1
0
mirror of https://github.com/TomHarte/CLK.git synced 2024-11-03 08:05:40 +00:00
Commit Graph

21 Commits

Author SHA1 Message Date
Thomas Harte
c7ab3d4075 Reduces cost of bookending video data. 2020-11-18 17:32:11 -05:00
Thomas Harte
7dd4c67304 Corrects access to data_type_size, adds sanity check on output area return. 2020-09-13 18:59:27 -04:00
Thomas Harte
246b474a25 Removes ONE_BIG_LOCK, having effectively neutered it anyway.
Starts work on more explicit API usage validation. Maybe the issue isn't a race condition?
2020-08-16 22:09:25 -04:00
Thomas Harte
940e9e037e Adds first_scan to LineMetadata.
Also reorders `Line` fields to match `Scan` fields, just for visual consistency.
2020-08-16 08:59:37 -04:00
Thomas Harte
230b9fc9e6 Permits multiple simultaneous scan reading ranges.
Also updates the OpenGL scan target as per the latest movements of things.
2020-08-12 22:08:41 -04:00
Thomas Harte
ced4a75a1a Adds note on the buffering scan target's minor adaptation of data_offset. 2020-08-09 20:44:46 -04:00
Thomas Harte
bdcf266e45 Having learnt a bit more: eliminates Metal attribute tags, switches to more natural expression of structs.
Also thereby eliminates the need for a forced alignas(4) on various structs.
2020-08-08 17:27:32 -04:00
Thomas Harte
583f6b1ba2 Modifies BufferingScanTarget to allow has-a relationship.
I might switch fully to has-a. Further consideration required.
2020-08-07 22:03:27 -04:00
Thomas Harte
4c9418f59a Guarantees alignof(4) on all GPU-bound structures.
Taken as given: Metal's requirement here is reasonable enough that it'll either be the same as other frameworks, or at least possibly help them down a fast path.
2020-08-07 21:18:08 -04:00
Thomas Harte
23f381f381 Fixes frame_is_complete_, gets rid of active_line_, explains ONE_BIG_LOCK in set_write_area. 2020-07-29 23:03:38 -04:00
Thomas Harte
51ad423eca Resolves off-by-one error in line writing, adds diagnostic one-big-lock option. 2020-07-29 22:45:13 -04:00
Thomas Harte
02f41ee513 This has become the general producer mutex, might as well name it as such. 2020-07-29 21:34:07 -04:00
Thomas Harte
b7760bb052 Reorders code, gets explicit about memory ordering. 2020-07-28 22:02:22 -04:00
Thomas Harte
2470055d90 Hides the modals. 2020-07-27 23:33:39 -04:00
Thomas Harte
77c5b86acc Moves ownership of the scan and line buffers out of the BufferingScanTarget. 2020-07-26 22:46:03 -04:00
Thomas Harte
bc6426313e Localises three of the four macros. 2020-07-26 17:54:33 -04:00
Thomas Harte
8bef7ff4c5 Makes all three PointerSets and is_updating_ private. 2020-07-26 17:27:19 -04:00
Thomas Harte
89acb70091 Slightly reorganise. 2020-07-24 16:20:20 -04:00
Thomas Harte
ee1d7eb61f Makes more buffer-specific stuff private. 2020-07-23 23:06:14 -04:00
Thomas Harte
e260f92988 Privatises write_pointers_mutex_ and write_pointers_.
Also gives subclasses control over write-area texture space allocation.
2020-07-23 22:54:40 -04:00
Thomas Harte
74788ccf8e Pulls the BufferingScanTarget into a separate file. 2020-07-22 22:16:47 -04:00