Thomas Harte
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7bc2b6b161
|
Added the minor piece that will allow analysis results to be obtained from Objective-C, and exposed to Swift in sufficient detail for it to be able to pass on to the machine.
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2016-08-31 20:43:29 -04:00 |
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Thomas Harte
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0032ad2634
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Edging ever onwards; killed forced attempt at uniformity in targets, sketched out the interface for a next-file-from call to Acorn tapes.
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2016-08-29 21:10:38 -04:00 |
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Thomas Harte
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d1abfc040c
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Addressed my dithering here: the file format containers themselves should do nothing but inspect the data to find out whether it is of the correct format. The machine steps are there for machine-specific validation. So it's probably easier to treat a binary ROM image just as a binary ROM image. Therefore, the Acorn-specific .rom detection is now in an Acorn-specific area.
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2016-08-29 08:48:49 -04:00 |
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Thomas Harte
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d9f0065154
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Sketched out just enough classes to get through the get-contents-into-memory step of static analysis.
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2016-08-28 12:20:40 -04:00 |
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Thomas Harte
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24938326ac
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ROMs definitely have no behaviour other than responding to memory accesses. Cartridges might. So picked the more general term. Sketched out a class at least to parse PRG as though it were a cartridge. Hence the static analyser can guess at whether a PRG is a cartridge or an ordinary program.
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2016-08-27 18:26:51 -04:00 |
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Thomas Harte
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a1b3a18d11
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Started forcing a resolution on ROMs by doing. But have immediately misstepped. Rename coming momentarily...
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2016-08-27 18:17:40 -04:00 |
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Thomas Harte
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e68ff64045
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Actually, this is less prescriptive.
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2016-08-27 13:42:51 -04:00 |
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Thomas Harte
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5ffd9e4f0d
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This is probably how the static analyser interface will look?
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2016-08-23 21:35:59 -04:00 |
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Thomas Harte
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38aec44d85
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Made sufficient changes for the Vic itself to believe it can recast a PRG as a tape and insert it that way. So now the ball is in the court of: how the heck are Commodore tapes encoded?
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2016-08-15 19:44:41 -04:00 |
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Thomas Harte
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58297f1baf
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Performed the basic metadata and routing for opening D64 files. Realised that I wasn't actually necessarily catching exceptions properly for all file opens, and fixed.
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2016-08-01 07:09:15 -04:00 |
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Thomas Harte
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89a1881fef
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Started turning the 1540 into an actual disk drive.
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2016-07-29 11:03:09 -04:00 |
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Thomas Harte
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0e581c7607
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Factored out the stuff of running a timed event loop from the TapePlayer.
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2016-07-29 07:15:46 -04:00 |
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Thomas Harte
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e55db0cfe8
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Made an attempt to eliminate creeping tape processing accuracy misses, which implied factoring out the GCM and LCD functions, which I then felt didn't really amount to signal processing.
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2016-07-29 05:19:01 -04:00 |
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Thomas Harte
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e061e849d4
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Had a second bash at the PLL. Probably I should read some of the literature.
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2016-07-27 16:24:24 -04:00 |
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Thomas Harte
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0aa90b943b
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Switched to specifying bit length as a quotient for the purposes of a PCMSegment and verified that I had the logic for picking a Commodore time zone backwards: bigger numbers are faster, not slower.
Started sketching out a DiskDrive class.
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2016-07-15 06:51:11 -04:00 |
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Thomas Harte
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d1fe07f14d
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Added test of perfect DPLL input timing.
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2016-07-12 21:42:23 -04:00 |
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Thomas Harte
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75d95c0bc0
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Sketched out an interface for a digial PLL. Not persuaded yet. Baby steps.
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2016-07-11 22:12:58 -04:00 |
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Thomas Harte
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1e9eedc314
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Factored out the PCM track since it's going to be a useful construct for almost every file format. Documented it a little better.
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2016-07-10 18:36:52 -04:00 |
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Thomas Harte
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ff49857f5c
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Started sketching out support for the G64 file format.
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2016-07-10 10:17:53 -04:00 |
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Thomas Harte
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9e3d6b762b
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Sketched out the generic interface for a disk, documenting it and the tape interface while I'm here.
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2016-07-10 08:54:39 -04:00 |
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Thomas Harte
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d8334edf4a
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Started trying to clean up, including commuting the C1540 source file name to match its class name but mainly by adding documentation.
