// // Speaker.cpp // Clock Signal // // Created by Thomas Harte on 03/12/2016. // Copyright © 2016 Thomas Harte. All rights reserved. // #include "Speaker.hpp" using namespace Atari2600; Atari2600::Speaker::Speaker() : poly4_counter_{0x00f, 0x00f}, poly5_counter_{0x01f, 0x01f}, poly9_counter_{0x1ff, 0x1ff} {} void Atari2600::Speaker::set_volume(int channel, uint8_t volume) { enqueue([=]() { volume_[channel] = volume & 0xf; }); } void Atari2600::Speaker::set_divider(int channel, uint8_t divider) { enqueue([=]() { divider_[channel] = divider & 0x1f; divider_counter_[channel] = 0; }); } void Atari2600::Speaker::set_control(int channel, uint8_t control) { enqueue([=]() { control_[channel] = control & 0xf; }); } #define advance_poly4(c) poly4_counter_[channel] = (poly4_counter_[channel] >> 1) | (((poly4_counter_[channel] << 3) ^ (poly4_counter_[channel] << 2))&0x008) #define advance_poly5(c) poly5_counter_[channel] = (poly5_counter_[channel] >> 1) | (((poly5_counter_[channel] << 4) ^ (poly5_counter_[channel] << 2))&0x010) #define advance_poly9(c) poly9_counter_[channel] = (poly9_counter_[channel] >> 1) | (((poly9_counter_[channel] << 4) ^ (poly9_counter_[channel] << 8))&0x100) void Atari2600::Speaker::get_samples(unsigned int number_of_samples, int16_t *target) { for(unsigned int c = 0; c < number_of_samples; c++) { target[c] = 0; for(int channel = 0; channel < 2; channel++) { divider_counter_[channel] ++; int divider_value = divider_counter_[channel] / (38 / CPUTicksPerAudioTick); int level = 0; switch(control_[channel]) { case 0x0: case 0xb: // constant 1 level = 1; break; case 0x4: case 0x5: // div2 tone level = (divider_value / (divider_[channel]+1))&1; break; case 0xc: case 0xd: // div6 tone level = (divider_value / ((divider_[channel]+1)*3))&1; break; case 0x6: case 0xa: // div31 tone level = (divider_value / (divider_[channel]+1))%30 <= 18; break; case 0xe: // div93 tone level = (divider_value / ((divider_[channel]+1)*3))%30 <= 18; break; case 0x1: // 4-bit poly level = poly4_counter_[channel]&1; if(divider_value == divider_[channel]+1) { divider_counter_[channel] = 0; advance_poly4(channel); } break; case 0x2: // 4-bit poly div31 level = poly4_counter_[channel]&1; if(divider_value%(30*(divider_[channel]+1)) == 18) { advance_poly4(channel); } break; case 0x3: // 5/4-bit poly level = output_state_[channel]; if(divider_value == divider_[channel]+1) { if(poly5_counter_[channel]&1) { output_state_[channel] = poly4_counter_[channel]&1; advance_poly4(channel); } advance_poly5(channel); } break; case 0x7: case 0x9: // 5-bit poly level = poly5_counter_[channel]&1; if(divider_value == divider_[channel]+1) { divider_counter_[channel] = 0; advance_poly5(channel); } break; case 0xf: // 5-bit poly div6 level = poly5_counter_[channel]&1; if(divider_value == (divider_[channel]+1)*3) { divider_counter_[channel] = 0; advance_poly5(channel); } break; case 0x8: // 9-bit poly level = poly9_counter_[channel]&1; if(divider_value == divider_[channel]+1) { divider_counter_[channel] = 0; advance_poly9(channel); } break; } target[c] += volume_[channel] * 1024 * level; } } }