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CLK/Outputs/ScanTarget.hpp

214 lines
7.0 KiB
C++

//
// ScanTarget.hpp
// Clock Signal
//
// Created by Thomas Harte on 30/10/2018.
// Copyright © 2018 Thomas Harte. All rights reserved.
//
#ifndef Outputs_Display_ScanTarget_h
#define Outputs_Display_ScanTarget_h
#include <cstddef>
namespace Outputs {
namespace Display {
enum class Type {
PAL50,
NTSC60
};
enum class VideoSignal {
RGB,
SVideo,
Composite
};
struct Rect {
struct Point {
float x, y;
} origin;
struct {
float width, height;
} size;
Rect() : origin({0.0f, 0.0f}), size({1.0f, 1.0f}) {}
Rect(float x, float y, float width, float height) :
origin({x, y}), size({width, height}) {}
};
enum class ColourSpace {
/// YIQ is the NTSC colour space.
YIQ,
/// YUV is the PAL colour space.
YUV
};
/*!
Provides an abstract target for 'scans' i.e. continuous sweeps of output data,
which are identified by 2d start and end coordinates, and the PCM-sampled data
that is output during the sweep.
Additional information is provided to allow decoding (and/or encoding) of a
composite colour feed.
Otherwise helpful: the ScanTarget vends all allocated memory. That should allow
for use of shared memory where available.
*/
struct ScanTarget {
/*
This top section of the interface deals with modal settings. A ScanTarget can
assume that the modals change very infrequently.
*/
struct Modals {
/*!
Enumerates the potential formats of input data.
*/
enum class DataType {
// The luminance types can be used to feed only two video pipelines:
// black and white video, or composite colour.
Luminance1, // 1 byte/pixel; any bit set => white; no bits set => black.
Luminance8, // 1 byte/pixel; linear scale.
// The luminance plus phase types describe a luminance and the phase offset
// of a colour subcarrier. So they can be used to generate a luminance signal,
// or an s-video pipeline.
Phase8Luminance8, // 2 bytes/pixel; first is phase, second is luminance.
// Phase is encoded on a 192-unit circle; anything
// greater than 192 implies that the colour part of
// the signal should be omitted.
// The RGB types can directly feed an RGB pipeline, naturally, or can be mapped
// to phase+luminance, or just to luminance.
Red1Green1Blue1, // 1 byte/pixel; bit 0 is blue on or off, bit 1 is green, bit 2 is red.
Red2Green2Blue2, // 1 byte/pixel; bits 0 and 1 are blue, bits 2 and 3 are green, bits 4 and 5 are blue.
Red4Green4Blue4, // 2 bytes/pixel; first nibble is red, second is green, third is blue.
Red8Green8Blue8, // 4 bytes/pixel; first is red, second is green, third is blue, fourth is vacant.
} source_data_type;
/// If being fed composite data, this defines the colour space in use.
ColourSpace composite_colour_space;
/// Nominates a least common multiple of the potential input pixel clocks;
/// if this isn't a crazy number then it'll be used potentially to optimise
/// the composite encoding and decoding process.
int pixel_clock_least_common_multiple;
/// Provides a pre-estimate of the likely number of left-to-right scans per frame.
/// This isn't a guarantee, but it should provide a decent-enough estimate.
int expected_vertical_lines;
/// Provides an additional restriction on the section of the display that is expected
/// to contain interesting content.
Rect visible_area;
/// Describes the
float intended_gamma;
};
/// Sets the total format of input data.
virtual void set_modals(Modals) = 0;
/*
This second section of the interface allows provision of the streamed data, plus some control
over the streaming.
*/
/*!
Defines a scan in terms of its two endpoints.
*/
struct Scan {
struct EndPoint {
/// Provide the coordinate of this endpoint. These are fixed point, purely fractional
/// numbers: 0 is the extreme left or top of the scanned rectangle, and 65535 is the
/// extreme right or bottom.
uint16_t x, y;
/// Provides the offset, in samples, into the most recently allocated write area, of data
/// at this end point.
uint16_t data_offset;
/// For composite video, provides the angle of the colour subcarrier at this endpoint.
///
/// This is a slightly weird fixed point, being:
///
/// * a six-bit fractional part;
/// * a nine-bit integral part; and
/// * a sign.
///
/// Positive numbers indicate that the colour subcarrier is 'running positively' on this
/// line; i.e. it is any NTSC line or an appropriate swing PAL line, encoded as
/// x*cos(a) + y*sin(a).
///
/// Negative numbers indicate a 'negative running' colour subcarrier; i.e. it is one of
/// the phase alternated lines of PAL, encoded as x*cos(a) - y*sin(a), or x*cos(-a) + y*sin(-a),
/// whichever you prefer.
///
/// It will produce undefined behaviour if signs differ on a single scan.
int16_t composite_angle;
} end_points[2];
/// For composite video, dictates the amplitude of the colour subcarrier as a proportion of
/// the whole, as determined from the colour burst. Will be 0 if there was no colour burst.
uint8_t composite_amplitude;
};
/// Requests a new scan to populate.
///
/// @return A valid pointer, or @c nullptr if insufficient further storage is available.
virtual Scan *get_scan() = 0;
/// Finds the first available space of at least @c required_length pixels in size which is suitably aligned
/// for writing of @c required_alignment number of pixels at a time.
///
/// Calls will be paired off with calls to @c reduce_previous_allocation_to.
///
/// @returns a pointer to the allocated space if any was available; @c nullptr otherwise.
virtual uint8_t *allocate_write_area(size_t required_length, size_t required_alignment = 1) = 0;
/// Announces that the owner is finished with the region created by the most recent @c allocate_write_area
/// and indicates that its actual final size was @c actual_length.
virtual void reduce_previous_allocation_to(size_t actual_length) {};
/// Announces that all endpoint pairs and write areas obtained since the last @c submit have now been
/// populated with appropriate data.
///
/// The ScanTarget isn't bound to take any drawing action immediately; it may sit on submitted data for
/// as long as it feels is appropriate subject to an @c flush.
virtual void submit(bool only_if_no_allocation_failures = true) = 0;
/// Announces that any submitted data not yet output should be output now, but needn't block while
/// doing so. This generally communicates that processing is now otherwise 'up to date', so no
/// further delay should be allowed.
// virtual void flush() = 0;
/*
ScanTargets also receive notification of certain events that may be helpful in processing, particularly
for synchronising internal output to the outside world.
*/
enum class Event {
HorizontalRetrace,
VerticalRetrace
};
/// Provides a hint that the named event has occurred.
virtual void announce(Event event) {}
};
}
}
#endif /* Outputs_Display_ScanTarget_h */