11 -04:00 |
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Thomas Harte
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1331457314
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Merge pull request #567 from TomHarte/VDPDelay
Slightly adjusts pixel output time.
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2018-10-22 22:10:47 -04:00 |
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Thomas Harte
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7855145ebd
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Slightly adjusts pixel output time.
i.e. respective to reading; sprite collision times now seem correct.
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2018-10-22 19:58:33 -04:00 |
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Thomas Harte
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6ab30e9cac
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Adds a mention of the Master System.
Given that Mac users are only one constituency now; others are directly tracking the repository.
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2018-10-22 13:47:43 -04:00 |
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Thomas Harte
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027e9c7816
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Merge pull request #563 from TomHarte/ResizeCrash
Corrects likely crash shortly after starting a TMS9918 or derivative
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2018-10-22 10:19:20 -04:00 |
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Thomas Harte
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7c65cfd932
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Adds default values for WriteArea .
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2018-10-21 21:18:54 -04:00 |
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Thomas Harte
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883680731a
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Uses explicit state to determine whether a pixel target has been requested.
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2018-10-21 21:18:41 -04:00 |
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Thomas Harte
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fb3171f366
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Merge pull request #562 from TomHarte/TimingTweaks
Corrects residual Master System interrupt timing issues.
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2018-10-21 18:47:25 -04:00 |
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Thomas Harte
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c07f9fed99
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Corrects test and implementation to pass the exhaustive VDP interrupt prediction test.
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2018-10-21 18:42:49 -04:00 |
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Thomas Harte
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616777517d
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Makes the failing test more communicative, in the hope of more easily debugging errors.
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2018-10-21 14:35:44 -04:00 |
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Thomas Harte
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b3f1677da5
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Introduces new failing test for rational continuous interrupt prediction.
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2018-10-21 13:59:14 -04:00 |
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Thomas Harte
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16f08eb654
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Slightly tweaks Master System timing numbers.
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2018-10-21 13:58:34 -04:00 |
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Thomas Harte
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a38974ef2e
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Merge pull request #559 from TomHarte/RowPhase
Corrects row reporting for modes other than 192-line NTSC
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2018-10-20 18:28:26 -04:00 |
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Thomas Harte
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725b364bbc
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Improves testing; now tests for time to the first interrupt.
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2018-10-20 18:25:55 -04:00 |
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Thomas Harte
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30b99f0049
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Fixes a couple of interrupt prediction errors.
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2018-10-20 18:25:28 -04:00 |
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Thomas Harte
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b61de65b43
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Restores proper phase with the CPU.
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2018-10-19 23:18:16 -04:00 |
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Thomas Harte
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0822c96ce0
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Implements the proper row counter values for > 192 row modes.
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2018-10-19 22:37:56 -04:00 |
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Thomas Harte
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3b164e5ffe
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Adds missing #includes.
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2018-10-19 22:20:23 -04:00 |
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Thomas Harte
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d5f1e76707
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Merge pull request #558 from TomHarte/CodemastersDetection
Implements the Codemasters paging scheme
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2018-10-19 22:11:33 -04:00 |
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Thomas Harte
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f49718e94b
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Ensures Codemasters games have the proper initial state.
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2018-10-19 22:10:14 -04:00 |
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Thomas Harte
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b18db78cce
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Merge pull request #557 from TomHarte/MasterSystemScreenshot
Sneaks in a Master System screenshot.
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2018-10-19 21:57:07 -04:00 |
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Thomas Harte
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c39fd17e54
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Corrects extension.
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2018-10-19 21:55:35 -04:00 |
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Thomas Harte
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78fff5bdd9
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Sneaks a Sonic picture into the readme.
Without even yet claiming to be a Master System emulator, given that I've still quite a few things to do there.
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2018-10-19 21:54:21 -04:00 |
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Thomas Harte
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6fff514901
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Honours the region by implementing Japanese (no BIOS) and European (PAL) paths.
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2018-10-19 21:37:05 -04:00 |
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Thomas Harte
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f9a6c00493
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Makes first attempt to support PAL timings.
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2018-10-19 21:36:13 -04:00 |
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Thomas Harte
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fa77d81813
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Corrects test for whether to consider a European or American region.
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2018-10-19 21:35:52 -04:00 |
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Thomas Harte
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f0b6c406ff
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The Sega static analyser now attempts to differentiate region and paging scheme.
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2018-10-19 20:32:09 -04:00 |
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Thomas Harte
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c365cca38a
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Makes order of operations explicit.
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2018-10-18 22:37:04 -04:00 |
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Thomas Harte
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4cd65eab5c
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Seeks to avoid bad macro expansion.
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2018-10-18 22:36:25 -04:00 |
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Thomas Harte
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2ee360e6ba
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Merge pull request #553 from TomHarte/MasterSystemVDP
Adds Initial Sega SG1000 and Master System emulation
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2018-10-18 22:30:57 -04:00 |
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Thomas Harte
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9bc09046c0
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Attempts to ensure that sprites can go off the top of the screen.
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2018-10-18 21:48:57 -04:00 |
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Thomas Harte
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10d9cbdeb1
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Adds an extra LOG to track the memory map as a potential cause of emulation failure.
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2018-10-18 21:48:37 -04:00 |
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Thomas Harte
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57f03e660c
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Ensures console output only in debug builds.
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2018-10-18 21:16:56 -04:00 |
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