// // MemoryMap.hpp // Clock Signal // // Created by Thomas Harte on 25/10/2020. // Copyright © 2020 Thomas Harte. All rights reserved. // #ifndef Machines_Apple_AppleIIgs_MemoryMap_hpp #define Machines_Apple_AppleIIgs_MemoryMap_hpp #include #include #include "../AppleII/LanguageCardSwitches.hpp" #include "../AppleII/AuxiliaryMemorySwitches.hpp" namespace Apple { namespace IIgs { class MemoryMap { public: // MARK: - Initial construction and configuration. MemoryMap() : auxiliary_switches_(*this), language_card_(*this) {} void set_storage(std::vector &ram, std::vector &rom) { // Keep a pointer for later; also note the proper RAM offset. ram_base = ram.data(); shadow_base[1] = &ram[ram.size() - 128*1024]; // Establish bank mapping. uint8_t next_region = 0; auto region = [&next_region, this]() -> uint8_t { assert(next_region != regions.size()); return next_region++; }; auto set_region = [this](uint8_t bank, uint16_t start, uint16_t end, uint8_t region) { assert((end == 0xffff) || !(end&0xff)); assert(!(start&0xff)); // Fill in memory map. size_t target = size_t((bank << 8) | (start >> 8)); for(int c = start; c < end; c += 0x100) { region_map[target] = region; ++target; } }; auto set_regions = [this, set_region, region](uint8_t bank, std::initializer_list addresses, std::vector allocated_regions = {}) { uint16_t previous = 0x0000; auto next_region = allocated_regions.begin(); for(uint16_t address: addresses) { set_region(bank, previous, address, next_region != allocated_regions.end() ? *next_region : region()); previous = address; assert(next_region != allocated_regions.end() || allocated_regions.empty()); if(next_region != allocated_regions.end()) ++next_region; } assert(next_region == allocated_regions.end()); }; // Current beliefs about the IIgs memory map: // // * language card banking applies to banks $00, $01, $e0 and $e1; // * auxiliary memory switches apply to banks $00 only; // * shadowing may be enabled only on banks $00 and $01, or on all RAM pages. // // So banks $00 and $01 need their own divided spaces at the shadowing resolution, // all the other fast RAM banks can share a set of divided spaces, $e0 and $e1 need // to be able to deal with language card-level division but no further, and the pure // ROM pages don't need to be subdivided at all. // Reserve region 0 as that for unmapped memory. region(); // Bank $00: all locations potentially affected by the auxiliary switches or the // language switches. Which will naturally align with shadowable zones. set_regions(0x00, { 0x0200, 0x0400, 0x0800, 0x0c00, 0x2000, 0x4000, 0xc000, 0xc100, 0xc300, 0xc400, 0xc800, 0xd000, 0xe000, 0xffff }); // Bank $01: all locations potentially affected by the language switches, by shadowing, // or marked for IO. set_regions(0x01, { 0x0400, 0x0800, 0x0c00, 0x2000, 0x4000, 0x6000, 0xa000, 0xc000, 0xc100, 0xc300, 0xc400, 0xc800, 0xd000, 0xe000, 0xffff }); // Banks $02–[end of RAM]: all locations potentially affected by shadowing. const uint8_t fast_ram_bank_count = uint8_t((ram.size() - 128*1024) / 65536); if(fast_ram_bank_count > 2) { const std::vector evens = { region(), // 0x0000 – 0x0400. region(), // 0x0400 – 0x0800. region(), // 0x0800 – 0x0c00. region(), // 0x0c00 – 0x2000. region(), // 0x2000 – 0x4000. region(), // 0x4000 – 0x6000. region(), // 0x6000 – [end]. }; const std::vector odds = { region(), // 0x0000 – 0x0400. region(), // 0x0400 – 0x0800. region(), // 0x0800 – 0x0c00. region(), // 0x0c00 – 0x2000. region(), // 0x2000 – 0x4000. region(), // 0x4000 – 0x6000. region(), // 0x6000 – 0xa000. region(), // 0xa000 – [end]. }; for(uint8_t bank = 0x02; bank < fast_ram_bank_count; bank += 