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CLK/Outputs/OpenGL
2018-11-12 18:47:55 -05:00
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Primitives Corrects vertical event announcement, and adjusts namespaces for OpenGL primitives. 2018-11-11 15:11:32 -05:00
Shaders Shuffles the OpenGL primitives into their own collection. 2018-11-07 19:11:01 -05:00
CRTOpenGL.cpp Simplifies semantics a little and starts accepting a single buffer of pixel data. 2018-11-06 22:23:38 -05:00
OpenGL.hpp Simplifies semantics a little and starts accepting a single buffer of pixel data. 2018-11-06 22:23:38 -05:00
ScanTarget.cpp Takes a first step towards generality, and thereby starts submitting lines. 2018-11-12 18:47:55 -05:00
ScanTarget.hpp Takes a first step towards generality, and thereby starts submitting lines. 2018-11-12 18:47:55 -05:00
ScanTargetGLSLFragments.cpp Flips and properly sizes output scans. 2018-11-12 18:28:09 -05:00
TextureBuilder.cpp Simplifies semantics a little and starts accepting a single buffer of pixel data. 2018-11-06 22:23:38 -05:00
TextureBuilder.hpp Simplifies semantics a little and starts accepting a single buffer of pixel data. 2018-11-06 22:23:38 -05:00