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			8 Commits
		
	
	
		
			2020-11-13
			...
			2020-11-21
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
|  | 3207183f05 | ||
|  | e803f993b7 | ||
|  | 5dbc87caf0 | ||
|  | 4862ccc947 | ||
|  | e1ecf66485 | ||
|  | 2c71ba0744 | ||
|  | a7aeb779e9 | ||
|  | e72cfbf447 | 
| @@ -5175,7 +5175,6 @@ | ||||
| 					"$(USER_LIBRARY_DIR)/Frameworks", | ||||
| 				); | ||||
| 				GCC_C_LANGUAGE_STANDARD = gnu11; | ||||
| 				MACOSX_DEPLOYMENT_TARGET = 10.10; | ||||
| 				PRODUCT_NAME = "$(TARGET_NAME)"; | ||||
| 			}; | ||||
| 			name = Debug; | ||||
| @@ -5198,7 +5197,6 @@ | ||||
| 				GCC_C_LANGUAGE_STANDARD = gnu11; | ||||
| 				GCC_OPTIMIZATION_LEVEL = 2; | ||||
| 				GCC_PREPROCESSOR_DEFINITIONS = NDEBUG; | ||||
| 				MACOSX_DEPLOYMENT_TARGET = 10.10; | ||||
| 				PRODUCT_NAME = "$(TARGET_NAME)"; | ||||
| 			}; | ||||
| 			name = Release; | ||||
| @@ -5252,7 +5250,7 @@ | ||||
| 				GCC_WARN_UNUSED_FUNCTION = YES; | ||||
| 				GCC_WARN_UNUSED_PARAMETER = YES; | ||||
| 				GCC_WARN_UNUSED_VARIABLE = YES; | ||||
| 				MACOSX_DEPLOYMENT_TARGET = 10.13; | ||||
| 				MACOSX_DEPLOYMENT_TARGET = 10.14; | ||||
| 				MTL_ENABLE_DEBUG_INFO = INCLUDE_SOURCE; | ||||
| 				MTL_FAST_MATH = YES; | ||||
| 				ONLY_ACTIVE_ARCH = YES; | ||||
| @@ -5305,7 +5303,7 @@ | ||||
| 				GCC_WARN_UNUSED_FUNCTION = YES; | ||||
| 				GCC_WARN_UNUSED_PARAMETER = YES; | ||||
| 				GCC_WARN_UNUSED_VARIABLE = YES; | ||||
| 				MACOSX_DEPLOYMENT_TARGET = 10.13; | ||||
| 				MACOSX_DEPLOYMENT_TARGET = 10.14; | ||||
| 				MTL_ENABLE_DEBUG_INFO = NO; | ||||
| 				MTL_FAST_MATH = YES; | ||||
| 				SDKROOT = macosx; | ||||
| @@ -5327,7 +5325,6 @@ | ||||
| 				CODE_SIGN_ENTITLEMENTS = "Clock Signal/Clock Signal.entitlements"; | ||||
| 				CODE_SIGN_IDENTITY = "Apple Development"; | ||||
| 				CODE_SIGN_STYLE = Automatic; | ||||
| 				COMBINE_HIDPI_IMAGES = YES; | ||||
| 				DEVELOPMENT_TEAM = DV3346VVUN; | ||||
| 				ENABLE_HARDENED_RUNTIME = YES; | ||||
| 				FRAMEWORK_SEARCH_PATHS = ( | ||||
| @@ -5373,7 +5370,6 @@ | ||||
| 				CODE_SIGN_ENTITLEMENTS = "Clock Signal/Clock Signal.entitlements"; | ||||
| 				CODE_SIGN_IDENTITY = "Apple Development"; | ||||
| 				CODE_SIGN_STYLE = Automatic; | ||||
| 				COMBINE_HIDPI_IMAGES = YES; | ||||
| 				DEVELOPMENT_TEAM = DV3346VVUN; | ||||
| 				ENABLE_HARDENED_RUNTIME = YES; | ||||
| 				FRAMEWORK_SEARCH_PATHS = ( | ||||
| @@ -5395,6 +5391,7 @@ | ||||
| 				INFOPLIST_FILE = "Clock Signal/Info.plist"; | ||||
| 				LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/../Frameworks"; | ||||
| 				MTL_TREAT_WARNINGS_AS_ERRORS = YES; | ||||
| 				ONLY_ACTIVE_ARCH = YES; | ||||
| 				OTHER_CPLUSPLUSFLAGS = ( | ||||
| 					"$(OTHER_CFLAGS)", | ||||
| 					"-Wreorder", | ||||
| @@ -5416,7 +5413,6 @@ | ||||
| 				CODE_SIGN_ENTITLEMENTS = "Clock Signal/Clock Signal.entitlements"; | ||||
| 				CODE_SIGN_IDENTITY = "Apple Development"; | ||||
| 				CODE_SIGN_STYLE = Automatic; | ||||
| 				COMBINE_HIDPI_IMAGES = YES; | ||||
| 				DEVELOPMENT_TEAM = ""; | ||||
| 				ENABLE_HARDENED_RUNTIME = NO; | ||||
| 				INFOPLIST_FILE = "Clock SignalTests/Info.plist"; | ||||
| @@ -5440,7 +5436,6 @@ | ||||
| 				CODE_SIGN_ENTITLEMENTS = "Clock Signal/Clock Signal.entitlements"; | ||||
