// // LinearFilter.c // Clock Signal // // Created by Thomas Harte on 01/10/2011. // Copyright 2011 Thomas Harte. All rights reserved. // #include "FIRFilter.hpp" #include #include #ifndef M_PI static constexpr float M_PI = 3.1415926f; // TODO: use std::numbers::pi_v when switching to C++20. #endif using namespace SignalProcessing; /* A Kaiser-Bessel filter is a real time window filter. It looks at the last n samples of an incoming data source and computes a filtered value, which is the value you'd get after applying the specified filter, at the centre of the sampling window. Hence, if you request a 37 tap filter then filtering introduces a latency of 18 samples. Suppose you're receiving input at 44,100Hz and using 4097 taps, then you'll introduce a latency of 2048 samples, which is about 46ms. There's a correlation between the number of taps and the quality of the filtering. More samples = better filtering, at the cost of greater latency. Internally, applying the filter involves calculating a weighted sum of previous values, so increasing the number of taps is quite cheap in processing terms. Original source for this filter: "DIGITAL SIGNAL PROCESSING, II", IEEE Press, pages 123-126. */ namespace { /*! Evaluates the 0th order Bessel function at @c a. */ constexpr float ino(float a) { float d = 0.0f; float ds = 1.0f; float s = 1.0f; do { d += 2.0f; ds *= (a * a) / (d * d); s += ds; } while(ds > s*1e-6f); return s; } std::vector coefficients_for_idealised_filter_response( const std::vector &A, const float attenuation, const std::size_t number_of_taps ) { /* Calculate alpha, the Kaiser-Bessel window shape factor */ const float a = [&] { if(attenuation < 21.0f) { return 0.0f; } else if(attenuation > 50.0f) { return 0.1102f * (attenuation - 8.7f); } else { return 0.5842f * powf(attenuation - 21.0f, 0.4f) + 0.7886f * (attenuation - 21.0f); } } (); std::vector filter_coefficients_float(number_of_taps); /* Work out the right hand side of the filter coefficients. */ const float I0 = ino(a); const std::size_t Np = (number_of_taps - 1) / 2; const float Np_squared = float(Np * Np); for(std::size_t i = 0; i <= Np; ++i) { filter_coefficients_float[Np + i] = A[i] * ino(a * sqrtf(1.0f - (float(i * i) / Np_squared) )) / I0; } /* Coefficients are symmetrical, so copy from right hand side to left. */ for(std::size_t i = 0; i < Np; ++i) { filter_coefficients_float[i] = filter_coefficients_float[number_of_taps - 1 - i]; } /* Scale back up to retain 100% of input volume. */ const float coefficientTotal = std::accumulate(filter_coefficients_float.begin(), filter_coefficients_float.end(), 0.0f); /* Hence produce integer versions. */ const float coefficientMultiplier = 1.0f / coefficientTotal; std::vector filter_coefficients; filter_coefficients.reserve(number_of_taps); for(std::size_t i = 0; i < number_of_taps; ++i) { filter_coefficients.push_back(short(filter_coefficients_float[i] * FixedMultiplier * coefficientMultiplier)); } return filter_coefficients; } } std::vector FIRFilter::get_coefficients() const { std::vector coefficients; coefficients.reserve(filter_coefficients_.size()); for(const auto short_coefficient: filter_coefficients_) { coefficients.push_back(float(short_coefficient) / FixedMultiplier); } return coefficients; } FIRFilter::FIRFilter( std::size_t number_of_taps, const float input_sample_rate, const float low_frequency, float high_frequency, float attenuation ) { // Ensure an odd number of taps greater than or equal to 3, with a minimum attenuation of 21. number_of_taps = std::max(3, number_of_taps) | 1; attenuation = std::max(attenuation, 21.0f); /* calculate idealised filter response */ const std::size_t Np = (number_of_taps - 1) / 2; const float two_over_sample_rate = 2.0f / input_sample_rate; // Clamp the high cutoff frequency. high_frequency = std::min(high_frequency, input_sample_rate * 0.5f); std::vector A(Np+1); A[0] = 2.0f * (high_frequency - low_frequency) / input_sample_rate; for(unsigned int i = 1; i <= Np; ++i) { const float i_pi = float(i) * float(M_PI); A[i] = ( sinf(two_over_sample_rate * i_pi * high_frequency) - sinf(two_over_sample_rate * i_pi * low_frequency) ) / i_pi; } filter_coefficients_ = coefficients_for_idealised_filter_response(A, attenuation, number_of_taps); } FIRFilter::FIRFilter(const std::vector &coefficients) { filter_coefficients_.reserve(coefficients.size()); for(const auto coefficient: coefficients) { filter_coefficients_.push_back(short(coefficient * FixedMultiplier)); } } FIRFilter FIRFilter::operator+(const FIRFilter &rhs) const { const auto coefficients = get_coefficients(); const auto rhs_coefficients = rhs.get_coefficients(); std::vector sum; sum.reserve(coefficients.size()); for(std::size_t i = 0; i < coefficients.size(); ++i) { sum.push_back((coefficients[i] + rhs_coefficients[i]) / 2.0f); } return FIRFilter(sum); } FIRFilter FIRFilter::operator-() const { const auto coefficients = get_coefficients(); std::vector negative_coefficients; negative_coefficients.reserve(coefficients.size()); for(const auto coefficient: coefficients) { negative_coefficients.push_back(1.0f - coefficient); } return FIRFilter(negative_coefficients); } FIRFilter FIRFilter::operator*(const FIRFilter &rhs) const { const std::vector coefficients = get_coefficients(); const std::vector rhs_coefficients = rhs.get_coefficients(); std::vector sum; sum.reserve(coefficients.size()); for(std::size_t i = 0; i < coefficients.size(); ++i) { sum.push_back(coefficients[i] * rhs_coefficients[i]); } return FIRFilter(sum); }