// // 9918.hpp // Clock Signal // // Created by Thomas Harte on 25/11/2017. // Copyright © 2017 Thomas Harte. All rights reserved. // #ifndef _918_hpp #define _918_hpp #include "../../Outputs/CRT/CRT.hpp" #include "../../ClockReceiver/ClockReceiver.hpp" #include namespace TI { class TMS9918 { public: enum Personality { TMS9918A, // includes the 9928A; set TV standard as desired. }; /*! Constructs an instance of the drive controller that behaves according to personality @c p. @param p The type of controller to emulate. */ TMS9918(Personality p); enum TVStandard { PAL, NTSC }; void set_tv_standard(TVStandard standard); std::shared_ptr get_crt(); /*! Runs the VCP for the number of cycles indicate; it is an implicit assumption of the code that the input clock rate is 3579545 Hz — the NTSC colour clock rate. */ void run_for(const HalfCycles cycles); void set_register(int address, uint8_t value); uint8_t get_register(int address); HalfCycles get_time_until_interrupt(); bool get_interrupt_line(); private: std::shared_ptr crt_; uint8_t ram_[16384]; uint16_t ram_pointer_ = 0; uint8_t read_ahead_buffer_ = 0; uint8_t status_ = 0; bool write_phase_ = false; uint8_t low_write_ = 0; // The various register flags. int next_screen_mode_ = 0, screen_mode_ = 0; bool next_blank_screen_ = true, blank_screen_ = true; bool sprites_16x16_ = false; bool sprites_magnified_ = false; bool generate_interrupts_ = false; uint16_t pattern_name_address_ = 0; uint16_t colour_table_address_ = 0; uint16_t pattern_generator_table_address_ = 0; uint16_t sprite_attribute_table_address_ = 0; uint16_t sprite_generator_table_address_ = 0; uint8_t text_colour_ = 0; uint8_t background_colour_ = 0; HalfCycles half_cycles_into_frame_; int column_ = 0, row_ = 0, output_column_ = 0; int cycles_error_ = 0; uint32_t *pixel_target_ = nullptr, *pixel_base_ = nullptr; void output_border(int cycles); // Vertical timing details. int frame_lines_ = 262; int first_vsync_line_ = 227; // Horizontal selections. enum class LineMode { Text, Character } line_mode_ = LineMode::Text; int first_pixel_column_, first_right_border_column_; uint8_t pattern_buffer_[40]; uint8_t colour_buffer_[40]; uint8_t sprite_locations_[32]; uint8_t active_sprites_[4]; int access_pointer_ = 0; uint8_t pattern_name_ = 0; struct Sprite { uint8_t x, y; uint8_t colour, pattern_number; uint8_t pattern[2]; } sprites_[4]; }; }; #endif /* _918_hpp */