2) { set_regions(bank, {0x0400, 0x0800, 0x0c00, 0x2000, 0x4000, 0x6000, 0xffff}, evens); set_regions(bank+1, {0x0400, 0x0800, 0x0c00, 0x2000, 0x4000, 0x6000, 0xa000, 0xffff}, odds); } } // [Banks $80–$e0: empty]. // Banks $e0, $e1: all locations potentially affected by the language switches or marked for IO. // Alas, separate regions are needed due to the same ROM appearing on both pages. for(uint8_t c = 0; c < 2; c++) { set_regions(0xe0 + c, {0xc000, 0xc100, 0xc300, 0xc400, 0xc800, 0xd000, 0xe000, 0xffff}); } // [Banks $e2–[ROM start]: empty]. // ROM banks: directly mapped to ROM. const uint8_t rom_bank_count = uint8_t(rom.size() >> 16); const uint8_t first_rom_bank = uint8_t(0x100 - rom_bank_count); const uint8_t rom_region = region(); for(uint8_t c = 0; c < rom_bank_count; ++c) { set_region(first_rom_bank + c, 0x0000, 0xffff, rom_region); } // Apply proper storage to those banks. auto set_storage = [this](uint32_t address, const uint8_t *read, uint8_t *write) { // Don't allow the reserved null region to be modified. assert(region_map[address >> 8]); // Either set or apply a quick bit of testing as to the logic at play. auto ®ion = regions[region_map[address >> 8]]; if(read) read -= address; if(write) write -= address; if(!region.read) { region.read = read; region.write = write; } else { assert(region.read == read); assert(region.write == write); } }; // This is highly redundant, but decouples this step from the above. for(size_t c = 0; c < 0x800000; c += 0x100) { if(c < ram.size() - 128*1024) { set_storage(uint32_t(c), &ram[c], &ram[c]); } } uint8_t *const slow_ram = &ram[ram.size() - 0x20000]; for(size_t c = 0xe00000; c < 0xe20000; c += 0x100) { set_storage(uint32_t(c), &slow_ram[c - 0xe00000], &slow_ram[c - 0xe00000]); } for(uint32_t c = 0; c < uint32_t(rom_bank_count); c++) { set_storage((first_rom_bank + c) << 16, &rom[c << 16], nullptr); } // TODO: set 1Mhz flags. // Apply initial language/auxiliary state. set_card_paging(); set_zero_page_paging(); set_main_paging(); set_shadowing(); } // MARK: - Live bus access notifications. void set_shadow_register(uint8_t value) { const uint8_t diff = value ^ shadow_register_; shadow_register_ = value; if(diff & 0x40) { // IO/language-card inhibit set_language_card_paging(); set_card_paging(); } if(diff & 0x3f) { set_shadowing(); } } void set_speed_register(uint8_t value) { const uint8_t diff = value ^ speed_register_; speed_register_ = value; if(diff & 0x10) { set_shadowing(); } } private: Apple::II::AuxiliaryMemorySwitches auxiliary_switches_; Apple::II::LanguageCardSwitches language_card_; friend Apple::II::AuxiliaryMemorySwitches; friend Apple::II::LanguageCardSwitches; uint8_t shadow_register_ = 0x08; uint8_t speed_register_ = 0x00; // MARK: - Memory banking. void set_language_card_paging() { const auto language_state = language_card_.state(); const auto zero_state = auxiliary_switches_.zero_state(); const bool inhibit_banks0001 = shadow_register_ & 0x40; auto apply = [&language_state, &zero_state, this](uint32_t bank_base, uint8_t *ram) { // All references below are to 0xc000, 0xd000 and 0xe000 but should // work regardless of bank. // TODO: verify order of ternary here — on the plain Apple II it was arbitrary. uint8_t *const lower_ram_bank = ram - (language_state.bank1 ? 