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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-03 08:05:40 +00:00
Commit Graph

589 Commits

Author SHA1 Message Date
Thomas Harte
dcb7584060 Added the four-cycle playfield output latency and ensured you can't get smaller-than-usual pixels by rapid register value changing. 2017-02-08 07:30:32 -05:00
Thomas Harte
a477499724 Got a bit more explicit with range returned by get_cycles_until_horizontal_blank and hence attempted a more thorough (/correct) version of WSYNC. 2017-02-07 22:14:45 -05:00
Thomas Harte
944d835eea Switched explicitly to an accumulation model for filling the collision buffer. 2017-02-06 21:59:28 -05:00
Thomas Harte
8f5039130c Changed index naming order to ensure no out-of-bounds accesses. 2017-02-06 21:48:41 -05:00
Thomas Harte
ba165bb70a Made an attempt properly to populate collision registers from the collision buffer. 2017-02-06 21:15:55 -05:00
Thomas Harte
474e2e8d2c Fixed once again to respect mid-line palette changes. 2017-02-06 20:09:12 -05:00
Thomas Harte
8b8eb787df Fixed complete invisibility. 2017-02-06 18:42:58 -05:00
Thomas Harte
66bcdd36f3 Made an attempt to introduce an intermediate buffer that ends up with a bit mask of all graphical components present on it, and to use that to infer collision flags and colours, based on playfield priority and colour palette. Immediately yielding: a blank screen. Good work! 2017-02-06 18:29:00 -05:00
Thomas Harte
6bcf95042c Started trying to be a bit more explicit about usage, and to divide up drawing responsibility. 2017-02-05 17:51:56 -05:00
Thomas Harte
f2437cb257 Added some additional documentation, started making steps towards returning sprites, fixed a counter bug that would exhibit as incorrect sync. 2017-01-31 20:30:32 -05:00
Thomas Harte
abe04334c2 Attempted to retain more player information, and removed the output cursor from class storage as I think it's acceptable as a temporary. 2017-01-30 22:42:27 -05:00
Thomas Harte
8545707b54 Reinstituted the playfield. Probably needs more buffering though. Time to look into delays. 2017-01-30 21:38:58 -05:00
Thomas Harte
2b08758b2b Started capturing playfield/ball and background colours. 2017-01-30 08:08:03 -05:00
Thomas Harte
764b528891 Made a first attempt at switching to a model that respects blank and sync. 2017-01-30 07:19:19 -05:00
Thomas Harte
92754ace7a Some mild fixes get me up to having a rolling screen of vertical lines. Which is what I was hoping for right now! 2017-01-29 22:16:23 -05:00
Thomas Harte
d51f185dc7 Made an attempt to reintroduce the basic horizontal loop. 2017-01-29 15:43:57 -05:00
Thomas Harte
2390358c24 Prevented unbounded CPU usage, albeit without yet deciding who has authority for the clock rate. 2017-01-29 14:19:26 -05:00
Thomas Harte
2432a3b4d7 Fixed condition — >= is smarter. 2017-01-29 14:00:01 -05:00
Thomas Harte
9c3597c7e3 Attempted to reintroduce enough logic to handle [most of] line timing, such that WSYNC works. Initial objective is to get back to having a working background. 2017-01-29 13:47:36 -05:00
Thomas Harte
fba6baaa9c Stubbed and disabled to get back to building. 2017-01-28 21:56:01 -05:00
Thomas Harte
a246530953 Supposing the TIA were implemented, this is (more or less) what the Atari 2600 would now look like. 2017-01-28 21:46:40 -05:00
Thomas Harte
0ffded72a6 Created a placeholder class for a factored-out TIA. There's a bit more it'll need to do, like vending (or receiving) a CRT but this is the full hardware stuff, I think. 2017-01-28 16:19:08 -05:00
Thomas Harte
