// // Konami.hpp // Clock Signal // // Created by Thomas Harte on 04/01/2018. // Copyright © 2018 Thomas Harte. All rights reserved. // #ifndef Konami_hpp #define Konami_hpp #include "../ROMSlotHandler.hpp" namespace MSX { namespace Cartridge { class KonamiROMSlotHandler: public ROMSlotHandler { public: KonamiROMSlotHandler(MSX::MemoryMap &map, int slot) : map_(map), slot_(slot) {} void write(uint16_t address, uint8_t value) { switch(address >> 13) { default: break; case 3: map_.map(slot_, value * 8192, 0x6000, 0x2000); break; case 4: map_.map(slot_, value * 8192, 0x8000, 0x2000); break; case 5: map_.map(slot_, value * 8192, 0xa000, 0x2000); break; } } private: MSX::MemoryMap &map_; int slot_; }; } } #endif /* Konami_hpp */