| 				CODE_SIGN_IDENTITY = "Apple Development"; | ||||
| 				CODE_SIGN_STYLE = Automatic; | ||||
| 				COMBINE_HIDPI_IMAGES = YES; | ||||
| 				DEVELOPMENT_TEAM = ""; | ||||
| 				ENABLE_HARDENED_RUNTIME = NO; | ||||
| 				GCC_OPTIMIZATION_LEVEL = 2; | ||||
| @@ -5458,7 +5453,6 @@ | ||||
| 		4BB73ECD1B587A5100552FC2 /* Debug */ = { | ||||
| 			isa = XCBuildConfiguration; | ||||
| 			buildSettings = { | ||||
| 				COMBINE_HIDPI_IMAGES = YES; | ||||
| 				DEVELOPMENT_TEAM = CP2SKEB3XT; | ||||
| 				INFOPLIST_FILE = "Clock SignalUITests/Info.plist"; | ||||
| 				LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/../Frameworks @loader_path/../Frameworks"; | ||||
| @@ -5473,7 +5467,6 @@ | ||||
| 		4BB73ECE1B587A5100552FC2 /* Release */ = { | ||||
| 			isa = XCBuildConfiguration; | ||||
| 			buildSettings = { | ||||
| 				COMBINE_HIDPI_IMAGES = YES; | ||||
| 				DEVELOPMENT_TEAM = CP2SKEB3XT; | ||||
| 				INFOPLIST_FILE = "Clock SignalUITests/Info.plist"; | ||||
| 				LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/../Frameworks @loader_path/../Frameworks"; | ||||
|   | ||||
| @@ -88,14 +88,30 @@ class MachineDocument: | ||||
| 	} | ||||
|  | ||||
| 	override func close() { | ||||
| 		// Close any dangling sheets. | ||||
| 		// | ||||
| 		// Be warned: in 11.0 at least, if there are any panels then posting the endSheet request | ||||
| 		// will defer the close(), and close() will be called again at the end of that animation. | ||||
| 		// | ||||
| 		// So: MAKE SURE IT'S SAFE TO ENTER THIS FUNCTION TWICE. Hence the non-assumption here about | ||||
| 		// any windows still existing. | ||||
| 		if self.windowControllers.count > 0, let window = self.windowControllers[0].window { | ||||
| 			for sheet in window.sheets { | ||||
| 				window.endSheet(sheet) | ||||
| 			} | ||||
| 		} | ||||
|  | ||||
| 		// Stop the machine, if any. | ||||
| 		machine?.stop() | ||||
|  | ||||
| 		// Dismiss panels. | ||||
| 		activityPanel?.setIsVisible(false) | ||||
| 		activityPanel = nil | ||||
|  | ||||
| 		optionsPanel?.setIsVisible(false) | ||||
| 		optionsPanel = nil | ||||
|  | ||||
| 		// End the update cycle. | ||||
| 		actionLock.lock() | ||||
| 		drawLock.lock() | ||||
| 		machine = nil | ||||
| @@ -103,6 +119,7 @@ class MachineDocument: | ||||
| 		actionLock.unlock() | ||||
| 		drawLock.unlock() | ||||
|  | ||||
| 		// Let the document controller do its thing. | ||||
| 		super.close() | ||||
| 	} | ||||
|  | ||||
| @@ -144,35 +161,37 @@ class MachineDocument: | ||||
| 	private var interactionMode: InteractionMode = .notStarted | ||||
|  | ||||
| 	// Attempting to show a sheet before the window is visible (such as when the NIB is loaded) results in | ||||
| 	// a sheet mysteriously floating on its own. For now, use windowDidUpdate as a proxy to know that the window | ||||
| 	// is visible, though it's a little premature. | ||||
| 	// a sheet mysteriously floating on its own. For now, use windowDidUpdate as a proxy to check whether | ||||
| 	// the window is visible. | ||||
| 	func windowDidUpdate(_ notification: Notification) { | ||||
| 		// Grab the regular window title, if it's not already stored. | ||||
| 		if self.unadornedWindowTitle.count == 0 { | ||||
| 			self.unadornedWindowTitle = self.windowControllers[0].window!.title | ||||