6d087ca054 Restored 2600 audio. 2017-01-25 21:29:19 -05:00
Thomas Harte
be1cb2a551 Fixed NTSC phase. 2017-01-11 21:31:24 -05:00
Thomas Harte
6153ada33b Fixed Electron's support for automatically booting floppy disks. 2017-01-08 14:46:19 -05:00
Thomas Harte
8cd1575891 Similar fix to that over in Oric land: ensure a known, effective initial value for the Plus 3's control register. 2016-12-28 18:52:36 -05:00
Thomas Harte
90151e2094 Fixed to ensure a known initial control register value, which has taken effect. 2016-12-28 18:49:32 -05:00
Thomas Harte
a568172758 Made steps towards proper CRC generation. Am currently comparing against Oric disk images, as — amongst other things — they include precomputed CRCs. 2016-12-28 18:29:37 -05:00
Thomas Harte
4fca30b81f Made the Plus 3 less chatty, documented invalidate_track. 2016-12-25 21:06:58 -05:00
Thomas Harte
3805e3d17d Ensured base address is set properly at construction. 2016-12-22 22:46:02 -05:00
Thomas Harte
63107cd492 Tidied, very slightly. 2016-12-15 19:49:25 -05:00
Thomas Harte
a555c5762a Rearranged code, hopefully into a more logical grouping. 2016-12-15 19:47:04 -05:00
Thomas Harte
4a7ddaf2e9 Added documentation and a quick note to self. 2016-12-15 19:43:04 -05:00
Thomas Harte
f61176cd7d Reinstituted something of the don't-do-pixel-work-until-an-affecting-write-occurs optimisation. 2016-12-15 19:20:14 -05:00
Thomas Harte
c1c70a767a Attempted fully to reinstate proper timing. 2016-12-15 18:52:16 -05:00
Thomas Harte
0326316bb8 Reinstated whole-frame counting. Thereby to reinstate proper interrupts. 2016-12-15 18:09:49 -05:00
Thomas Harte
b58b11fc93 Switched to a table-based dispatch of line-by-line actions, primarily to simplify. 2016-12-15 18:07:46 -05:00
Thomas Harte
fd541e1142 An early draft; dealing with the issue that not all cycles are necessarily consumed in a single call. Incomplete; broken. Committing for cross-machine visibility. 2016-12-12 08:01:10 -05:00
Thomas Harte
be7e05e109 Started attempting to move total responsibility for display-related interrupts and RAM timing into the video. 2016-12-11 18:34:49 -05:00
Thomas Harte
c5cf8d9531 Ensured the video subsystem correctly handles requests to run over a frame boundary. 2016-12-11 16:17:51 -05:00
Thomas Harte
52028432e1 Restored some semblance of output. 2016-12-10 22:19:10 -05:00
Thomas Harte
0aae1bd1ef Fixed calculation of termination cycle. 2016-12-10 21:35:41 -05:00
Thomas Harte
c43e481a33 Started factoring video out of the Electron. 2016-12-10 21:07:52 -05:00
Thomas Harte
e62be03673 Removed endianness assumption. 2016-12-10 19:10:33 -05:00
Thomas Harte
a5683dfb21 Removed now untrue comment. 2016-12-10 15:19:48 -05:00
Thomas Harte
0e71802b92 Reduced Oric video to single nibble constants. Removed attempt at asynchronous flush as no longer required. 2016-12-10 14:17:46 -05:00
Thomas Harte
580f347727 Fixed Oric SCART mode by having it change what it's giving to the CRT based on which shader it knows will be active. 2016-12-10 13:55:56 -05:00
Thomas Harte
a549fd1ecc Introduced the ability simply to piggy-back off the CRT's natural phase for the colour burst, thereby eliminating a couple of redundant independent attempts in the Oric and Electron. 2016-12-10 13:42:34 -05:00
Thomas Harte
6cdd41e5a9 Added direct use of the colour ROM, uploading 16 bits per pixel to contain the entire ROM composite wave. 2016-12-09 22:17:10 -05:00
Thomas Harte
3b5962b171 This is an initial attempt at using the actual Oric colour ROM values for composite video generation. 2016-12-09 20:01:27 -05:00