Thomas Harte
839e51d92d
Adds newest files to SConstruct.
2019-09-18 21:49:57 -04:00
InvisibleUp
f2b083f4de
Allow for scons to run on Python 3
2019-08-03 00:33:53 -04:00
Thomas Harte
011d76175c
Adds mouse release instructions for SDL.
2019-08-02 16:38:05 -04:00
Thomas Harte
97eff5b16d
Formally distinguishes Macintosh keys from virtual keys.
...
Also: adds mappings for keypad keys, and corrects a couple of
long-standing capitalisation errors in my virtual key set.
2019-08-02 16:15:34 -04:00
Thomas Harte
2432151bf8
Puts machine name into ROMMachine::ROM.
...
Also switches to idiomatic exit codes.
2019-07-22 21:14:21 -04:00
Thomas Harte
4ffa3c1b49
Provides an output for some of the extended ROM information.
2019-07-20 22:52:57 -04:00
Thomas Harte
20670bab2f
Expands information included in ROM load requests.
2019-07-19 22:35:22 -04:00
Thomas Harte
fc6d62aefb
Removes non-functioning workaround.
2019-07-09 16:41:15 -04:00
Thomas Harte
f73bccfec8
Adds a potential workaround for SDL mouse motion.
2019-07-09 16:38:16 -04:00
Thomas Harte
96be1a3f62
Corrects SDL mouse button up/down capture.
2019-07-09 16:32:38 -04:00
Thomas Harte
59b5ee65d4
Adds the Zilog SCC to SConstruct.
2019-07-08 18:18:49 -04:00
Thomas Harte
6438a5ca1f
Updated SConstruct as per new Apple grouping.
2019-07-08 18:10:39 -04:00
Thomas Harte
ea7899f47d
Updates the SConstruct in obvious ways.
2019-07-08 17:38:43 -04:00
Thomas Harte
2651b15db1
Takes a first stab at mouse input support from SDL.
...
There seems to be something odd going on with mouse buttons though; I'm going to test elsewhere.
2019-07-08 17:36:55 -04:00
Thomas Harte
e88ef30ce6
Adds recommended fix for 0xc3 in position 12 error.
2019-05-30 22:20:15 -04:00
Thomas Harte
ae31d45c88
Introduces the 68000 to SConstruct.
2019-05-03 14:31:09 -04:00
Thomas Harte
bee0d09877
Splits display update and draw functions.
...
On the Mac, draw is now called without an update for resizing events, and
anything else requested by AppKit. In all other cases — including from
the SDL version — both are called as if they were still a single function.
2019-03-02 19:33:28 -05:00
Thomas Harte
d97348dd38
Eliminates dangling uses of printf
.
2019-03-02 18:07:05 -05:00
Thomas Harte
47dd8ad069
Minor grammar fix.
2019-03-02 17:31:11 -05:00
Thomas Harte
d122535a65
Unifies the OpenGL screenshot code and corrects it for arbitrary alignment.
2019-02-27 21:05:02 -05:00
Thomas Harte
b23e10e261
Improves error messaging and avoids trying to use a null window.
2019-02-24 22:31:59 -05:00
Thomas Harte
ec14750ff1
Minor text improvement.
2019-02-20 22:32:42 -05:00
Thomas Harte
e43de5f1ba
Allows for failure to get a GL context as a reportable issue.
2019-02-20 22:06:22 -05:00
Thomas Harte
73e32a9c76
Adds a missing directory.
2019-01-25 20:26:20 -05:00
Thomas Harte
f0ec9fa5d2
Updates the SConstruct file for new Outputs.
2019-01-25 19:11:57 -05:00
Thomas Harte
727f2e2ba0
Updates to the ScanTarget world.
2019-01-17 22:28:02 -05:00
Thomas Harte
a8645f80bf
Introduces 'non-exclusive' emulator-space keyboards.
...
i.e. sets of keys that don't amount to an entire keyboard in the modern sense. Experimentally used by the Master System for its reset key.
2018-10-24 21:59:30 -04:00
Thomas Harte
cc99b0f532
Fixes typo.
2018-09-30 20:48:55 -04:00
Thomas Harte
48ece623e7
Adds the Sega Master System to SConstruct.
2018-09-30 20:46:38 -04:00
Thomas Harte
fc84ae611e
Resolves various instances of spaces in place of tabs.
2018-09-09 20:33:56 -04:00
Thomas Harte
99c770eab4
Ensure that the output of xdg-user-dir
is properly filtered.
2018-07-28 10:45:50 -04:00
Thomas Harte
34aa78b7ce
Attempts to use xdg-user-dir PICTURES
in preference to $HOME for pictures.
2018-07-28 09:14:18 -04:00
Thomas Harte
c572a52049
Ensures SDL is properly informed of buffer byte order.
2018-07-27 18:51:38 -04:00
Thomas Harte
5e7c46a72a
Adds screenshot saving upon ctrl+shift+d.
2018-07-26 20:53:12 -04:00
Thomas Harte
24b861f056
Eliminates make_unique
as this is presently a C++11 project.
2018-07-15 22:52:36 -04:00
Thomas Harte
29f7f4d432
Adds missing #include.
2018-07-15 22:47:50 -04:00
Thomas Harte
3e9ef6b8cb
Adds indicator lights for the SDL port.
...
To complete #426
2018-07-15 20:19:06 -04:00
Thomas Harte
7e58a44771
Renames ConfigurationTarget
to MediaTarget
as per its newly-reduced interface.
2018-07-10 21:32:28 -04:00
Thomas Harte
d437e06e15
Adds support for digital hat input as an alternative to analogue sticks.
2018-06-16 22:25:46 -04:00
Thomas Harte
678bd93c52
Connects SDL joystick input to joystick machines.
2018-06-14 22:37:44 -04:00
Thomas Harte
15deef50c8
Adds a key reset upon screen mode changes in SDL.
2018-06-14 17:24:16 -04:00
Thomas Harte
64e3cf5de2
Ensured all usage messages reflect latest usage.
2018-06-13 21:31:13 -04:00
Thomas Harte
31a6d620e8
Revokes make_unique
; I had forgotten that's a C++14 feature.
2018-06-13 21:24:12 -04:00
Thomas Harte
dfd37e7dec
Switches full-screen command and adds user-specifiable ROM paths.
2018-06-13 21:21:52 -04:00
Thomas Harte
3ea2a4ccb8
Moves the joystick class towards accepting analogue inputs.
2018-06-10 20:45:52 -04:00
Thomas Harte
0b771ce61a
Removes all instances of the copyright symbol.
2018-05-13 15:19:52 -04:00
Thomas Harte
578a5b3e69
Ensures NDEBUG is set for release builds.
2018-05-09 22:27:57 -04:00
Thomas Harte
9593e0f7fe
Updates SContruct file for Disk II analysis.
2018-05-05 19:34:22 -04:00
Thomas Harte
f4097290c2
Made various corrections following a quick for-loop constness audit.
2018-04-30 22:23:57 -04:00
Thomas Harte
72bc5f8d7b
Adds a class to contain the Disk II and begins Apple GCR conversion routines.
2018-04-21 14:33:42 -07:00