Thomas Harte
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db7c6430b5
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Fixed Klaus Dormann termination condition.
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2016-06-29 19:16:34 -04:00 |
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Thomas Harte
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6419d9c485
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Added a single IRQ test case, discovering that I'm two cycles short. Whoops!
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2016-06-28 21:29:43 -04:00 |
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Thomas Harte
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6027cba95f
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Factored out the stuff of pushing a fast-loading option onwards and storing it within the user defaults.
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2016-06-27 21:38:14 -04:00 |
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Thomas Harte
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9134e4de1f
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Added a partially-wired options menu for the VIC.
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2016-06-27 18:49:53 -04:00 |
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Thomas Harte
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d5e50f5ea0
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Got a bit more explicit about how ports are identified on the 6522.
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2016-06-26 12:30:01 -04:00 |
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Thomas Harte
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8741be5c84
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Made the slightest possible effort to get TAPs opened and passed to the VIC.
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2016-06-25 16:24:52 -04:00 |
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Thomas Harte
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ee19417ded
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Made an attempt quickly to implement parsing of the Commodore .TAP file format.
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2016-06-25 16:09:32 -04:00 |
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Thomas Harte
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b8728285e7
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An overridden getter looks more like this in Swift.
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2016-06-23 21:09:34 -04:00 |
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Thomas Harte
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097a9caa95
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Delegates are all nullable, naturally.
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2016-06-23 09:37:49 -04:00 |
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Thomas Harte
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454e98302d
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Slight rearrangement plus a setting of the CSMachine delegate corrects audio after a clock rate change.
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2016-06-20 22:18:41 -04:00 |
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Thomas Harte
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31b26b8118
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Made a first attempt to implement the full top-to-bottom change of clock rates, giving the Atari the ability to change rate when it switches to PAL mode, as it should always have been.
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2016-06-20 21:47:27 -04:00 |
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Thomas Harte
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3591479571
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Fixed mismatch between initial tick box states and communicated switches; ensured they're visible upon launching a game.
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2016-06-20 21:31:07 -04:00 |
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Thomas Harte
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25a5455d33
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Completed bridge interface.
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2016-06-20 21:07:01 -04:00 |
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Thomas Harte
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fe17d1778c
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Expanded 6532 tests substantially, beefing up implementation to match.
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2016-06-20 21:02:42 -04:00 |
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Thomas Harte
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6c3f5d2caf
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Fixed window sizing.
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2016-06-19 21:40:35 -04:00 |
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Thomas Harte
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4db61d98f4
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Killed the .cpp.
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2016-06-19 20:21:38 -04:00 |
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Thomas Harte
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d5aaad396e
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Added a TODO on my lack of knowledge.
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2016-06-19 20:13:31 -04:00 |
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Thomas Harte
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7cf6008e7c
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Started some very basic RIOT unit tests; corrected to pass.
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2016-06-19 20:12:47 -04:00 |
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Thomas Harte
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065ec618c4
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Factored out and templated the 6532, finally taking the opportunity to add a means to control the on-console switches of an Atari 2600.
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2016-06-19 19:36:34 -04:00 |
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Thomas Harte
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ce2f5515c0
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Made some minor documentation improvements, killed 6522.cpp as the 6522 is going to be a template only, attempting to promote good inlining behaviour.
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2016-06-19 18:11:37 -04:00 |
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Thomas Harte
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ef3ed1f436
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Implemented full paste ability for any machine that is a typer.
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2016-06-19 16:35:04 -04:00 |
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Thomas Harte
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e7aeed2f03
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Established a general pattern for machines that can type things. Started working on the Vic typing itself.
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2016-06-19 13:10:52 -04:00 |
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Thomas Harte
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f4915c5ad6
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Fixed test and added basic implementation of data direction.
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2016-06-18 17:17:03 -04:00 |
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Thomas Harte
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eea850cd12
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Added a deliberately failing data direction test.
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2016-06-18 16:40:01 -04:00 |
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Thomas Harte
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2282b59768
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Added a quick latching test, and shortened test messages, albeit that they're still displeasingly boilerplate.
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2016-06-18 16:10:46 -04:00 |
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Thomas Harte
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5d26cd85a3
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Wrote test case for what appears to be correct timer behaviour if those were acting in isolation. Ensured implementation matches test case.
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2016-06-18 14:30:23 -04:00 |
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Thomas Harte
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394902f409
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Switched to clocking the 6522 by the half-cycle. Very trivial test now passes.
