Thomas Harte
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c9bf2dda16
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Attempt implementation of disk sync.
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2021-11-02 18:18:59 -07:00 |
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Thomas Harte
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1cf1c90511
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Adds support for interlaced output.
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2021-11-02 14:34:03 -07:00 |
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Thomas Harte
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d989825216
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Add bonus notes on VPOSR.
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2021-11-02 03:47:39 -07:00 |
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Thomas Harte
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3976420b88
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Retains a little more of output controls.
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2021-11-01 17:15:36 -07:00 |
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Thomas Harte
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2f1ce5fe43
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Switch to using the swizzled palette for playfield output.
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2021-11-01 14:44:30 -07:00 |
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Thomas Harte
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42145a5b8a
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Delay bitplane installation until end of slot.
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2021-11-01 14:18:58 -07:00 |
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Thomas Harte
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4e66017205
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Enable sprite reuse and toggle to inactive when visible region is over.
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2021-10-31 16:52:48 -07:00 |
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Thomas Harte
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4c1ab6ff25
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Rethinks bitplane stops.
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2021-10-31 09:01:38 -07:00 |
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Thomas Harte
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edb75e69cb
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Implement bitplane modulos.
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2021-10-29 11:29:22 -07:00 |
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Thomas Harte
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da1a69be27
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Caps mouse speed.
Also takes another guess at CIA interrupt bits. To no avail.
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2021-10-27 18:38:02 -07:00 |
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Thomas Harte
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139d35c6f9
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Switches to basic use of sprite shifters.
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2021-10-25 20:58:48 -07:00 |
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Thomas Harte
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cb24457b4a
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Starts on a two-at-a-time sprite shifter.
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2021-10-25 16:30:30 -07:00 |
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Thomas Harte
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c6535bf035
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Switches bitplane shifter to returning four high-res pixels at a time.
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2021-10-25 13:34:36 -07:00 |
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Thomas Harte
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952451c9b8
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Add mouse input.
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2021-10-23 20:17:13 -07:00 |
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Thomas Harte
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7ec21edc2f
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Attempts to hack in some form of sprite display.
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2021-10-22 19:51:10 -07:00 |
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Thomas Harte
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003162f710
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Limit to specific purpose.
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2021-10-22 16:16:19 -07:00 |
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Thomas Harte
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040ac93042
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Takes a shot at the vertical stuff of sprite DMA.
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2021-10-22 14:32:59 -07:00 |
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Thomas Harte
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b489ba3d0d
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Adds sprite DMA windows.
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2021-10-22 13:07:20 -07:00 |
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Thomas Harte
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c5e8b547af
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Captures the attach flag and observes activation rule.
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2021-10-22 11:21:58 -07:00 |
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Thomas Harte
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e67de90ad0
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Starts to bring sprites inside DMADevice orthodoxy.
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2021-10-21 21:57:46 -07:00 |
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Thomas Harte
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c3c84c88a1
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Switch to ahead-of-time planar to chunky conversion.
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2021-10-21 20:48:57 -07:00 |
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Thomas Harte
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0dc9c4cee1
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Undo hard-coding of fetch window.
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2021-10-19 15:18:39 -07:00 |
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Thomas Harte
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253a199f27
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Fire sync-match interrupt upon any match.
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2021-10-14 16:36:17 -07:00 |
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Thomas Harte
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9be23ecc34
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Add end-of-Blit interrupt.
Along with a slightly easier path for posting interrupts, in C++ compilation unit terms.
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2021-10-13 15:09:19 -07:00 |
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Thomas Harte
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7733fef3bd
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DSKLEN has to be written twice.
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2021-10-11 06:16:01 -07:00 |
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Thomas Harte
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eb157f15f3
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Adds index hole interrupt.
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2021-10-09 04:08:59 -07:00 |
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Thomas Harte
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d6e2a3f425
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Make a first attempt to spool into RAM.
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2021-10-08 18:11:47 -07:00 |
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Thomas Harte
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b47ca13ed3
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Push disk data onwards.
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2021-10-08 17:18:11 -07:00 |
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Thomas Harte
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5899af0038
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Starts accumulating disk data.
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2021-10-07 05:11:32 -07:00 |
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Thomas Harte
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20bad38d42
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Add drive activity lights.
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2021-10-06 04:54:40 -07:00 |
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Thomas Harte
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2253ff656a
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Adds route for inserting disks.
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2021-10-05 16:12:30 -07:00 |
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Thomas Harte
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18631399ad
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Attempts to clock the disk controller.
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2021-10-05 15:38:56 -07:00 |
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Thomas Harte
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647ec770ce
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Implements motor latching, drive ID shift registers.
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2021-10-05 05:12:01 -07:00 |
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Thomas Harte
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674941abdf
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Starts to add a disk controller.
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2021-10-04 16:45:05 -07:00 |
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Thomas Harte
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b3f0ca39ed
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Adds some unused drives.
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2021-10-04 08:12:13 -07:00 |
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Thomas Harte
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5ccb512883
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Moves the CIAs into the Chipset class.
This reflects the routing of interrupt signals for now, but also prepares for the addition of disk drives.
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2021-10-04 06:44:54 -07:00 |
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Thomas Harte
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0b9ebafc0f
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Flip bit deserialisation order.
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2021-09-28 22:12:13 -04:00 |
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Thomas Harte
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e15f1103a0
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Takes a shot at low resolution shifting.
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2021-09-20 19:00:52 -04:00 |
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Thomas Harte
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a4263b5a8c
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Ties bitplane collection to line position.
Outgoing bug: incrementing the video relative offset too often, due to cycles that are discovered to be CPU-targetted.
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2021-09-19 21:55:45 -04:00 |
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Thomas Harte
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245b7baa61
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Moves the Copper into its own file.
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2021-09-16 21:17:23 -04:00 |
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Thomas Harte
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0eeaaa150a
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Correct Copper start address.
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2021-09-16 21:01:37 -04:00 |
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Thomas Harte
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6572efe2a7
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Clarifies word addressing.
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2021-09-16 08:24:52 -04:00 |
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Thomas Harte
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add11db369
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Factors out DMADevice, which is now a parent of Blitter.
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2021-09-14 20:51:32 -04:00 |
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Thomas Harte
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fd70f7ad43
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Attempts to make pixel content observeable.
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2021-09-08 20:57:26 -04:00 |
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Thomas Harte
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6e034c9b7f
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At least manages to place a pixel region on screen.
Albeit that I've suddenly realised that I've failed properly to think about high-res versus low-res.
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2021-08-11 20:31:37 -04:00 |
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Thomas Harte
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52e375a985
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Move towards playfield decoding.
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2021-08-11 18:47:35 -04:00 |
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Thomas Harte
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10a5e7313f
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Makes a buggy first attempt at bitplane data collection.
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2021-08-10 21:28:48 -04:00 |
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Thomas Harte
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ec9cb21fae
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Starts towards bitplane collection.
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2021-08-10 19:01:41 -04:00 |
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Thomas Harte
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e412927415
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Logs a bit more from the Blitter, gives it access to slots.
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2021-08-10 07:17:01 -04:00 |
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Thomas Harte
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dda154c7c6
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Adds nonsense disk reads, which seems to lead to bitplane and blitter requests.
Progress, at last!
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2021-08-09 20:31:14 -04:00 |
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