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Commit Graph

4496 Commits

Author SHA1 Message Date
Thomas Harte
e02aa885d8 Testing against the ColecoVision suggests this is probably always 7. 2018-10-26 20:59:12 -04:00
Thomas Harte
1fc9356796
Merge pull request #576 from TomHarte/CRAMDots
Adds display of CRAM dots and enforces VRAM delays.
2018-10-26 20:32:00 -04:00
Thomas Harte
bb09762029 Introduces extra delays to VRAM access. 2018-10-26 20:19:08 -04:00
Thomas Harte
05a5c7120e Shunts CRAM dots into their proper place. 2018-10-26 20:06:51 -04:00
Thomas Harte
521d603902 Adds a first attempt at CRAM dot output. With a TODO. 2018-10-26 19:26:46 -04:00
Thomas Harte
916710353a Makes it explicit that I want the reference. 2018-10-25 23:18:34 -04:00
Thomas Harte
53b00dea3f Adds missing include. 2018-10-25 23:12:41 -04:00
Thomas Harte
0587b9f257 Edges to within millimetres of CRAM dots.
... but all the way up to bedtime.
2018-10-25 23:12:03 -04:00
Thomas Harte
9621ba59ae
Merge pull request #574 from TomHarte/MulticolourMode
Fixes broken implementation of 9918 multicolour mode.
2018-10-24 22:41:18 -04:00
Thomas Harte
5accd8cf08 Fixes broken implementation of 9918 multicolour mode. 2018-10-24 22:40:38 -04:00
Thomas Harte
38c130df2b
Merge pull request #573 from TomHarte/SmallKeyboard
Extends the concept of a 'keyboard' to sets of keys less than a full keyboard in size
2018-10-24 22:32:55 -04:00
Thomas Harte
8730ffb4e2 Restores multi-machine keyboard propagation. 2018-10-24 22:20:58 -04:00
Thomas Harte
a8645f80bf Introduces 'non-exclusive' emulator-space keyboards.
i.e. sets of keys that don't amount to an entire keyboard in the modern sense. Experimentally used by the Master System for its reset key.
2018-10-24 21:59:30 -04:00
Thomas Harte
278585fd94
Merge pull request #572 from TomHarte/TallModeSprites
Fixes sprite list termination in 224- and 240-line modes.
2018-10-24 19:56:42 -04:00
Thomas Harte
d61c3a9442 Fixes sprite list termination in 224- and 240-line modes. 2018-10-24 19:53:46 -04:00
Thomas Harte
2cdeaa2575 Moves misplaced bracket. 2018-10-23 22:37:19 -04:00
Thomas Harte
286783e880 Accepts GCC's suggestion of extra clarity brackets. 2018-10-23 22:36:23 -04:00
Thomas Harte
f7b0f1af70
Merge pull request #571 from TomHarte/DisplaySelection
Adds composite/RGB selection for the Master System.
2018-10-23 22:32:59 -04:00
Thomas Harte
f69cb28933 Reverts accidental project configuration change. 2018-10-23 22:32:05 -04:00
Thomas Harte
e3fd63b2d7 Adds composite/RGB selection for the Master System. 2018-10-23 22:30:24 -04:00
Thomas Harte
6cb956d1d6
Merge pull request #570 from TomHarte/TecToyEtc
Separates request for an SMS2 VDP from current graphics mode.
2018-10-23 22:20:11 -04:00
Thomas Harte
00e7958a97 Separates request for an SMS2 VDP from current graphics mode.
Thereby fixes various minor segments of Codemasters games.
2018-10-23 22:19:45 -04:00
Thomas Harte
cba8e6814f
Merge pull request #569 from TomHarte/224px
Adds 'full' support for 224- and 240-line SMS modes
2018-10-23 21:22:19 -04:00
Thomas Harte
2f995eb622 Adjusts vertical timing for display height. 2018-10-23 21:20:44 -04:00
Thomas Harte
90fbad0f1c Implements SMS2-style addressing if in a 224 or 240-line mode.