| 		} | ||||
|  | ||||
| 		// If an interaction mode is not yet in effect, pick the proper one and display the relevant thing. | ||||
| 		if self.interactionMode == .notStarted { | ||||
| 			// If a full machine exists, just continue showing it. | ||||
| 			if self.machine != nil { | ||||
| 				self.interactionMode = .showingMachine | ||||
| 				setupMachineOutput() | ||||
| 				return | ||||
| 		if self.windowControllers.count > 0, let window = self.windowControllers[0].window, window.isVisible { | ||||
| 			// Grab the regular window title, if it's not already stored. | ||||
| 			if self.unadornedWindowTitle.count == 0 { | ||||
| 				self.unadornedWindowTitle = window.title | ||||
| 			} | ||||
|  | ||||
| 			// If a machine has been picked but is not showing, there must be ROMs missing. | ||||
| 			if self.machineDescription != nil { | ||||
| 				self.interactionMode = .showingROMRequester | ||||
| 				requestRoms() | ||||
| 				return | ||||
| 			} | ||||
| 			// If an interaction mode is not yet in effect, pick the proper one and display the relevant thing. | ||||
| 			if self.interactionMode == .notStarted { | ||||
| 				// If a full machine exists, just continue showing it. | ||||
| 				if self.machine != nil { | ||||
| 					self.interactionMode = .showingMachine | ||||
| 					setupMachineOutput() | ||||
| 					return | ||||
| 				} | ||||
|  | ||||
| 			// If a machine hasn't even been picked yet, show the machine picker. | ||||
| 			self.interactionMode = .showingMachinePicker | ||||
| 			Bundle.main.loadNibNamed("MachinePicker", owner: self, topLevelObjects: nil) | ||||
| 			self.machinePicker?.establishStoredOptions() | ||||
| 			self.windowControllers[0].window?.beginSheet(self.machinePickerPanel!, completionHandler: nil) | ||||
| 				// If a machine has been picked but is not showing, there must be ROMs missing. | ||||
| 				if self.machineDescription != nil { | ||||
| 					self.interactionMode = .showingROMRequester | ||||
| 					requestRoms() | ||||
| 					return | ||||
| 				} | ||||
|  | ||||
| 				// If a machine hasn't even been picked yet, show the machine picker. | ||||
| 				self.interactionMode = .showingMachinePicker | ||||
| 				Bundle.main.loadNibNamed("MachinePicker", owner: self, topLevelObjects: nil) | ||||
| 				self.machinePicker?.establishStoredOptions() | ||||
| 				window.beginSheet(self.machinePickerPanel!, completionHandler: nil) | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
|   | ||||
| @@ -51,7 +51,11 @@ class MachinePicker: NSObject { | ||||
|  | ||||
| 		// Machine type | ||||
| 		if let machineIdentifier = standardUserDefaults.string(forKey: "new.machine") { | ||||
| 			machineSelector?.selectTabViewItem(withIdentifier: machineIdentifier as Any) | ||||
| 			// If I've changed my mind about visible tabs between versions, there may not be one that corresponds | ||||
| 			// to the stored identifier. Make sure not to raise an NSRangeException in that scenario. | ||||
| 			if let index = machineSelector?.indexOfTabViewItem(withIdentifier: machineIdentifier as Any), index != NSNotFound { | ||||
| 				machineSelector?.selectTabViewItem(at: index) | ||||
| 			} | ||||
| 		} | ||||
|  | ||||
| 		// Apple II settings | ||||
|   | ||||
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