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254 lines
7.5 KiB
C++
254 lines
7.5 KiB
C++
//
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// Video.hpp
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// Clock Signal
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//
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// Created by Thomas Harte on 31/10/2020.
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// Copyright © 2020 Thomas Harte. All rights reserved.
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//
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#pragma once
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#include "../AppleII/VideoSwitches.hpp"
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#include "../../../Outputs/CRT/CRT.hpp"
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#include "../../../ClockReceiver/ClockReceiver.hpp"
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namespace Apple::IIgs::Video {
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/*!
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Provides IIgs video output; assumed clocking here is seven times the usual Apple II clock.
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So it'll produce a single line of video every 456 cycles — 65*7 + 1, allowing for the
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stretched cycle.
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*/
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class Video: public Apple::II::VideoSwitches<Cycles> {
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public:
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Video();
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void set_internal_ram(const uint8_t *);
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bool get_is_vertical_blank(Cycles offset);
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uint8_t get_horizontal_counter(Cycles offset);
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uint8_t get_vertical_counter(Cycles offset);
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void set_new_video(uint8_t);
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uint8_t get_new_video();
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void clear_interrupts(uint8_t);
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uint8_t get_interrupt_register();
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void set_interrupt_register(uint8_t);
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bool get_interrupt_line();
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void notify_clock_tick();
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void set_border_colour(uint8_t);
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void set_text_colour(uint8_t);
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uint8_t get_text_colour();
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uint8_t get_border_colour();
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void set_composite_is_colour(bool);
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bool get_composite_is_colour();
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/// Sets the scan target.
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void set_scan_target(Outputs::Display::ScanTarget *scan_target);
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/// Gets the current scan status.
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Outputs::Display::ScanStatus get_scaled_scan_status() const;
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/// Sets the type of output.
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void set_display_type(Outputs::Display::DisplayType);
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/// Gets the type of output.
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Outputs::Display::DisplayType get_display_type() const;
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/// Determines the period until video might autonomously update its interrupt lines.
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Cycles next_sequence_point() const;
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/// Sets the Mega II interrupt enable state — 1/4-second and VBL interrupts are
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/// generated here.
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void set_megaii_interrupts_enabled(uint8_t);
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uint8_t get_megaii_interrupt_status();
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void clear_megaii_interrupts();
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private:
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Outputs::CRT::CRT crt_;
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// This is coupled to Apple::II::GraphicsMode, but adds detail for the IIgs.
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enum class GraphicsMode {
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Text = 0,
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DoubleText,
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HighRes,
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DoubleHighRes,
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LowRes,
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DoubleLowRes,
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FatLowRes,
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// Additions:
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DoubleHighResMono,
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SuperHighRes
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};
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constexpr bool is_colour_ntsc(GraphicsMode m) { return m >= GraphicsMode::HighRes && m <= GraphicsMode::FatLowRes; }
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GraphicsMode graphics_mode(int row) const {
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if(new_video_ & 0x80) {
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return GraphicsMode::SuperHighRes;
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}
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const auto ii_mode = Apple::II::VideoSwitches<Cycles>::graphics_mode(row);
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switch(ii_mode) {
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// Coupling very much assumed here.
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case Apple::II::GraphicsMode::DoubleHighRes:
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if(new_video_ & 0x20) {
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return GraphicsMode::DoubleHighResMono;
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}
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[[fallthrough]];
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default: return GraphicsMode(int(ii_mode)); break;
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}
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}
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enum class PixelBufferFormat {
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Text, DoubleText, NTSC, NTSCMono, SuperHighRes
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};
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constexpr PixelBufferFormat format_for_mode(GraphicsMode m) {
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switch(m) {
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case GraphicsMode::Text: return PixelBufferFormat::Text;
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case GraphicsMode::DoubleText: return PixelBufferFormat::DoubleText;
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default: return PixelBufferFormat::NTSC;
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case GraphicsMode::DoubleHighResMono: return PixelBufferFormat::NTSCMono;
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case GraphicsMode::SuperHighRes: return PixelBufferFormat::SuperHighRes;
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}
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}
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void advance(Cycles);
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uint8_t new_video_ = 0x01;
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class Interrupts {
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public:
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void add(uint8_t value) {
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// Taken literally, status accumulates regardless of being enabled,
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// potentially to be polled, it simply doesn't trigger an interrupt.
