Thomas Harte
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f26a200d78
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Switches to a JustInTimeActor to wrap the IWM.
Also simplifies potential future usage of the IWM template.
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2019-08-07 21:28:02 -04:00 |
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Thomas Harte
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d8a41575c8
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Picks a better function name.
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2019-07-30 10:54:56 -04:00 |
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Thomas Harte
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0521de668a
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Omits redundant qualifier.
This code can't be anything but `inline`.
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2019-07-29 23:07:02 -04:00 |
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Thomas Harte
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12441bddab
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Tries operator overloading as a workaround.
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2019-07-29 23:04:02 -04:00 |
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Thomas Harte
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bc25c52683
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Although duplicative, resolves function redefinition.
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2019-07-29 22:49:02 -04:00 |
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Thomas Harte
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2f90ed1f32
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Attempts to reformulate into valid C++.
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2019-07-29 21:23:37 -04:00 |
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Thomas Harte
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9859f99513
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Adds a route to not bumping time.
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2019-07-29 17:21:27 -04:00 |
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Thomas Harte
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2f2478d2d3
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Implements AsyncJustInTimeActor, experimentally.
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2019-07-29 16:38:57 -04:00 |
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Thomas Harte
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a43ada82b2
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Experiments with a JustInTimeActor in the Master System.
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2019-07-29 15:38:41 -04:00 |
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Thomas Harte
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5149f290d0
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Starts trying to formalise just-in-time execution.
Which, at least, simplifies Cycle/HalfCycle to Cycle run_for usage via template.
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2019-07-28 21:49:54 -04:00 |
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Thomas Harte
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81b57ecf7c
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Adds noexcept .
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2019-07-26 22:18:40 -04:00 |
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Thomas Harte
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33e2721eb2
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Fully embraces forceinline .
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2019-07-08 21:11:31 -04:00 |
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Thomas Harte
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dd963d6161
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Eliminates call/return cost on WrappedInts.
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2019-07-07 14:12:20 -04:00 |
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Thomas Harte
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a99ebda513
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Takes a first shot at (inverted) Mac video output.
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2019-05-04 22:27:58 -04:00 |
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Thomas Harte
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b40211d2c0
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Starts to bend 'CRTMachine' to a world farther from owning the GPU relationship.
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2018-11-03 21:54:25 -04:00 |
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Thomas Harte
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5547c39c91
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Corrects documentation.
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2018-08-24 20:06:40 -04:00 |
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Thomas Harte
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97a89aaf4d
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Factors out the stuff of deferred action interleaving, as I suspect it'll come in handy.
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2018-08-24 20:04:26 -04:00 |
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Thomas Harte
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abca38a548
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Makes an initial removal of PCMPatchedTrack . Farewell, old friend.
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2018-07-01 22:49:57 -04:00 |
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Thomas Harte
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6c16754a6b
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Strips further improper constexpr s.
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2018-05-28 17:48:55 -04:00 |
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Thomas Harte
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ad5afe21ee
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Removes constexpr from things which are not const. Duh.
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2018-05-28 17:28:57 -04:00 |
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Thomas Harte
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8a566cc1dd
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Experimentally goes to town on constexpr .
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2018-05-28 17:20:11 -04:00 |
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Thomas Harte
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db8d8d8404
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Commutes Sleeper to ClockingHint::Source , making state more granular.
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2018-05-27 23:17:06 -04:00 |
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Thomas Harte
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5d6b5d9f10
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Eliminates all emdashes in cross-platform code.
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2018-05-13 15:34:31 -04:00 |
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Thomas Harte
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0b771ce61a
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Removes all instances of the copyright symbol.
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2018-05-13 15:19:52 -04:00 |
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Thomas Harte
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10c0e687f5
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Attempts to introduce sleeping for the Disk II.
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2018-04-29 17:51:10 -04:00 |
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Thomas Harte
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da3d65c18f
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Devolves time to cycle conversion to machines.
Thereby avoids a whole bunch of complicated machinations that would otherwise have been required of the multimachine.
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2018-03-21 22:18:13 -04:00 |
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Thomas Harte
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fe7fc6b22e
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Enables AY output from the MSX.
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2017-12-02 16:30:43 -05:00 |
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Thomas Harte
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2c1e99858b
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Fixed HalfCycles to allow conversion from Cycles without relying on undefined behaviour.
Specifically: left shifting a negative number.
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2017-10-17 22:22:51 -04:00 |
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Thomas Harte
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40d7a603db
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Ensured that forceinline does nothing in debug builds.
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2017-08-21 22:04:15 -04:00 |
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Thomas Harte
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ee71be0e7e
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Added the option not to include ready line support in the 6502 core, and took advantage of it in the Electron, Oric and Vic-20 implementations. Also tagged those as forceinline and/or override final where applicable.
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2017-08-21 21:56:42 -04:00 |
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Thomas Harte
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49285e9caa
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Attempted to implement Sleeper in Drive and therefore in DiskController. Also corrected a couple of nonconformant file names.
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2017-08-20 11:54:54 -04:00 |
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Thomas Harte
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cedb809c21
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Sketched out a protocol designed to save processing time on anything that may sleep — probably just disk controllers for now but one can easily imagine it being applicable to printers, and possibly sound chips with suitable changes in guarantee for sound packet receivers.
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2017-08-20 10:53:25 -04:00 |
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Thomas Harte
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f7e66dea61
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Added a compound divide and convert.
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2017-08-02 07:21:21 -04:00 |
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Thomas Harte
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6ca07f1e28
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I guess it might end up living somewhere else, but introduced a header with the compiler-specific stuff to allow me to force things inline.
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2017-08-01 22:04:58 -04:00 |
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Thomas Harte
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9c04d851e4
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Added the basics necessary to get the CPU ticking over, at a nominal 4Mhz but with the wait states that I currently believe to be accurate.
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2017-07-31 07:29:50 -04:00 |
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Thomas Harte
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4abd62e62b
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Standardises on const [Half]Cycles as the thing called and returned, rather than const [Half]Cycles & as it's explicitly defined to be only one int in size, so using a reference is overly weighty.
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2017-07-27 22:05:29 -04:00 |
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Thomas Harte
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968d2bb8ba
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Brought Typer into the new run_for orthodoxy, making it easier to clock consistently regardless of unit. Which necessitated adding a negative operator for WrappedInts.
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2017-07-27 21:53:45 -04:00 |
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Thomas Harte
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9ef232157b
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Revoked the operator bool() on WrappedInt as providing an indirect means for implicit but incorrect assignment to unwrapped ints. Got explicit about run_for intention and simplified HalfClockReceiver slightly by building a lossy and a flushing conversion to Cycles into HalfCycles. Adapted the all-RAM Z80 properly to return HalfCycles.
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2017-07-27 21:38:50 -04:00 |
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Thomas Harte
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6f8b558724
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Revoked dead #include.
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2017-07-27 07:41:59 -04:00 |
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Thomas Harte
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8361756dc4
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Switched definitively to the works-for-now approach of requiring an explicit opt-in where somebody wants to clock a whole-cycle receiver from a half-cycle clock.
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2017-07-27 07:40:02 -04:00 |
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Thomas Harte
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75d67ee770
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Relocated ClockReceiver.hpp as it's a dependency for parts of the static analyser, and therefore needs to be distinct from the actual emulation parts.
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2017-07-25 20:20:55 -04:00 |
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