Thomas Harte
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4af678d2ed
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Gave the Microdisc a clock signal, added just enough of force interrupt to avoid a spurious belief that a type 3 command has started.
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2016-11-25 20:51:39 +08:00 |
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Thomas Harte
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5c019ad1c0
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Okay, so it looks like both ROM paging flags are the opposite of what I previously had.
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2016-11-25 20:42:40 +08:00 |
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Thomas Harte
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5be45c6c50
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Ensured proper default behaviour.
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2016-11-25 20:30:27 +08:00 |
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Thomas Harte
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d33f3b9224
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This is the broad strokes effort at enabling Microdisc emulation.
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2016-11-25 20:15:48 +08:00 |
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Thomas Harte
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7c2d9f3752
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This seems to be right, per http://wiki.defence-force.org/doku.php?id=oric:hardware:floppy_disk_controller_wd1793
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2016-11-22 22:35:43 +08:00 |
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Thomas Harte
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5ebc1c63ff
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Switched video to postfix underscores, for consistency.
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2016-11-22 22:28:45 +08:00 |
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Thomas Harte
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707763f80b
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Added Microdisc storage to the Oric class, switching all instance storage to postfix underscore while I'm here.
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2016-11-22 22:22:00 +08:00 |
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Thomas Harte
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0c3644f350
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Made a second parse at logic. We'll see.
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2016-11-22 22:12:32 +08:00 |
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Thomas Harte
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03843bf934
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Unified delegates. Let's keep it easy for the caller.
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2016-11-22 22:11:11 +08:00 |
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Thomas Harte
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13a608a8c2
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Added what may be correct paging logic.
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2016-11-22 22:09:52 +08:00 |
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Thomas Harte
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363db695e8
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Started implementation of the Microdisc selection logic.
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2016-11-22 08:12:53 +08:00 |
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Thomas Harte
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59e2a09107
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Added assumption that Microdisc => BASIC 1.1.
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2016-11-22 08:12:24 +08:00 |
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Thomas Harte
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09f965e6a9
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Fixed potential bug whereby inserting a disk into a drive that hadn't been lazily allocated yet but had already been selected wouldn't take effect.
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2016-11-22 08:11:57 +08:00 |
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Thomas Harte
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ea33a28695
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Any Oric-format disks that are inserted now make it all the way to the Oric, along with a request to emulate the Microdisc. It has received a copy of the ROM. The ball is entirely in its court now.
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2016-11-21 20:59:25 +08:00 |
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Thomas Harte
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fc1afe9351
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Merge pull request #79 from TomHarte/OricDSK
Creates a base class for file format implementations which seeks to collect boilerplate stuff
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2016-11-21 20:51:48 +08:00 |
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Thomas Harte
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8499783b14
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Dragged multibyte primitives and signature checks up to the base class. Implemented support for Oric MFM-style .DSK, at the file format level.
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2016-11-21 20:47:16 +08:00 |
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Thomas Harte
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31c2548804
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Created a base class for the boilerplate fopen stuff, switched as many classes as possible to its use, switched to postfix underscores and non-camelCase names.
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2016-11-21 20:14:09 +08:00 |
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Thomas Harte
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efb53c292c
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Merge pull request #78 from TomHarte/WD1772Pins
Attempts properly to expose the data and interrupt request lines from the WD1770
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2016-11-21 13:25:49 +08:00 |
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Thomas Harte
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d4a1961378
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Added getters for the IRQ and DRQ lines plus a delegate to receive changes; adjusted code so that the two lines signal.
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2016-11-21 13:21:49 +08:00 |
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Thomas Harte
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4ec042fad1
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Merge pull request #77 from TomHarte/LineBuffer
Makes input and output OpenGL data submission atomic, while cleaning code generally
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2016-11-21 12:24:43 +08:00 |
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Thomas Harte
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7c85cb62e4
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Moved underscores, removed indirections where they're not necessary, converted those names that were still looking very Objective-C and moved the GL fence variable into the private area, where it should always have been.
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2016-11-21 12:14:52 +08:00 |
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Thomas Harte
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bc03e12dc5
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Switched to suffix underscores.
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2016-11-21 11:57:45 +08:00 |
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Thomas Harte
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340607e13e
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Switched the flywheel to suffix underscores.