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2016-06-18 13:57:10 -04:00 |
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Thomas Harte
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06fb2ff1c7
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Started endeavouring to sketch out the boilerplate for writing a 6522 test harness. Added a default implementation of synchronise to the 6522 too, since not everybody is going to want one.
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2016-06-18 09:28:46 -04:00 |
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Thomas Harte
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090e92ad26
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Making this large has very limited side effects. So why not?
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2016-06-16 21:41:17 -04:00 |
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Thomas Harte
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3b71d1a309
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Switched to a variable-length buffer based on attempting to hit approximately a certain quality of service.
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2016-06-16 21:35:22 -04:00 |
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Thomas Harte
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2ee78d42b9
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Made an attempt also to trigger updates upon audio packets being returned, and significantly to reduce the size and quantity of those. This should get down to 11ms latency if the output wave is 44100; I might need to scale up the buffer size as the sampling rate increases or this is going to get crazy at 192Khz.
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2016-06-16 20:51:35 -04:00 |
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Thomas Harte
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00a9f1bf24
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Fixed best-effort updater actually to run, finally moved clock rate announcement into the C++ side of things, started working on a mechanism to allow clock rate to be updated.
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2016-06-16 20:39:46 -04:00 |
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Thomas Harte
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1921a6c469
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Rewired the existing cause-an-update route from the OpenGLView through the best-effort updater.
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2016-06-16 18:19:23 -04:00 |
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Thomas Harte
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530cf3dcbb
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Made an attempt to consolidate serialisation and clock rate adherence, allowing a floating-point clock rate.
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2016-06-16 18:04:54 -04:00 |
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Thomas Harte
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ce59ad1911
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Minor on-disk shuffle, to try to clarify ownership of responsibility.
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2016-06-15 08:11:30 -04:00 |
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Thomas Harte
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45999f5b26
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This should be strong.
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2016-06-15 08:07:59 -04:00 |
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Thomas Harte
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e0baaf17f1
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Added class prefix.
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2016-06-15 08:07:25 -04:00 |
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Thomas Harte
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695dd2e9e3
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Started upon a delegate protocol for the AudioQueue, resolving my use of a deprecated API while I'm at it.
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2016-06-15 07:35:34 -04:00 |
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Thomas Harte
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a9036e7aa4
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Increased buffering range of audio as a quick fix for now. Basically means: increased latency as a short-term fix.
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2016-06-14 07:31:47 -04:00 |
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Thomas Harte
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fcf4b14344
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Extended to allow floating-point sampling rates. Which makes sense.
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2016-06-13 19:30:41 -04:00 |
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Thomas Harte
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4fec625b19
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Minor cleaning, implemented clearAllKeys .
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2016-06-12 10:38:21 -04:00 |
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Thomas Harte
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ec604f1414
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Expanded mapped keys just a tiny bit further.
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2016-06-12 10:35:47 -04:00 |
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Thomas Harte
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167ed9b8bb
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Added enough to load a PRG as a ROM.
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2016-06-11 14:00:12 -04:00 |
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Thomas Harte
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d9b001d3fc
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Minor clean-ups.
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2016-06-11 13:51:04 -04:00 |
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Thomas Harte
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3e8d383615
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Improved key map. Possibly enough to type some basic BASIC?
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2016-06-11 13:19:59 -04:00 |
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Thomas Harte
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d1731b1d26
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Hacked my 6522 to work. Mistake is in not returning output as input when appropriate — i.e. that I'm ignoring data direction. Also fixed K and L keys.
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2016-06-11 13:06:01 -04:00 |
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Thomas Harte
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271de23ee6
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Ran on in and introduced a bunch more keys, hopefully to help to diagnose.
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2016-06-11 12:26:19 -04:00 |
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Thomas Harte
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d7c1f5b18a
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Made an attempt at hooking up the '2' and '4' keys. A mostly unsuccessful attempt. 2 does nothing, 4 clears the screen.
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2016-06-11 11:50:37 -04:00 |
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Thomas Harte
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6522530e1c
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Actually, I'm dithering over whether the 6522 should be an ordinary class or a curiously-recurring template. But it'll need a file, definitely.
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2016-06-06 21:56:02 -04:00 |
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Thomas Harte
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0b221e773f
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Fixed ROM naming and sizes, ensured machines without sound outputs don't end up with an audio queue.
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2016-06-05 11:20:05 -04:00 |
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