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2016-07-10 07:46:20 -04:00 |
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Thomas Harte
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865eb421cd
|
Quick on-disk tidy up.
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2016-07-09 15:44:55 -04:00 |
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Thomas Harte
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7cc4bf3fe7
|
Hit and hope is getting me nowhere. Time to unit test this thing.
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2016-07-09 15:40:25 -04:00 |
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Thomas Harte
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d2cded7b59
|
Attempted to separate out the concept of a serial port and a serial bus, since the bus may be shared, and to establish half duplex communications from the Vic.
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2016-07-05 14:55:20 -04:00 |
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Thomas Harte
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0d3d0fbe4d
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Created a namespace for Commodore and an empty container file for the 1540[/1] implementation.
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2016-07-05 13:28:27 -04:00 |
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Thomas Harte
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6dbf16210b
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Switched protocol to meaningful name and corrected its omission from the repository.
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2016-07-04 19:19:07 -04:00 |
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Thomas Harte
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6419d9c485
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Added a single IRQ test case, discovering that I'm two cycles short. Whoops!
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2016-06-28 21:29:43 -04:00 |
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Thomas Harte
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6027cba95f
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Factored out the stuff of pushing a fast-loading option onwards and storing it within the user defaults.
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2016-06-27 21:38:14 -04:00 |
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Thomas Harte
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ee19417ded
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Made an attempt quickly to implement parsing of the Commodore .TAP file format.
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2016-06-25 16:09:32 -04:00 |
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Thomas Harte
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4db61d98f4
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Killed the .cpp.
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2016-06-19 20:21:38 -04:00 |
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Thomas Harte
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7cf6008e7c
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Started some very basic RIOT unit tests; corrected to pass.
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2016-06-19 20:12:47 -04:00 |
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Thomas Harte
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ce2f5515c0
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Made some minor documentation improvements, killed 6522.cpp as the 6522 is going to be a template only, attempting to promote good inlining behaviour.
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2016-06-19 18:11:37 -04:00 |
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Thomas Harte
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e7aeed2f03
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Established a general pattern for machines that can type things. Started working on the Vic typing itself.
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2016-06-19 13:10:52 -04:00 |
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Thomas Harte
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06fb2ff1c7
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Started endeavouring to sketch out the boilerplate for writing a 6522 test harness. Added a default implementation of synchronise to the 6522 too, since not everybody is going to want one.
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2016-06-18 09:28:46 -04:00 |
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Thomas Harte
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530cf3dcbb
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Made an attempt to consolidate serialisation and clock rate adherence, allowing a floating-point clock rate.
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2016-06-16 18:04:54 -04:00 |
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Thomas Harte
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ce59ad1911
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Minor on-disk shuffle, to try to clarify ownership of responsibility.
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2016-06-15 08:11:30 -04:00 |
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Thomas Harte
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e0baaf17f1
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Added class prefix.
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2016-06-15 08:07:25 -04:00 |
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Thomas Harte
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6522530e1c
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Actually, I'm dithering over whether the 6522 should be an ordinary class or a curiously-recurring template. But it'll need a file, definitely.
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2016-06-06 21:56:02 -04:00 |
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Thomas Harte
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f922d38ed2
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The Vic now captures the ROMs sent to it and has just enough infrastructure to get to a black screen. Progress!
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2016-06-05 10:51:07 -04:00 |
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Thomas Harte
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8052ce9223
|
System ROMs are now supplied to the Vic-20 wrapper, though they stop there. I also factored key forwarding out of the ElectronDocument and into the superclass, depending upon the child conforming to CSKeyboardMachine.
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2016-06-05 08:53:05 -04:00 |
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Thomas Harte
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363e14a92f
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Reorganised system ROMs out of the Mac-specific folder, adjusted Mac code to expect to find them organised hierarchically (as how many os.roms am I going to have?) and added readme files to explain what's missing from the Git repository.
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2016-06-05 08:33:01 -04:00 |
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Thomas Harte
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4c33517228
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Added ROMs to the project and ensured they don't get uploaded.
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2016-06-04 22:03:38 -04:00 |
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Thomas Harte
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b10a06e700
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A CRT is still absent but this moves the ball back into the C++ side's court.
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2016-06-04 22:00:50 -04:00 |
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Thomas Harte
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404873fe58
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Started sketching out infrastructure for Vic-20 support.
