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199 lines
5.5 KiB
C++
199 lines
5.5 KiB
C++
//
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// CAS.cpp
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// Clock Signal
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//
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// Created by Thomas Harte on 25/11/2017.
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// Copyright © 2017 Thomas Harte. All rights reserved.
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//
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#include "CAS.hpp"
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#include <cassert>
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#include <cstring>
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using namespace Storage::Tape;
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namespace {
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const uint8_t header_signature[8] = {0x1f, 0xa6, 0xde, 0xba, 0xcc, 0x13, 0x7d, 0x74};
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}
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CAS::CAS(const char *file_name) {
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Storage::FileHolder file(file_name);
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uint8_t lookahead[8] = {0, 0, 0, 0, 0, 0, 0, 0};
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// Get the first header.
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get_next(file, lookahead, 8);
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if(std::memcmp(lookahead, header_signature, sizeof(header_signature))) throw ErrorNotCAS;
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File *active_file = nullptr;
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while(!file.eof()) {
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// Just found a header, so flush the lookahead.
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get_next(file, lookahead, 8);
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// If no file is active, create one, as this must be an identification block.
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if(!active_file) {
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// Determine the new file type.
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Block type;
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switch(lookahead[0]) {
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case 0xd3: type = Block::CSAVE; break;
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case 0xd0: type = Block::BSAVE; break;
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case 0xea: type = Block::ASCII; break;
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// This implies something has gone wrong with parsing.
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default: throw ErrorNotCAS;
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}
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// Set the type and feed in the initial data.
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files_.emplace_back();
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active_file = &files_.back();
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active_file->type = type;
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}
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// Add a new chunk for the new incoming data.
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active_file->chunks.emplace_back();
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// Keep going until another header arrives.
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while(std::memcmp(lookahead, header_signature, sizeof(header_signature)) && !file.eof()) {
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active_file->chunks.back().push_back(lookahead[0]);
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get_next(file, lookahead, 1);
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}
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switch(active_file->type) {
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case Block::ASCII:
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// ASCII files have as many chunks as necessary, the final one being back filled
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// with 0x1a.
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if(active_file->chunks.size() >= 2) {
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std::vector<uint8_t> &last_chunk = active_file->chunks.back();
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if(last_chunk.back() == 0x1a)
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active_file = nullptr;
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}
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break;
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default:
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// CSAVE and BSAVE files have exactly two chunks, the second being the data.
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if(active_file->chunks.size() == 2)
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active_file = nullptr;
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break;
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}
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}
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}
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/*!
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Treating @c buffer as a sliding lookahead, shifts it @c quantity elements to the left and
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populates the new empty area to the right from @c file.
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*/
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void CAS::get_next(Storage::FileHolder &file, uint8_t (&buffer)[8], std::size_t quantity) {
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assert(quantity <= 8);
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if(quantity < 8)
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std::memmove(buffer, &buffer[quantity], 8 - quantity);
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while(quantity--) {
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buffer[7 - quantity] = file.get8();
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}
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}
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bool CAS::is_at_end() {
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return phase_ == Phase::EndOfFile;
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}
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void CAS::virtual_reset() {
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phase_ = Phase::Header;
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file_pointer_ = 0;
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chunk_pointer_ = 0;
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distance_into_phase_ = 0;
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distance_into_bit_ = 0;
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}
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Tape::Pulse CAS::virtual_get_next_pulse() {
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Pulse pulse;
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pulse.length.clock_rate = 9600;
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// Clock rate is four times the baud rate (of 2400), because the quickest thing that might need
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// to be communicated is a '1', which is two cycles at the baud rate, i.e. four events:
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// high, low, high, low.
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// If this is a gap, then that terminates a file. If this is already the end
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// of the file then perpetual gaps await.
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if(phase_ == Phase::Gap || phase_ == Phase::EndOfFile) {
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pulse.length.length = pulse.length.clock_rate;
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pulse.type = Pulse::Type::Zero;
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if(phase_ == Phase::Gap) {
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phase_ = Phase::Header;
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chunk_pointer_ = 0;
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distance_into_phase_ = 0;
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}
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return pulse;
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}
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// Determine which bit is now forthcoming.
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int bit = 1;
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switch(phase_) {
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default: break;
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case Phase::Header: {
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// In the header, all bits are 1s, so let the default value stand. Just check whether the
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// header is ended and, if so, move on to bytes.
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distance_into_bit_++;
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if(distance_into_bit_ == 2) {
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distance_into_phase_++;
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distance_into_bit_ = 0;
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// This code always produces a 2400 baud signal; so use the appropriate Red Book-supplied
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// constants to check whether the header has come to an end.
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if(distance_into_phase_ == (chunk_pointer_ ? 7936 : 31744)) {
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phase_ = Phase::Bytes;
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distance_into_phase_ = 0;
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distance_into_bit_ = 0;
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}
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}
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} break;
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case Phase::Bytes: {
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// Provide bits with a single '0' start bit and two '1' stop bits.
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uint8_t byte_value = files_[file_pointer_].chunks[chunk_pointer_][distance_into_phase_ / 11];
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int bit_offset = distance_into_phase_ % 11;
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switch(bit_offset) {
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case 0: bit = 0; break;
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default: bit = (byte_value >> (bit_offset - 1)) & 1; break;
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case 9:
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case 10: bit = 1; break;
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}
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// Lots of branches below, to the effect that:
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//
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// if bit is finished, and if all bytes in chunk have been posted then:
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//
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// - if this is the final chunk in the file then, if there are further files switch to a gap.
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// Otherwise note end of file.
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//
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// - otherwise, roll onto the next header.
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//
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distance_into_bit_++;
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if(distance_into_bit_ == (bit ? 4 : 2)) {
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distance_into_bit_ = 0;
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distance_into_phase_++;
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if(distance_into_phase_ == files_[file_pointer_].chunks[chunk_pointer_].size() * 11) {
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distance_into_phase_ = 0;
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chunk_pointer_++;
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if(chunk_pointer_ == files_[file_pointer_].chunks.size()) {
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chunk_pointer_ = 0;
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file_pointer_++;
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phase_ = (file_pointer_ == files_.size()) ? Phase::EndOfFile : Phase::Gap;
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} else {
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phase_ = Phase::Header;
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}
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}
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}
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} break;
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}
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// A '1' is encoded with twice the frequency of a '0'.
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pulse.length.length = static_cast<unsigned int>(2 - bit);
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pulse.type = (distance_into_bit_ & 1) ? Pulse::Type::High : Pulse::Type::Low;
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return pulse;
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}
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