This isn't quite accurate, but it'll do for development.
2018-10-23 20:30:08 -04:00
Thomas Harte
2cbd28478d Allows the sprite terminator to be specified. 2018-10-23 20:01:47 -04:00
Thomas Harte
7eeefd2602 Ensures LOGs look like statements even in release builds. 2018-10-22 22:37:11 -04:00
Thomas Harte
1331457314
Merge pull request #567 from TomHarte/VDPDelay
Slightly adjusts pixel output time.
2018-10-22 22:10:47 -04:00
Thomas Harte
7855145ebd Slightly adjusts pixel output time.
i.e. respective to reading; sprite collision times now seem correct.
2018-10-22 19:58:33 -04:00
Thomas Harte
6ab30e9cac
Adds a mention of the Master System.
Given that Mac users are only one constituency now; others are directly tracking the repository.
2018-10-22 13:47:43 -04:00
Thomas Harte
027e9c7816
Merge pull request #563 from TomHarte/ResizeCrash
Corrects likely crash shortly after starting a TMS9918 or derivative
2018-10-22 10:19:20 -04:00
Thomas Harte
7c65cfd932 Adds default values for WriteArea. 2018-10-21 21:18:54 -04:00
Thomas Harte
883680731a Uses explicit state to determine whether a pixel target has been requested. 2018-10-21 21:18:41 -04:00
Thomas Harte
fb3171f366
Merge pull request #562 from TomHarte/TimingTweaks
Corrects residual Master System interrupt timing issues.
2018-10-21 18:47:25 -04:00
Thomas Harte
c07f9fed99 Corrects test and implementation to pass the exhaustive VDP interrupt prediction test. 2018-10-21 18:42:49 -04:00
Thomas Harte
616777517d Makes the failing test more communicative, in the hope of more easily debugging errors. 2018-10-21 14:35:44 -04:00
Thomas Harte
b3f1677da5 Introduces new failing test for rational continuous interrupt prediction. 2018-10-21 13:59:14 -04:00
Thomas Harte
16f08eb654 Slightly tweaks Master System timing numbers. 2018-10-21 13:58:34 -04:00
Thomas Harte
a38974ef2e
Merge pull request #559 from TomHarte/RowPhase
Corrects row reporting for modes other than 192-line NTSC
2018-10-20 18:28:26 -04:00
Thomas Harte
725b364bbc Improves testing; now tests for time to the first interrupt. 2018-10-20 18:25:55 -04:00
Thomas Harte
30b99f0049 Fixes a couple of interrupt prediction errors. 2018-10-20 18:25:28 -04:00
Thomas Harte
b61de65b43 Restores proper phase with the CPU. 2018-10-19 23:18:16 -04:00
Thomas Harte
0822c96ce0 Implements the proper row counter values for > 192 row modes. 2018-10-19 22:37:56 -04:00
Thomas Harte
3b164e5ffe Adds missing #includes. 2018-10-19 22:20:23 -04:00
Thomas Harte
d5f1e76707
Merge pull request #558 from TomHarte/CodemastersDetection
Implements the Codemasters paging scheme
2018-10-19 22:11:33 -04:00
Thomas Harte
f49718e94b Ensures Codemasters games have the proper initial state. 2018-10-19 22:10:14 -04:00
Thomas Harte
b18db78cce
Merge pull request #557 from TomHarte/MasterSystemScreenshot
Sneaks in a Master System screenshot.
2018-10-19 21:57:07 -04:00
Thomas Harte
c39fd17e54 Corrects extension. 2018-10-19 21:55:35 -04:00
Thomas Harte
78fff5bdd9 Sneaks a Sonic picture into the readme.
Without even yet claiming to be a Master System emulator, given that I've still quite a few things to do there.
2018-10-19 21:54:21 -04:00
Thomas Harte
6fff514901 Honours the region by implementing Japanese (no BIOS) and European (PAL) paths. 2018-10-19 21:37:05 -04:00