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value_ |= value;
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test();
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}
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void clear(uint8_t value) {
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// Zeroes in bits 5 or 6 clear the respective interrupts.
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value_ &= value | ~0x60;
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test();
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}
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void set_control(uint8_t value) {
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// Ones in bits 1 or 2 enable the respective interrupts.
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value_ = (value_ & ~0x6) | (value & 0x6);
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test();
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}
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uint8_t status() const {
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return value_;
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}
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bool active() const {
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return value_ & 0x80;
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}
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private:
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void test() {
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value_ &= 0x7f;
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if((value_ >> 4) & value_ & 0x6) {
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value_ |= 0x80;
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}
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}
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// Overall meaning of value is as per the VGC interrupt register, i.e.
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//
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// b7: interrupt status;
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// b6: 1-second interrupt status;
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// b5: scan-line interrupt status;
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// b4: reserved;
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// b3: reserved;
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// b2: 1-second interrupt enable;
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// b1: scan-line interrupt enable;
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// b0: reserved.
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uint8_t value_ = 0x00;
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} interrupts_;
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int cycles_into_frame_ = 0;
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const uint8_t *ram_ = nullptr;
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// The modal colours.
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uint16_t border_colour_ = 0;
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uint8_t border_colour_entry_ = 0;
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uint8_t text_colour_entry_ = 0xf0;
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uint16_t text_colour_ = 0xffff;
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uint16_t background_colour_ = 0;
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// Current pixel output buffer and conceptual format.
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PixelBufferFormat pixels_format_;
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uint16_t *pixels_ = nullptr, *next_pixel_ = nullptr;
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int pixels_start_column_;
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void output_row(int row, int start, int end);
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uint16_t *output_super_high_res(uint16_t *target, int start, int end, int row) const;
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uint16_t *output_text(uint16_t *target, int start, int end, int row) const;
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uint16_t *output_double_text(uint16_t *target, int start, int end, int row) const;
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uint16_t *output_char(uint16_t *target, uint8_t source, int row) const;
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uint16_t *output_low_resolution(uint16_t *target, int start, int end, int row);
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uint16_t *output_fat_low_resolution(uint16_t *target, int start, int end, int row);
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uint16_t *output_double_low_resolution(uint16_t *target, int start, int end, int row);
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uint16_t *output_high_resolution(uint16_t *target, int start, int end, int row);
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uint16_t *output_double_high_resolution(uint16_t *target, int start, int end, int row);
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uint16_t *output_double_high_resolution_mono(uint16_t *target, int start, int end, int row);
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// Super high-res per-line state.
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uint8_t line_control_;
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uint16_t palette_[16];
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// Storage used for fill mode.
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uint16_t *palette_zero_[4] = {nullptr, nullptr, nullptr, nullptr}, palette_throwaway_;
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// Lookup tables and state to assist in the IIgs' mapping from NTSC to RGB.
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//
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// My understanding of the real-life algorithm is: maintain a four-bit buffer.
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// Fill it in a circular fashion. Ordinarily, output the result of looking
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// up the RGB mapping of those four bits of Apple II output (which outputs four
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// bits per NTSC colour cycle), commuted as per current phase. But if the bit
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// being inserted differs from that currently in its position in the shift
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// register, hold the existing output for three shifts.
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//
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// From there I am using the following:
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// Maps from:
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//
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// b0 = b0 of the shift register
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// b1 = b4 of the shift register
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// b2– = current delay count
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//
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// to a new delay count.
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uint8_t ntsc_delay_lookup_[20];
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uint32_t ntsc_shift_ = 0; // Assumption here: logical shifts will ensue, rather than arithmetic.
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int ntsc_delay_ = 0;
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/// Outputs the lowest 14 bits from @c ntsc_shift_, mapping to RGB.
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/// Phase is derived from @c column.
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uint16_t *output_shift(uint16_t *target, int column);
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// Common getter for the two counters.
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struct Counters {
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Counters(int v, int h) : vertical(v), horizontal(h) {}
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const int vertical, horizontal;
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};
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Counters get_counters(Cycles offset);
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// Marshalls the Mega II-style interrupt state.
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uint8_t megaii_interrupt_mask_ = 0;
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uint8_t megaii_interrupt_state_ = 0;
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int megaii_frame_counter_ = 0; // To count up to quarter-second interrupts.
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};
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}
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