0x0000 : 0x1000); // Crib the ROM pointer from a page it's always visible on. const uint8_t *const rom = ®ions[region_map[0xffd0]].read[0xffd000] - ((bank_base << 8) + 0xd000); auto &d0_region = regions[region_map[bank_base | 0xd0]]; d0_region.read = language_state.read ? lower_ram_bank : rom; d0_region.write = language_state.write ? nullptr : lower_ram_bank; auto &e0_region = regions[region_map[bank_base | 0xe0]]; e0_region.read = language_state.read ? ram : rom; e0_region.write = language_state.write ? nullptr : ram; // Assert assumptions made above re: memory layout. assert(region_map[bank_base | 0xd0] + 1 == region_map[bank_base | 0xe0]); assert(region_map[bank_base | 0xe0] == region_map[bank_base | 0xff]); }; auto set_no_card = [this](uint32_t bank_base) { auto &d0_region = regions[region_map[bank_base | 0xd0]]; d0_region.read = ram_base; d0_region.write = ram_base; auto &e0_region = regions[region_map[bank_base | 0xe0]]; e0_region.read = ram_base; e0_region.write = ram_base; }; if(inhibit_banks0001) { set_no_card(0x0000); set_no_card(0x0100); } else { apply(0x0000, zero_state ? &ram_base[0x10000] : ram_base); apply(0x0100, ram_base); } uint8_t *const e0_ram = regions[region_map[0xe000]].write; apply(0xe000, e0_ram); apply(0xe100, e0_ram); } void set_card_paging() { const bool inhibit_banks0001 = shadow_register_ & 0x40; const auto state = auxiliary_switches_.card_state(); auto apply = [&state, this](uint32_t bank_base) { auto &c0_region = regions[region_map[bank_base | 0xc0]]; auto &c1_region = regions[region_map[bank_base | 0xc1]]; auto &c3_region = regions[region_map[bank_base | 0xc3]]; auto &c4_region = regions[region_map[bank_base | 0xc4]]; auto &c8_region = regions[region_map[bank_base | 0xc8]]; const uint8_t *const rom = ®ions[region_map[0xffd0]].read[0xffc100] - ((bank_base << 8) + 0xc100); // This is applied dynamically as it may be added or lost in banks $00 and $01. c0_region.flags |= Region::IsIO; #define apply_region(flag, region) \ if(flag) { \ region.read = rom; \ region.flags &= ~Region::IsIO; \ } else { \ region.flags |= Region::IsIO; \ } apply_region(state.region_C1_C3, c1_region); apply_region(state.region_C3, c3_region); apply_region(state.region_C4_C8, c4_region); apply_region(state.region_C8_D0, c8_region); #undef apply_region // Sanity checks. assert(region_map[bank_base | 0xc1] == region_map[bank_base | 0xc0]+1); assert(region_map[bank_base | 0xc3] == region_map[bank_base | 0xc1]+1); assert(region_map[bank_base | 0xc4] == region_map[bank_base | 0xc3]+1); assert(region_map[bank_base | 0xc8] == region_map[bank_base | 0xc4]+1); }; if(inhibit_banks0001) { // Set no IO in the Cx00 range for banks $00 and $01, just // regular RAM (or possibly auxiliary). const auto auxiliary_state = auxiliary_switches_.main_state(); for(uint8_t region = region_map[0x00c0]; region < region_map[0x00d0]; region++) { regions[region].read = auxiliary_state.base.read ? &ram_base[0x10000] : ram_base; regions[region].write = auxiliary_state.base.write ? &ram_base[0x10000] : ram_base; regions[region].flags &= ~Region::IsIO; } for(uint8_t region = region_map[0x01c0]; region < region_map[0x01d0]; region++) { regions[region].read = regions[region].write = ram_base; regions[region].flags &= ~Region::IsIO; } } else { // Obey the card state for banks $00 and $01. apply(0x0000); apply(0x0100); } // Obey the card state for banks $e0 and $e1. apply(0xe000); apply(0xe100); } void set_zero_page_paging() { // Affects bank $00 only, and should be a single region. auto ®ion = regions[region_map[0]]; region.read = region.write = auxiliary_switches_.zero_state() ? &ram_base[0x10000] : ram_base; // Switching to or from auxiliary RAM potentially affects the language // and regular card areas. set_card_paging(); set_language_card_paging(); } void set_shadowing() { // TODO: check speed register bit to determine potential effect // on all pages beyond $00 and $01. #define apply(flag, zone) \ if(flag) { \ regions[region_map[zone]].flags &= ~Region::IsShadowed; \ } else { \ regions[region_map[zone]].flags |= Region::IsShadowed; \ } // Text Page 1, main and auxiliary. apply(shadow_register_ & 0x01, 0x0004); apply(shadow_register_ & 0x01, 0x0104); // Text Page 2, main and auxiliary. // TODO: on a ROM03 machine only. apply(shadow_register_ & 0x20, 0x0008); apply(shadow_register_ & 0x20, 0x0108); // Hi-res graphics Page 1, main and auxiliary. apply(shadow_register_ & 0x02, 0x0020); apply(shadow_register_ & 0x12, 0x0120); // Hi-res graphics Page 2, main and auxiliary. apply(shadow_register_ & 0x04, 0x0040); apply(shadow_register_ & 0x14, 0x0140); // Residue of Super Hi-Res. apply(shadow_register_ & 0x08, 0x0160); // TODO: does inhibiting Super Hi-Res also affect the regular hi-res pages? #undef apply } void set_main_paging() { const auto state = auxiliary_switches_.main_state(); #define set(page, flags) {\ auto ®ion = regions[region_map[page]]; \ region.read = flags.read ? &ram_base[0x10000] : ram_base; \ region.write = flags.write ? &ram_base[0x10000] : ram_base; \ } set(0x02, state.base); set(0x08, state.base); set(0x40, state.base); set(0x04, state.region_04_08); set(0x20, state.region_20_40); #undef set // This also affects shadowing flags, if shadowing is enabled at all, // and might affect RAM in the IO area of bank $00 because the language // card can be inhibited on a IIgs. set_shadowing(); set_card_paging(); } uint8_t shadow_throwaway_; public: // Memory layout here is done via double indirection; the main loop should: // (i) use the top two bytes of the address to get an index from memory_map_; and // (ii) use that to index the memory_regions table. // // Pointers are eight bytes at the time of writing, so the extra level of indirection // reduces what would otherwise be a 1.25mb table down to not a great deal more than 64kb. std::array region_map; uint8_t *ram_base = nullptr; uint8_t *shadow_base[2] = {&shadow_throwaway_, nullptr}; const int shadow_modulo[2] = {1, 128*1024}; struct Region { uint8_t *write = nullptr; const uint8_t *read = nullptr; uint8_t flags = 0; enum Flag: uint8_t { IsShadowed = 1 << 0, // Writes should be shadowed to [end of RAM - 128kb + base offset]. Is1Mhz = 1 << 1, // Both reads and writes should be synchronised with the 1Mhz clock. IsIO = 1 << 2, // Indicates that this region should be checked for soft switches, registers, etc; // usurps the shadowed flags. }; }; std::array regions; // The assert above ensures that this is large enough; there's no // doctrinal reason for it to be whatever size it is now, just // adjust as required. }; #define MemoryMapRegion(map, address) map.regions[map.region_map[address >> 8]] #define MemoryMapRead(region, address, value) *value = region.read ? region.read[address] : 0xff #define MemoryMapWrite(map, region, address, value) \ if(region.write) { \ region.write[address] = *value; \ const auto is_shadowed = region.flags & MemoryMap::Region::IsShadowed; \ map.shadow_base[is_shadowed][(®ion.write[address] - map.ram_base) % map.shadow_modulo[is_shadowed]] = *value; \ } // Quick notes on ::IsShadowed contortions: // // The objective is to support shadowing: // 1. without storing a whole extra pointer, and such that the shadowing flags are orthogonal to the current auxiliary memory settings; // 2. in such a way as to support shadowing both in banks $00/$01 and elsewhere; and // 3. to do so without introducing too much in the way of branching. // // Hence the implemented solution: if shadowing is enabled then use the distance from the start of physical RAM // modulo 128k indexed into the bank $e0/$e1 RAM. // // With a further twist: the modulo and pointer are indexed on ::IsShadowed to eliminate a branch even on that. } } #endif /* MemoryMap_h */