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Commit Graph

16 Commits

Author SHA1 Message Date
Thomas Harte
495024d6fe Cleans up all redundant lock/unique_guard declarations. 2020-06-15 00:24:10 -04:00
Thomas Harte
0dae608da5 Embraces std::make_[unique/shared] in place of .reset(new . 2019-12-23 21:31:46 -05:00
Thomas Harte
05d77d3297 Also deploys make_unique/shared to avoid type repetition. 2019-12-21 23:52:04 -05:00
Thomas Harte
0b771ce61a Removes all instances of the copyright symbol. 2018-05-13 15:19:52 -04:00
Thomas Harte
f4097290c2 Made various corrections following a quick for-loop constness audit. 2018-04-30 22:23:57 -04:00
Thomas Harte
a301964bd0 Ensures all audio queues are fully merged before machine destruction.
Thereby avoids a race condition.
2018-03-22 21:59:19 -04:00
Thomas Harte
83f73c3f02 Installs additional safeguards against unsafe deconstruction. 2018-02-28 22:15:22 -05:00
Thomas Harte
ac80d10cd8 Separates the component parts of running an audio stream: task deferral, filtering and generation.
Walking towards improving opportunities for composition.
2017-12-17 21:26:06 -05:00
Thomas Harte
eb6b612052 Adds DeferringAsyncTaskQueue as a base concurrency primitive. 2017-12-15 22:14:09 -05:00
Thomas Harte
ea64125124 Added an explicit nilling, to help with debugging. 2017-08-13 22:15:25 -04:00
Thomas Harte
e01f3f06c8 Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
Thomas Harte
583db88299 Added a dispatch queue-powered Apple implementation of the async task queue, removed any mention of skip_samples in the AY since it isn't implemented. 2016-10-22 21:58:45 -04:00
Thomas Harte
4258401384 Implemented flush, added a call to it from the filter speaker's destructor, to ensure no race conditions on accessing the various bits of instance state there and below. 2016-10-19 21:15:04 -04:00
Thomas Harte
b7609d2bb4 Fixed a potential race condition and simplified generally. 2016-10-18 19:32:38 -04:00
Thomas Harte
002e923cf1 Added shutdown logic. 2016-10-07 17:08:29 -04:00
Thomas Harte
e53455a936 Not having read the C++ synchronisation primitives before, this async task queue is probably incorrect. But nevertheless, let's have a quick go at employing it — in a hideously thread unsafe fashion — for audio generation. What can possibly go wrong? 2016-10-07 16:56:34 -04:00