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2016-06-04 21:43:50 -04:00 |
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Thomas Harte
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d6e8cd676a
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Trimmed and reordered just a little.
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2016-06-04 16:02:16 -04:00 |
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Thomas Harte
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5c4f35e13f
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Finally started on generalising the C++ stuff so as to be able to be able to get a working audio binding on the OS-specific side without further repetition by factoring an appropriate protocol out from the Electron and sketching out the correct speaker class for the Atari. Added a method to ask it what a good output frequency would be.
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2016-05-31 21:23:44 -04:00 |
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Thomas Harte
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8538b62ea2
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Made an attempt to extract and consolidate the logic behind the intermediate shaders.
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2016-04-28 21:04:59 -04:00 |
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Thomas Harte
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496d979aca
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Made a decision to clean up by creating per-shader classes. Well, more or less. First thing to be factored out: the output shader.
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2016-04-27 22:29:54 -04:00 |
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Thomas Harte
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416c944f02
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Experimental: let's try accumulating history directly in the framebuffer.
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2016-04-26 21:41:39 -04:00 |
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Thomas Harte
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4ac1f959e9
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A shortcut here and a shortcut there; this allows me at least to determine whether use of a PBO gains anything.
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2016-03-19 17:07:05 -04:00 |
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Thomas Harte
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4cd0aa3416
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Completed FIR filter based audio output.
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2016-03-15 23:37:35 -04:00 |
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Thomas Harte
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7694297c83
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Introduced an adapted version of the previous Clock Signal's FIR filter.
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2016-03-15 21:05:20 -04:00 |
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Thomas Harte
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cfa616d593
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Fixed: timing issue versus supplied test ROM was failure to include the Plus 1 ROM in the mix.
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2016-03-12 11:51:20 -05:00 |
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Thomas Harte
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bf5747f83e
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Made an attempt to chop out all the stuff of building up the OpenGL data from the stuff of parsing input.
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2016-03-08 22:40:23 -05:00 |
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Thomas Harte
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14b2927275
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Made further attempts to tidy up; trying to demarcate between public interface and private.
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2016-03-08 20:59:16 -05:00 |
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Thomas Harte
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41c09f8c3f
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Renamed CSCathodeRayView to CSOpenGLView as it no longer has any CRT-related responsibilities. It just does the GL and manages a serial dispatch queue.
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2016-03-05 14:45:09 -05:00 |
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Thomas Harte
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eeb0e134fd
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Started the transition towards a more natural collection of rolling buffers, with phosphor decay in mind.
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2016-02-13 20:52:23 -05:00 |
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Thomas Harte
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a6574d1f96
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Made an attempt to factor out and more clearly to document my implementation of flywheel synchronisation.
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2016-02-11 22:12:12 -05:00 |
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Thomas Harte
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4d0a218a57
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Certainly at least seriously considering a separate holder for the "compile a shader" logic. Otherwise taking steps back towards PAL/NTSC decoding.
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2016-02-07 17:32:38 -05:00 |
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Thomas Harte
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602327cd9d
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Sketched out a quick class for rendering to texture.
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2016-02-07 15:42:02 -05:00 |
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Thomas Harte
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e0d51408e4
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Onward with carrying this through to the bitter end, this at least results in all the appropriate knowledge and call-ins occuring at the CRT.
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2016-02-04 22:28:50 -05:00 |
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Thomas Harte
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5a39e42413
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Wired up enough such that some basic attempt at parsing a UEF occurs.`
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2016-01-18 17:06:09 -06:00 |
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Thomas Harte
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2779f0e569
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Statred working on support for at least the most fundamental file format.
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2016-01-18 15:46:41 -06:00 |
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Thomas Harte
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38ffcaa262
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Here, at last, is _some_ audio output, at least.
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2016-01-14 20:33:22 -05:00 |
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Thomas Harte
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84ba4e2900
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Tidied a little, started working towards supporting speaker output.
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2016-01-12 22:19:56 -05:00 |
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Thomas Harte
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3437781abd
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Started sketching out an interface for sound generation. Which made me realise that the CRT in CRTDelegate was redundant, since C++ has namespaces.
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2016-01-12 16:54:09 -05:00 |
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Thomas Harte
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e93dbdb463
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Implemented keyboard input.
