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CLK/OSBindings/Mac/Clock Signal/Views/CSCathodeRayView.h

45 lines
1.2 KiB
Objective-C

//
// OpenGLView.h
// Clock Signal
//
// Created by Thomas Harte on 16/07/2015.
// Copyright © 2015 Thomas Harte. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "CRTFrame.h"
#import <AppKit/AppKit.h>
@class CSCathodeRayView;
@protocol CSCathodeRayViewDelegate
- (void)openGLView:(nonnull CSCathodeRayView *)view didUpdateToTime:(CVTimeStamp)time;
@end
@protocol CSCathodeRayViewResponderDelegate <NSObject>
- (void)keyDown:(nonnull NSEvent *)event;
- (void)keyUp:(nonnull NSEvent *)event;
- (void)flagsChanged:(nonnull NSEvent *)newModifiers;
@end
typedef NS_ENUM(NSInteger, CSCathodeRayViewSignalType) {
CSCathodeRayViewSignalTypeNTSC,
CSCathodeRayViewSignalTypeRGB
};
@interface CSCathodeRayView : NSOpenGLView
@property (nonatomic, weak) id <CSCathodeRayViewDelegate> delegate;
@property (nonatomic, weak) id <CSCathodeRayViewResponderDelegate> responderDelegate;
- (void)invalidate;
- (BOOL)pushFrame:(nonnull CRTFrame *)crtFrame;
- (void)setSignalDecoder:(nonnull NSString *)decoder type:(CSCathodeRayViewSignalType)type;
// these are relative to a [0, 1] range in both width and height;
// default is .origin = (0, 0), .size = (1, 1)
@property (nonatomic, assign) CGRect frameBounds;
@end