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2016-11-21 11:48:31 +08:00 |
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Thomas Harte
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e1285028aa
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Removed a redundant clear and some dead code.
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2016-11-21 11:42:45 +08:00 |
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Thomas Harte
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7b38247ab3
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Updated outdated comments.
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2016-11-21 11:40:13 +08:00 |
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Thomas Harte
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d7d0ed378a
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Only the final intermediate buffer needs clearing, on reflection.
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2016-11-21 11:26:07 +08:00 |
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Thomas Harte
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c89345c639
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Reduced buffer size.
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2016-11-21 11:21:14 +08:00 |
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Thomas Harte
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32dbfe947d
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With hindsight, the elimination of this might have been overzealous.
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2016-11-20 10:53:35 +08:00 |
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Thomas Harte
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ef0367d4a4
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Corrected typo.
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2016-11-20 09:12:43 +08:00 |
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Thomas Harte
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5bc165960a
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Completed refactoring.
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2016-11-20 09:12:06 +08:00 |
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Thomas Harte
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fda90c5aef
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Documented.
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2016-11-20 09:11:24 +08:00 |
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Thomas Harte
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c2349ee3f4
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This thing has clearly becoma a real class.
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2016-11-19 20:12:40 +08:00 |
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Thomas Harte
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7857ef774f
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Ensured resets genuinely kill outstanding data.
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2016-11-19 20:09:38 +08:00 |
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Thomas Harte
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a4c7b00ecd
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Fixed code that was causing the failing test.
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2016-11-19 19:55:30 +08:00 |
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Thomas Harte
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be60eaa120
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Added a test for pointer continuity over a submit. Which fails.
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2016-11-19 19:48:16 +08:00 |
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Thomas Harte
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274ec9efb8
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Added a test for interceding submit.
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2016-11-19 08:59:21 +08:00 |
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Thomas Harte
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22cb8ecd75
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Started building some tests of the array builder.
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2016-11-19 08:27:08 +08:00 |
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Thomas Harte
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f59537bce9
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Added a testing hook, but as of yet no tests.
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2016-11-17 14:06:16 +08:00 |
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Thomas Harte
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aca1fa0577
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Returned some video output. Enough significantly to reduce my paranoia.
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2016-11-17 13:37:53 +08:00 |
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Thomas Harte
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1f91d29434
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Progressed to usage of an array builder and a texture builder up to the point of a successful build.
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2016-11-17 12:26:04 +08:00 |
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Thomas Harte
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0f3b02edb7
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Switched to postfix underscores and gave this class ownership of a texture builder and an array builder, though it presently uses neither.
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2016-11-17 11:00:11 +08:00 |
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Thomas Harte
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57f0648742
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Fleshed out first implementation of ArrayBuilder , albeit that I need to implement exhaustion properly, as soon as I think of a sensible way to handle synchronisation.
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2016-11-17 10:39:30 +08:00 |
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Thomas Harte
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324a1de43d
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Started pulling out array construction as a separate task.
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2016-11-17 09:20:49 +08:00 |
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Thomas Harte
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c04a116a05
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Fixed comment.
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2016-11-16 23:14:56 +08:00 |
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Thomas Harte
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edeafd4d94
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Wait, OpenGL textures go the other way.
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2016-11-16 23:14:15 +08:00 |
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Thomas Harte
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6ac20e0066
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Pushed responsibility for submitting texture contents up to the texture builder, simplifying the interface.
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2016-11-16 23:13:06 +08:00 |
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Thomas Harte
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5c5e44874f
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Even better: why include the 'Input' prefix when there's only one?
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2016-11-16 22:57:17 +08:00 |
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Thomas Harte
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04b2688683
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Attempted to reduce allocations.
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2016-11-16 13:25:50 +08:00 |
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Thomas Harte
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c1a509910d
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Documented this interface, albeit that the English could do with a second pass, and very sightly simplified inline with current usage.
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2016-11-16 13:15:50 +08:00 |
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Thomas Harte
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4d0d5eb919
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Renamed the 'input buffer builder' to the 'input texture builder' to be explicit about what sort of buffer, and killed the prefix since it's namespaced. Also switched to std::vector .
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2016-11-16 12:31:32 +08:00 |
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