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2016-01-11 19:48:31 -05:00 |
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Thomas Harte
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0db8938d27
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Added the option for the CSCathodeRayView to show only a subsection of the full scan area. Zoomed in a little on the 2600. Put in enough piping to give the Electron sight of its ROMs at least.
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2016-01-06 23:14:36 -05:00 |
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Thomas Harte
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616dc0b57c
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Okay, so this is the absolute bare minimum about of refactoring and wiring necessary to get the [unimplemented] Electron machine pumping.
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2016-01-04 23:40:43 -05:00 |
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Thomas Harte
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43ab8bbad5
|
Okay, so then here's a first shot at the Objective-C -> C++ bridge for the Electron.
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2016-01-04 23:16:37 -05:00 |
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Thomas Harte
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ab45c1d530
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Started working on a shell for the Electron emulation, including factoring out the common CRT delegate -> Objective-C bridging, serial dispatch queue and frameskipping logic from the Atari 2600 shell.
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2016-01-04 23:12:47 -05:00 |
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Thomas Harte
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aa0714fe27
|
Started sketching out an Acorn Electron emulation, as it's a platform I'm familiar with and will force me to figure out PAL decoding. Factored out NTSC-specific parts of the display decoding logic and hence added RGB output mode.
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2016-01-03 20:41:43 -05:00 |
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Thomas Harte
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bc805a90fe
|
Wired up joystick directions, at least, and fire button presses get as far as the C++. But there's some latching to figure out before they'll work.
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2015-08-18 20:33:24 -04:00 |
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Thomas Harte
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a693c081f8
|
Switched on the appropriate compiler warnings re: signed comparisons and implicit conversions. Fixed all less-than-explicit calls.
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2015-08-16 16:08:29 -04:00 |
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Thomas Harte
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d19f8ed507
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Removed the implicit reset upon 6502 startup, adding a reset line. Hence all tests now pass again. Added an empty shell for timing tests, the all-RAM 6502 now counting bus cycles.
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2015-08-13 00:51:06 +01:00 |
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Thomas Harte
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3c25ead1f3
|
Started working out some of my retain cycles and general failures to release. Switched .mm filename so that Xcode will stop getting confused when I try to switch between implementation and interface files.
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2015-07-27 21:15:10 -04:00 |
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Thomas Harte
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6252f6030f
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Switched to idiomatic source name, ensured latest project name is in all appropriate header places, threw texture coordinates slightly into the shader mix.
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2015-07-26 15:25:11 -04:00 |
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Thomas Harte
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ecb2898bd5
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The overall architecture of who has responsibility for what is now very askew but: the CRT now outputs a tightly packed short buffer, with the probable OpenGL destination in mind. So it's now all fixed arithmetic internally. CRTFrame is reduced to a plain C struct with the intention that the OpenGL view will take responsibility for it and stop doing the back-and-forth sprint on getting buffer data. The Atari 2600 now outputs explicit blanks rather than level blacks for its border, so that it's easier visually to debug the CRT in its form as far as it has currently progressed: to drawing lines where the cathode ray gun would run while outputting pixel. I note that I'm still not quite getting vertical sync right yet — I'm just accepting it anywhere in teh frame — but that should be an easy fix.
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2015-07-24 23:29:45 -04:00 |
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Thomas Harte
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2d0f861474
|
Incoming: a 'CRT' class, to receive information intended for a cathode ray tube. To decode sync, etc.
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2015-07-19 13:36:27 -04:00 |
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Thomas Harte
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e0aa1e9f19
|
Minor project rearrangement to aid findability.
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2015-07-17 09:10:23 -04:00 |
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Thomas Harte
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1df2c48668
|
Introduced my GL view as the window content.
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2015-07-16 21:01:49 -04:00 |
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Thomas Harte
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5160b6bbb8
|
Separated out different test suites into different XCTest subclasses.
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2015-07-16 20:52:16 -04:00 |
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Thomas Harte
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3e0679235a
|
This now goes just far enough to create an instance of Atari2600::Machine and push a ROM to it. Next jobs are to get a basic CRT emulation wired up, outputting to the window.
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2015-07-16 20:40:46 -04:00 |
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Thomas Harte
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24c0579b94
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Shuffled things and guessed at things until the Xcode project was happy being subservient to the project proper.
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2015-07-16 20:27:31 -04:00 |
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