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CLK/Machines/Amiga/Keyboard.hpp
2024-01-16 23:34:46 -05:00

119 lines
2.5 KiB
C++

//
// Keyboard.hpp
// Clock Signal
//
// Created by Thomas Harte on 29/07/2021.
// Copyright © 2021 Thomas Harte. All rights reserved.
//
#pragma once
#include <array>
#include <cstdint>
#include "../KeyboardMachine.hpp"
#include "../../Components/Serial/Line.hpp"
#include "../../ClockReceiver/ClockReceiver.hpp"
namespace Amiga {
enum class Key: uint16_t {
Escape = 0x45,
Delete = 0x46,
F1 = 0x50, F2 = 0x51, F3 = 0x52, F4 = 0x53, F5 = 0x54,
F6 = 0x55, F7 = 0x56, F8 = 0x57, F9 = 0x58, F10 = 0x59,
Tilde = 0x00,
k1 = 0x01, k2 = 0x02, k3 = 0x03, k4 = 0x04, k5 = 0x05,
k6 = 0x06, k7 = 0x07, k8 = 0x08, k9 = 0x09, k0 = 0x0a,
Hyphen = 0x0b,
Equals = 0x0c,
Backslash = 0x0d,
Backspace = 0x41,
Tab = 0x42,
Control = 0x63,
CapsLock = 0x62,
LeftShift = 0x60,
RightShift = 0x61,
Q = 0x10, W = 0x11, E = 0x12, R = 0x13, T = 0x14,
Y = 0x15, U = 0x16, I = 0x17, O = 0x18, P = 0x19,
A = 0x20, S = 0x21, D = 0x22, F = 0x23, G = 0x24,
H = 0x25, J = 0x26, K = 0x27, L = 0x28, Z = 0x31,
X = 0x32, C = 0x33, V = 0x34, B = 0x35, N = 0x36,
M = 0x37,
OpenSquareBracket = 0x1a,
CloseSquareBracket = 0x1b,
Help = 0x5f,
Return = 0x44,
Semicolon = 0x29,
Quote = 0x2a,
Comma = 0x38,
FullStop = 0x39,
ForwardSlash = 0x3a,
Alt = 0x64,
LeftAmiga = 0x66,
RightAmiga = 0x67,
Space = 0x40,
Up = 0x4c, Left = 0x4f, Right = 0x4e, Down = 0x4d,
Keypad7 = 0x3d, Keypad8 = 0x3e, Keypad9 = 0x3f,
Keypad4 = 0x2d, Keypad5 = 0x2e, Keypad6 = 0x2f,
Keypad1 = 0x1d, Keypad2 = 0x1e, Keypad3 = 0x1f,
Keypad0 = 0x0f, KeypadDecimalPoint = 0x3c,
KeypadMinus = 0x4a, KeypadEnter = 0x43,
KeypadOpenBracket = 0x5a,
KeypadCloseBracket = 0x5b,
KeypadDivide = 0x5c,
KeypadMultiply = 0x5d,
KeypadPlus = 0x5e,
};
struct KeyboardMapper: public MachineTypes::MappedKeyboardMachine::KeyboardMapper {
uint16_t mapped_key_for_key(Inputs::Keyboard::Key key) const final;
};
class Keyboard {
public:
Keyboard(Serial::Line<true> &output);
// enum Lines: uint8_t {
// Data = (1 << 0),
// Clock = (1 << 1),
// };
//
// uint8_t update(uint8_t);
void set_key_state(uint16_t, bool);
void clear_all_keys();
void run_for(HalfCycles duration) {
output_.advance_writer(duration);
}
private:
// enum class ShiftState {
// Shifting,
// AwaitingHandshake,
// Idle,
// } shift_state_ = ShiftState::Idle;
// enum class State {
// Startup,
// } state_ = State::Startup;
// int bit_phase_ = 0;
// uint32_t shift_sequence_ = 0;
// int bits_remaining_ = 0;
// uint8_t lines_ = 0;
Serial::Line<true> &output_;
std::array<bool, 128> pressed_{};
};
}